Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lonzo2trill
Cerberus
Level 65
God Stats
1W - 3L
1,676 SR
Queue Stats
196W - 243L
1,463 Elo+
Solo
Hercules
Hercules
OldSgtGhost
Hercules
Level 160
God Stats
15W - 10L
1,558 SR
Queue Stats
710W - 723L
1,475 Elo+
Solo
Set
Set
dragenfire68
Set
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 24L
1,266 Elo+
Solo
Geb
Geb
reavaer
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,441 Elo+

VS

Team Averages
Level 118
1,413 SR
1,474 Elo+
Hachiman
Hachiman
BOOM DA GOD
Hachiman
Level 104
God Stats
1W - 1L
1,269 SR
Queue Stats
76W - 73L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Feasure
Baba Yaga
Level 123
God Stats
2W - 3L
1,333 SR
Queue Stats
297W - 320L
1,435 Elo+
Solo
Chronos
Chronos
Moofish4ever
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Solo
Hun Batz
Hun Batz
thatkaijukid
Hun Batz
Level 160
God Stats
7W - 8L
1,444 SR
Queue Stats
520W - 539L
1,462 Elo+
Solo
Chernobog
Chernobog
vasal1991
Chernobog
Level 119
God Stats
12W - 12L
1,518 SR
Queue Stats
816W - 857L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
13 / 9 / 10
14,078
782
16,831
18,143
7,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Lonzo2trill
Cerberus
19
6 / 8 / 16
12,919
718
14,980
41,393
29,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
OldSgtGhost
Hercules
20
4 / 5 / 14
11,924
662
15,049
25,751
35,642
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 10
11,470
637
8,235
15,489
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
20
3 / 7 / 18
12,573
699
16,010
28,191
26,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BOOM DA GOD
Hachiman
20
6 / 4 / 25
13,296
739
22,592
17,122
7,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Feasure
Baba Yaga
19
8 / 6 / 15
13,020
723
19,357
17,871
8,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Moofish4ever
Chronos
20
6 / 5 / 20
12,701
706
18,465
15,500
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
thatkaijukid
Hun Batz
20
15 / 5 / 18
14,446
803
28,549
16,401
7,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
vasal1991
Chernobog
18
2 / 10 / 21
11,695
650
18,449
19,596
7,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
136
29
Kills
37
37
Deaths
30
68
Assists
99
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
13
9
10
2
W
Hachiman
BOOM DA GOD
Hachiman
6
4
25
4.63
W
Baba Yaga
Feasure
Baba Yaga
8
6
15
2.58
L
Cerberus
Lonzo2trill
Cerberus
6
8
16
1.75
W
Chronos
Moofish4ever
Chronos
6
5
20
3.2
L
Hercules
OldSgtGhost
Hercules
4
5
14
2.2
L
3
8
10
1
L
Geb
3
7
18
1.71
W
Hun Batz
thatkaijukid
Hun Batz
15
5
18
4.8
W
Chernobog
vasal1991
Chernobog
2
10
21
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,105
Damage
107,412
128,967
Taken
86,490
105,835
Mitigated
37,498
45,713
Healing
30,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,831
696
3,518
4,116
18,143
7,532
1,396
5,924
12,219
39,076
0
W
Hachiman
BOOM DA GOD
Hachiman
22,592
13,025
1,818
5,035
17,122
7,943
2,884
9,479
7,643
0
46,937
W
Baba Yaga
Feasure
Baba Yaga
19,357
1,623
1,996
6,315
17,871
8,525
414
8,101
9,770
38,512
0
L
Cerberus
Lonzo2trill
Cerberus
14,980
446
2,159
14,177
41,393
29,597
525
8,047
33,346
38,592
0
W
Chronos
Moofish4ever
Chronos
18,465
5,717
2,493
2,749
15,500
6,110
1,690
8,896
6,604
30,914
0
L
Hercules
OldSgtGhost
Hercules
15,049
1,776
383
9,221
25,751
35,642
0
8,641
17,110
850
20,790
L
8,235
3,219
2,505
2,801
15,489
6,577
0
6,409
9,080
0
14,530
L
Geb
16,010
640
2,006
4,827
28,191
26,487
962
8,801
19,390
34,594
0
W
Hun Batz
thatkaijukid
Hun Batz
28,549
8,241
2,205
3,223
16,401
7,210
1,954
9,808
6,593
0
44,549
W
Chernobog
vasal1991
Chernobog
18,449
9,245
1,488
3,086
19,596
7,710
795
12,263
7,333
0
31,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
65,158
194
Minions Killed
165
0
Camps Cleared
0
1,493,685
Distance Traveled
1,514,147
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
14,078
782
61
3
0
270,047
0
W
Hachiman
13,296
739
57
3
0
292,789
1
W
Baba Yaga
13,020
723
30
2
0
298,100
0
L
Cerberus
12,919
718
75
4
0
274,677
0
W
Chronos
12,701
706
28
2
0
338,173
0
L
Hercules
11,924
662
15
1
0
331,153
0
L
Set
11,470
637
18
1
0
285,288
0
L
Geb
12,573
699
25
1
0
332,520
0
W
Hun Batz
14,446
803
34
2
0
295,083
0
W
Chernobog
11,695
650
16
1
0
290,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role