Player Matchup

Guan Yu
Guan Yu
Jajcurry
Guan Yu
Level 29
God Stats
1W - 2L
1,330 SR
Queue Stats
251W - 238L
1,457 Elo+
Solo
Ymir
Ymir
SuperUyum
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 12L
1,464 Elo+
Solo
Arachne
Arachne
UnBural
Arachne
Level 27
God Stats
13W - 11L
1,487 SR
Queue Stats
24W - 23L
1,420 Elo+
Solo
Thoth
Thoth
alex40rooney
Thoth
Level 28
God Stats
3W - 1L
1,254 SR
Queue Stats
32W - 39L
1,321 Elo+
Solo
Anhur
Anhur
iRa1ken
Anhur
Level 23
God Stats
28W - 16L
1,575 SR
Queue Stats
63W - 49L
1,462 Elo+
Solo
Team Averages
Level 26
1,429 SR
1,425 Elo+

VS

Team Averages
Level 26
1,458 SR
1,381 Elo+
Mercury
Mercury
ANGRYCHICKEN971
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 2
Susano
Susano
GracelessGull7
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
MakeMeLose
Rama
Level 25
God Stats
1W - 1L
1,479 SR
Queue Stats
47W - 53L
1,346 Elo+
Solo
Ymir
Ymir
Marco2B
Ymir
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 109L
1,475 Elo+
Party 1
Scylla
Scylla
SerGioV9
Scylla
Level 4
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jajcurry
Guan Yu
10
5 / 1 / 10
6,039
604
3,852
5,674
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
3 / 0 / 17
6,062
606
2,517
5,947
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
UnBural
Arachne
10
8 / 0 / 7
6,528
653
5,217
5,449
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
14 / 1 / 9
7,189
719
7,540
3,889
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
iRa1ken
Anhur
10
3 / 0 / 5
5,853
585
3,372
5,448
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 11 / 1
3,863
386
1,410
7,800
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
1 / 9 / 0
3,971
397
1,923
6,564
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
3,988
399
3,923
5,384
1,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Marco2B
Ymir
7
0 / 4 / 0
4,490
449
2,759
7,736
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SerGioV9
Scylla
6
0 / 5 / 0
4,215
422
2,541
3,743
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
2
33
Kills
1
2
Deaths
34
48
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
1
9
0
0.11
W
Guan Yu
Jajcurry
Guan Yu
5
1
10
10
L
0
5
0
0
L
Ymir
Marco2B
Ymir
0
4
0
0
L
Scylla
SerGioV9
Scylla
0
5
0
0
W
Ymir
3
0
17
11.5
W
Arachne
UnBural
Arachne
8
0
7
11.5
W
14
1
9
18.5
W
Anhur
iRa1ken
Anhur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
12,556
26,407
Taken
31,227
11,655
Mitigated
8,082
12,355
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,410
964
0
73
7,800
1,716
0
2,858
4,579
0
6,016
L
1,923
490
0
209
6,564
1,425
0
2,138
4,211
0
5,127
W
Guan Yu
Jajcurry
Guan Yu
3,852
898
330
2,449
5,674
3,718
772
475
5,107
0
23,363
L
3,923
3,731
0
503
5,384
1,054
0
1,227
4,110
0
13,134
L
Ymir
Marco2B
Ymir
2,759
476
0
1,874
7,736
3,037
0
2,140
5,440
13,113
0
L
Scylla
SerGioV9
Scylla
2,541
267
0
0
3,743
850
0
999
2,555
12,265
0
W
Ymir
2,517
308
0
1,529
5,947
3,793
0
1,110
4,811
7,782
0
W
Arachne
UnBural
Arachne
5,217
3,720
0
3,489
5,449
1,683
169
1,294
4,007
0
22,645
W
7,540
680
0
819
3,889
1,085
0
721
3,072
32,201
0
W
Anhur
iRa1ken
Anhur
3,372
2,044
0
3,739
5,448
1,376
656
1,338
4,110
0
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
20,527
228
Minions Killed
96
0
Camps Cleared
0
950,905
Distance Traveled
896,754
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,863
386
11
1
0
209,015
1
L
Susano
3,971
397
15
2
0
168,244
2
W
Guan Yu
6,039
604
45
5
0
201,298
0
L
Rama
3,988
399
24
2
0
180,200
0
L
Ymir
4,490
449
18
2
0
178,320
1
L
Scylla
4,215
422
28
3
0
160,975
3
W
Ymir
6,062
606
16
2
0
192,557
3
W
Arachne
6,528
653
52
5
0
206,660
4
W
Thoth
7,189
719
56
6
0
196,084
2
W
Anhur
5,853
585
59
6
0
154,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role