Player Matchup

Thor
Thor
Gold IV
Akavius
Thor
Gold IV
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,786 MMR
Party 1
Anhur
Anhur
Gold III
BubsProperty
Anhur
Gold III
Level 140
God Stats
4W - 3L
1,479 SR
Queue Stats
41W - 37L
1,791 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
VampireJulah
Guan Yu
Platinum V
Level 160
God Stats
94W - 69L
1,621 SR
Queue Stats
828W - 822L
1,447 MMR
Party 1
Ares
Ares
Silver I
burningminotaur
Ares
Silver I
Level 147
God Stats
2W - 1L
1,833 SR
Queue Stats
21W - 11L
1,609 MMR
Party 2
Hel
Hel
Gold V
y Morgana s2
Hel
Gold V
Level 103
God Stats
2W - 0L
1,686 SR
Queue Stats
14W - 18L
1,613 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,624 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,603 SR
1,664 MMR
Athena
Athena
Gold III
ANCIENT_GODZ_
Athena
Gold III
Level 152
God Stats
7W - 6L
1,591 SR
Queue Stats
286W - 285L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Benimaru--san97
Sun Wukong
Platinum V
Level 105
God Stats
1W - 4L
1,553 SR
Queue Stats
61W - 60L
1,732 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
KingBellsprout
Cu Chulainn
Gold III
Level 153
God Stats
3W - 6L
1,727 SR
Queue Stats
103W - 104L
1,638 MMR
Party 3
Chiron
Chiron
Platinum III
bojanglesjr1
Chiron
Platinum III
Level 45
God Stats
25W - 16L
1,568 SR
Queue Stats
292W - 286L
1,736 MMR
Solo
Thoth
Thoth
Gold I
morrisxxx10
Thoth
Gold I
Level 148
God Stats
8W - 16L
1,574 SR
Queue Stats
661W - 676L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Akavius
Thor
19
9 / 1 / 9
12,310
586
17,585
17,298
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 2 / 9
13,269
632
17,864
18,012
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
VampireJulah
Guan Yu
18
2 / 5 / 5
11,875
565
12,169
19,675
13,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 11
11,710
558
11,053
19,101
17,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
2 / 4 / 10
11,038
526
8,064
13,716
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatDanzaburouApolloAphrodite

VS

Bans
TsukuyomiKumbhakarnaChang'eNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,502
452
7,735
18,667
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Benimaru--san97
Sun Wukong
17
2 / 3 / 3
10,729
511
9,583
15,708
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
KingBellsprout
Cu Chulainn
16
2 / 5 / 4
10,073
480
13,339
23,982
14,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
13
1 / 6 / 2
8,438
402
7,953
13,718
3,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 6 / 3
10,629
506
16,337
12,488
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
25
Kills
13
14
Deaths
25
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Thor
Akavius
Thor
9
1
9
13.5
L
Sun Wukong
Benimaru--san97
Sun Wukong
2
3
3
1.17
W
9
2
9
6.75
L
Cu Chulainn
KingBellsprout
Cu Chulainn
2
5
4
0.8
W
Guan Yu
VampireJulah
Guan Yu
2
5
5
0.9
L
Chiron
1
6
2
0.33
W
3
2
11
4.25
L
6
6
3
1.25
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,735
Damage
54,947
87,802
Taken
84,563
51,629
Mitigated
47,110
31,969
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,735
1,200
0
3,359
18,667
16,366
0
4,522
14,021
29,831
0
W
Thor
Akavius
Thor
17,585
3,765
0
5,431
17,298
8,004
1,075
2,572
14,660
0
89,501
L
Sun Wukong
Benimaru--san97
Sun Wukong
9,583
1,763
0
1,109
15,708
8,210
1,664
3,858
11,728
0
83,503
W
17,864
9,151
0
8,823
18,012
7,071
3,160
5,706
12,180
0
98,928
L
Cu Chulainn
KingBellsprout
Cu Chulainn
13,339
1,902
0
5,576
23,982
14,627
386
4,097
19,729
7,301
67,904
W
Guan Yu
VampireJulah
Guan Yu
12,169
1,294
1,052
4,007
19,675
13,917
3,276
4,774
14,835
64
72,351
L
Chiron
7,953
2,775
1,100
4,052
13,718
3,702
184
2,101
11,596
0
48,932
W
11,053
715
0
1,640
19,101
17,402
270
6,674
12,169
23,951
0
L
16,337
668
0
1,580
12,488
4,205
0
3,959
8,307
68,643
0
W
8,064
80
4,653
6,363
13,716
5,235
687
6,079
7,303
68,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,202
Gold Earned
49,371
598
Minions Killed
527
0
Camps Cleared
0
2,025,813
Distance Traveled
1,939,486
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,502
452
53
3
0
426,298
6
W
Thor
12,310
586
129
6
0
426,818
0
L
Sun Wukong
10,729
511
147
7
0
384,023
2
W
Anhur
13,269
632
174
8
0
347,915
1
L
Cu Chulainn
10,073
480
136
6
0
387,025
1
W
Guan Yu
11,875
565
140
7
0
427,252
6
L
Chiron
8,438
402
75
4
0
371,908
5
W
Ares
11,710
558
37
2
0
396,459
4
L
Thoth
10,629
506
116
6
0
370,232
4
W
Hel
11,038
526
118
6
0
427,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role