Player Matchup

Gilgamesh
Gilgamesh
AdieSinnz
Gilgamesh
Level 29
God Stats
15W - 22L
1,530 SR
Queue Stats
122W - 147L
1,519 Elo+
Solo
Apollo
Apollo
GaBBs_ANM
Apollo
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 33L
1,530 Elo+
Solo
Eset
Eset
KusaXD
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 1
Da Ji
Da Ji
Sgt Kasane
Da Ji
Level 6
God Stats
9W - 11L
1,500 SR
Queue Stats
19W - 19L
1,540 Elo+
Solo
Thoth
Thoth
astrosuperboy
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 1
Team Averages
Level 24
1,506 SR
1,519 Elo+

VS

Team Averages
Level 26
1,535 SR
1,452 Elo+
Kukulkan
Kukulkan
BunnyBlossom
Kukulkan
Level 29
God Stats
11W - 10L
1,587 SR
Queue Stats
212W - 252L
1,405 Elo+
Solo
Chiron
Chiron
DrMarce
Chiron
Level 27
God Stats
27W - 23L
1,524 SR
Queue Stats
313W - 325L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Eaganoe420
Ah Puch
Level 28
God Stats
39W - 22L
1,671 SR
Queue Stats
98W - 56L
1,626 Elo+
Solo
Sylvanus
Sylvanus
OG__Tahoe
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,280 Elo+
Solo
Da Ji
Da Ji
blubirdie
Da Ji
Level 17
God Stats
9W - 13L
1,392 SR
Queue Stats
91W - 81L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdieSinnz
Gilgamesh
20
7 / 3 / 10
14,982
1,070
21,040
20,379
15,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
GaBBs_ANM
Apollo
20
2 / 8 / 13
14,327
1,023
9,890
24,935
9,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
KusaXD
Eset
20
7 / 10 / 13
14,742
1,053
19,662
23,740
10,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
19
4 / 9 / 10
13,363
955
12,258
20,388
8,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 15
13,574
970
17,416
21,460
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BunnyBlossom
Kukulkan
20
6 / 3 / 17
13,877
991
22,899
12,164
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
DrMarce
Chiron
20
7 / 11 / 24
14,548
1,039
22,242
25,478
8,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Eaganoe420
Ah Puch
20
5 / 3 / 21
14,684
1,049
23,965
12,333
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
OG__Tahoe
Sylvanus
20
0 / 1 / 27
13,362
954
6,997
18,865
21,590
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
blubirdie
Da Ji
20
20 / 5 / 9
16,805
1,200
27,684
16,858
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
136
23
Kills
38
38
Deaths
23
61
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdieSinnz
Gilgamesh
7
3
10
4
W
Kukulkan
BunnyBlossom
Kukulkan
6
3
17
4.83
W
Chiron
DrMarce
Chiron
7
11
24
1.73
W
Ah Puch
Eaganoe420
Ah Puch
5
3
21
5.17
L
Apollo
GaBBs_ANM
Apollo
2
8
13
1.06
L
Eset
KusaXD
Eset
7
10
13
1.35
W
Sylvanus
OG__Tahoe
Sylvanus
0
1
27
13.5
L
Da Ji
4
9
10
1
L
3
8
15
1.31
W
Da Ji
blubirdie
Da Ji
20
5
9
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,266
Damage
103,787
110,902
Taken
85,698
52,137
Mitigated
47,205
7,143
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdieSinnz
Gilgamesh
21,040
2,202
0
182
20,379
15,079
0
12,106
8,091
0
39,588
W
Kukulkan
BunnyBlossom
Kukulkan
22,899
1,583
0
0
12,164
5,263
0
4,336
7,828
56,693
0
W
Chiron
DrMarce
Chiron
22,242
13,873
1,254
3,445
25,478
8,472
0
14,182
11,272
0
37,709
W
Ah Puch
Eaganoe420
Ah Puch
23,965
531
0
2,466
12,333
4,899
0
2,248
10,085
68,468
0
L
Apollo
GaBBs_ANM
Apollo
9,890
4,274
0
4,005
24,935
9,584
0
9,541
15,112
0
63,821
L
Eset
KusaXD
Eset
19,662
986
416
2,034
23,740
10,282
0
12,427
11,023
37,069
0
W
Sylvanus
OG__Tahoe
Sylvanus
6,997
1,245
5,938
6,755
18,865
21,590
0
8,755
10,110
15,546
0
L
Da Ji
12,258
3,434
0
260
20,388
8,982
0
9,612
10,553
0
17,555
L
17,416
1,265
0
246
21,460
8,210
0
8,841
12,262
41,201
0
W
Da Ji
blubirdie
Da Ji
27,684
7,360
0
953
16,858
6,981
0
7,557
9,301
0
39,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,988
Gold Earned
73,276
294
Minions Killed
274
10
Camps Cleared
6
1,339,835
Distance Traveled
1,226,437
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,982
1,070
47
3
4
290,997
0
W
Kukulkan
13,877
991
103
7
2
255,848
0
W
Chiron
14,548
1,039
43
3
0
212,622
0
W
Ah Puch
14,684
1,049
96
7
3
244,046
2
L
Apollo
14,327
1,023
137
10
5
270,980
0
L
Eset
14,742
1,053
41
3
0
225,816
3
W
Sylvanus
13,362
954
10
1
0
229,635
3
L
Da Ji
13,363
955
13
1
1
281,911
2
L
Thoth
13,574
970
56
4
0
270,131
0
W
Da Ji
16,805
1,200
22
2
1
284,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role