Player Matchup

Medusa
Medusa
ArmaDeLaMuerte
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GMANCINI
Ullr
Level 129
God Stats
1W - 1L
1,894 SR
Queue Stats
32W - 30L
1,554 Elo+
Solo
Athena
Athena
Warmachine1992
Athena
Level 149
God Stats
0W - 4L
1,368 SR
Queue Stats
153W - 162L
1,573 Elo+
Solo
He Bo
He Bo
mocaneca
He Bo
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 54L
1,268 Elo+
Solo
Susano
Susano
overpoweredfana
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,552 SR
1,479 Elo+

VS

Team Averages
Level 123
1,550 SR
1,514 Elo+
Zhong Kui
Zhong Kui
CrazYs
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ianash
Merlin
Level 156
God Stats
10W - 8L
1,482 SR
Queue Stats
333W - 345L
1,431 Elo+
Solo
Athena
Athena
Krammkor
Athena
Level 64
God Stats
7W - 3L
1,614 SR
Queue Stats
152W - 132L
1,479 Elo+
Solo
Hachiman
Hachiman
PedroMoraes
Hachiman
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 123L
1,539 Elo+
Solo
Ne Zha
Ne Zha
maatias1998
Ne Zha
Level 149
God Stats
23W - 15L
1,656 SR
Queue Stats
619W - 603L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
9,829
702
12,234
16,051
6,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
16
1 / 6 / 11
9,519
680
10,921
16,699
6,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 7
9,931
709
9,987
17,512
21,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
mocaneca
He Bo
17
5 / 8 / 6
10,864
776
11,321
13,905
8,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 7 / 5
10,288
735
14,379
17,406
6,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrazYs
Zhong Kui
19
6 / 3 / 23
11,623
830
19,218
16,857
14,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ianash
Merlin
17
5 / 6 / 20
10,966
783
13,182
9,449
4,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Krammkor
Athena
17
1 / 3 / 20
10,084
720
7,840
17,929
22,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
PedroMoraes
Hachiman
20
13 / 3 / 14
12,461
890
14,532
13,674
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
10 / 1 / 20
11,935
853
17,657
12,565
7,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
132
16
Kills
35
35
Deaths
16
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Zhong Kui
CrazYs
Zhong Kui
6
3
23
5.83
L
Ullr
1
6
11
1.08
W
Merlin
Ianash
Merlin
5
6
20
2.5
W
Athena
Krammkor
Athena
1
3
20
3.67
W
Hachiman
PedroMoraes
Hachiman
13
3
14
6.67
L
3
5
7
1.3
W
Ne Zha
10
1
20
20
L
He Bo
mocaneca
He Bo
5
8
6
1
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,842
Damage
72,429
81,573
Taken
70,474
48,982
Mitigated
54,630
19,798
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,234
5,661
918
2,017
16,051
6,252
956
7,954
7,967
0
28,702
W
Zhong Kui
CrazYs
Zhong Kui
19,218
1,805
0
6,295
16,857
14,227
1,449
6,140
10,592
34,552
0
L
Ullr
10,921
3,352
1,669
3,199
16,699
6,483
1,045
7,764
8,783
0
27,307
W
Merlin
Ianash
Merlin
13,182
449
140
267
9,449
4,152
910
2,208
7,216
21,181
0
W
Athena
Krammkor
Athena
7,840
1,916
463
1,491
17,929
22,186
223
5,641
12,113
13,882
0
W
Hachiman
PedroMoraes
Hachiman
14,532
7,249
460
3,773
13,674
7,030
1,715
3,650
9,924
0
36,249
L
9,987
2,300
0
500
17,512
21,148
0
7,969
9,310
19,613
0
W
Ne Zha
17,657
3,228
6,789
6,946
12,565
7,035
1,655
3,094
9,321
0
42,298
L
He Bo
mocaneca
He Bo
11,321
805
3,378
1,941
13,905
8,132
126
7,467
6,349
21,698
0
L
14,379
1,433
1,954
4,222
17,406
6,967
0
8,362
8,924
0
27,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
57,069
136
Minions Killed
139
0
Camps Cleared
0
1,201,720
Distance Traveled
1,258,718
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,829
702
32
2
0
233,405
0
W
Zhong Kui
11,623
830
43
3
0
228,928
0
L
Ullr
9,519
680
29
2
0
249,105
3
W
Merlin
10,966
783
20
1
0
218,165
0
W
Athena
10,084
720
12
1
0
263,322
0
W
Hachiman
12,461
890
44
3
0
271,262
0
L
Athena
9,931
709
16
1
0
270,604
1
W
Ne Zha
11,935
853
20
1
0
277,041
2
L
He Bo
10,864
776
30
2
0
208,500
1
L
Susano
10,288
735
29
2
0
240,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role