Player Matchup

Sylvanus
Sylvanus
Didier Dudson
Sylvanus
Level 68
God Stats
20W - 12L
1,806 SR
Queue Stats
355W - 341L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WWWWWWWWMWMWWM
Tsukuyomi
Level 45
God Stats
36W - 38L
1,509 SR
Queue Stats
345W - 306L
1,531 Elo+
Party 1
Agni
Agni
kokeinov
Agni
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 468L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
raulitoobuzanada
Gilgamesh
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 49L
1,474 Elo+
Solo
Cupid
Cupid
z W a Z z A x
Cupid
Level 66
God Stats
26W - 17L
1,961 SR
Queue Stats
294W - 281L
1,578 Elo+
Party 1
Team Averages
Level 80
1,655 SR
1,512 Elo+

VS

Team Averages
Level 53
1,512 SR
1,434 Elo+
Chaac
Chaac
Goughy2623
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Herasius
Xbalanque
Level 22
God Stats
3W - 3L
1,821 SR
Queue Stats
7W - 15L
1,373 Elo+
Party 2
Mercury
Mercury
Sims-sama33
Mercury
Level 87
God Stats
20W - 32L
1,359 SR
Queue Stats
439W - 438L
1,413 Elo+
Party 2
Sobek
Sobek
Voltage-Spook
Sobek
Level 83
God Stats
3W - 2L
1,601 SR
Queue Stats
78W - 65L
1,475 Elo+
Party 3
Olorun
Olorun
iNbdy-
Olorun
Level 29
God Stats
2W - 3L
1,280 SR
Queue Stats
32W - 27L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Didier Dudson
Sylvanus
18
3 / 2 / 20
13,095
504
12,702
21,876
25,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
WWWWWWWWMWMWWM
Tsukuyomi
20
17 / 1 / 6
15,622
601
21,883
18,566
9,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
19
3 / 5 / 19
12,974
499
22,615
13,780
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
20
7 / 2 / 7
14,614
562
20,674
21,713
20,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 3 / 9
13,081
503
21,842
17,638
8,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 7 / 1
9,658
371
10,724
30,411
29,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Herasius
Xbalanque
19
2 / 10 / 3
11,963
460
14,241
22,989
7,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Sims-sama33
Mercury
19
4 / 6 / 4
11,749
452
10,129
22,352
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 6
10,487
403
9,278
27,301
35,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
iNbdy-
Olorun
20
6 / 8 / 2
13,071
503
10,710
22,836
10,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
34
Kills
13
13
Deaths
34
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Didier Dudson
Sylvanus
3
2
20
6.5
L
Chaac
0
7
1
0.07
L
Xbalanque
Herasius
Xbalanque
2
10
3
0.35
L
Mercury
Sims-sama33
Mercury
4
6
4
1
L
1
3
6
1.33
W
Tsukuyomi
WWWWWWWWMWMWWM
Tsukuyomi
17
1
6
20
L
Olorun
iNbdy-
Olorun
6
8
2
0.88
W
Agni
3
5
19
2.5
W
Gilgamesh
7
2
7
5.25
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,716
Damage
55,082
93,573
Taken
125,889
69,266
Mitigated
92,613
39,990
Healing
38,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Didier Dudson
Sylvanus
12,702
4,354
5,324
11,753
21,876
25,558
1,099
5,595
16,206
42,218
0
L
Chaac
10,724
1,618
0
8,225
30,411
29,394
0
7,515
22,896
0
58,381
L
Xbalanque
Herasius
Xbalanque
14,241
6,635
0
9,323
22,989
7,548
1,158
3,715
19,274
0
75,733
L
Mercury
Sims-sama33
Mercury
10,129
6,470
0
3,995
22,352
9,307
0
5,257
17,095
0
72,422
L
9,278
939
818
10,337
27,301
35,678
0
9,701
17,600
40,526
0
W
Tsukuyomi
WWWWWWWWMWMWWM
Tsukuyomi
21,883
4,809
0
9,171
18,566
9,292
1,682
4,046
14,495
0
125,825
L
Olorun
iNbdy-
Olorun
10,710
5,573
610
5,111
22,836
10,686
40
9,129
13,707
76,889
0
W
Agni
22,615
2,086
0
594
13,780
5,968
1,252
5,479
8,226
85,638
0
W
Gilgamesh
20,674
5,247
0
5,362
21,713
20,323
961
3,798
17,465
0
108,008
W
21,842
12,549
529
7,257
17,638
8,125
1,881
1,070
16,518
0
118,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,386
Gold Earned
56,928
669
Minions Killed
551
0
Camps Cleared
0
2,534,484
Distance Traveled
2,247,612
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,095
504
59
2
0
477,284
3
L
Chaac
9,658
371
114
4
0
414,099
1
L
Xbalanque
11,963
460
138
5
0
425,735
0
L
Mercury
11,749
452
117
5
0
563,085
3
L
Sobek
10,487
403
50
2
0
451,050
2
W
Tsukuyomi
15,622
601
167
6
0
622,785
9
L
Olorun
13,071
503
132
5
0
393,643
0
W
Agni
12,974
499
128
5
0
497,668
3
W
Gilgamesh
14,614
562
168
6
0
496,203
1
W
Cupid
13,081
503
147
6
0
440,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role