Player Matchup

Skadi
Skadi
DMin11
Skadi
Level 4
God Stats
13W - 11L
1,629 SR
Queue Stats
17W - 17L
1,411 Elo+
Party 1
Vulcan
Vulcan
DezXBL
Vulcan
Level 12
God Stats
2W - 0L
1,729 SR
Queue Stats
60W - 53L
1,424 Elo+
Party 1
Achilles
Achilles
RogueCaretaker
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SM4LLZ007
Fenrir
Level 15
God Stats
16W - 8L
1,590 SR
Queue Stats
19W - 19L
1,386 Elo+
Party 1
Nemesis
Nemesis
syntheticRNG
Nemesis
Level 5
God Stats
5W - 4L
1,531 SR
Queue Stats
12W - 11L
1,378 Elo+
Party 1
Team Averages
Level 13
1,596 SR
1,420 Elo+

VS

Team Averages
Level 16
1,491 SR
1,481 Elo+
Ra
Ra
FlacidPastaPail
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
JAXION
Gilgamesh
Level 24
God Stats
10W - 8L
1,863 SR
Queue Stats
31W - 27L
1,599 Elo+
Solo
Thanatos
Thanatos
RiversTV
Thanatos
Level 17
God Stats
3W - 3L
1,470 SR
Queue Stats
51W - 56L
1,438 Elo+
Solo
Achilles
Achilles
StrobingProbe
Achilles
Level 27
God Stats
46W - 51L
1,382 SR
Queue Stats
188W - 225L
1,429 Elo+
Solo
Cernunnos
Cernunnos
readyplayer100
Cernunnos
Level 7
God Stats
26W - 26L
1,237 SR
Queue Stats
39W - 43L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DMin11
Skadi
20
7 / 6 / 18
14,662
1,128
15,355
11,723
5,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
DezXBL
Vulcan
20
4 / 5 / 18
13,843
1,065
16,433
14,337
6,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
15 / 2 / 16
16,336
1,257
27,261
24,880
39,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Fenrir
SM4LLZ007
Fenrir
20
5 / 7 / 20
14,041
1,080
16,117
23,417
13,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
syntheticRNG
Nemesis
20
11 / 11 / 17
14,534
1,118
23,735
21,437
10,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 18
13,704
1,054
16,750
20,297
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JAXION
Gilgamesh
20
13 / 7 / 13
16,820
1,294
34,645
24,723
23,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
RiversTV
Thanatos
20
8 / 14 / 12
14,610
1,124
14,179
25,966
11,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
StrobingProbe
Achilles
15
1 / 2 / 2
10,496
807
2,660
5,018
2,654
Cernunnos
readyplayer100
Cernunnos
20
7 / 9 / 18
15,100
1,162
21,508
28,090
11,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
94
42
Kills
31
31
Deaths
42
89
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Skadi
DMin11
Skadi
7
6
18
2.67
W
Vulcan
DezXBL
Vulcan
4
5
18
2.6
L
2
10
18
1.1
L
Gilgamesh
JAXION
Gilgamesh
13
7
13
2.79
L
Thanatos
RiversTV
Thanatos
8
14
12
1
W
Achilles
15
2
16
11.5
W
Fenrir
SM4LLZ007
Fenrir
5
7
20
2.14
L
Achilles
StrobingProbe
Achilles
1
2
2
1
L
Cernunnos
readyplayer100
Cernunnos
7
9
18
1.78
W
Nemesis
syntheticRNG
Nemesis
11
11
17
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,901
Damage
89,742
95,794
Taken
104,094
75,039
Mitigated
58,901
9,847
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DMin11
Skadi
15,355
9,093
0
1,126
11,723
5,334
0
1,362
10,361
0
47,822
W
Vulcan
DezXBL
Vulcan
16,433
5,115
0
1,160
14,337
6,019
0
2,823
11,514
51,383
0
L
16,750
2,488
851
645
20,297
8,745
0
2,373
17,470
53,570
0
L
Gilgamesh
JAXION
Gilgamesh
34,645
9,885
0
890
24,723
23,937
0
5,999
18,685
232
56,002
L
Thanatos
RiversTV
Thanatos
14,179
5,459
0
5,270
25,966
11,856
0
3,276
21,922
0
29,810
W
Achilles
27,261
9,728
786
3,801
24,880
39,108
0
5,250
19,630
0
42,507
W
Fenrir
SM4LLZ007
Fenrir
16,117
3,760
0
236
23,417
13,693
0
4,548
18,869
0
20,771
L
Achilles
StrobingProbe
Achilles
2,660
773
13
460
5,018
2,654
0
812
4,206
0
6,777
L
Cernunnos
readyplayer100
Cernunnos
21,508
11,438
0
4,446
28,090
11,709
0
3,973
23,884
0
47,702
W
Nemesis
syntheticRNG
Nemesis
23,735
14,958
0
2,738
21,437
10,885
0
2,999
18,438
0
37,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,416
Gold Earned
70,730
230
Minions Killed
233
5
Camps Cleared
9
1,341,287
Distance Traveled
1,078,217
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,662
1,128
73
6
0
216,810
1
W
Vulcan
13,843
1,065
95
7
4
282,182
0
L
Ra
13,704
1,054
99
8
0
249,643
0
L
Gilgamesh
16,820
1,294
35
3
6
284,417
0
L
Thanatos
14,610
1,124
30
2
0
233,537
0
W
Achilles
16,336
1,257
29
2
0
307,085
3
W
Fenrir
14,041
1,080
10
1
0
302,084
0
L
Achilles
10,496
807
11
1
2
81,404
0
L
Cernunnos
15,100
1,162
58
4
1
229,216
0
W
Nemesis
14,534
1,118
23
2
1
233,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role