Player Matchup

Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
Level 112
God Stats
16W - 7L
1,951 SR
Queue Stats
724W - 294L
1,813 Elo+
Party 1
Ymir
Ymir
FDGOD10
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,729 Elo+
Party 1
Hou Yi
Hou Yi
HakeemOlaĵuwon
Hou Yi
Level 156
God Stats
1W - 0L
1,622 SR
Queue Stats
12W - 5L
1,846 Elo+
Party 1
Aphrodite
Aphrodite
Supafrosty
Aphrodite
Level 113
God Stats
2W - 0L
1,753 SR
Queue Stats
55W - 37L
1,740 Elo+
Party 1
Team Averages
Level 130
1,665 SR
1,726 Elo+

VS

Team Averages
Level 153
1,654 SR
1,737 Elo+
Fafnir
Fafnir
Black_Sunday
Fafnir
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 154L
1,773 Elo+
Party 2
Gilgamesh
Gilgamesh
MutantPolarBear
Gilgamesh
Level 157
God Stats
37W - 32L
1,592 SR
Queue Stats
352W - 322L
1,603 Elo+
Solo
Merlin
Merlin
Swæty
Merlin
Level 128
God Stats
13W - 13L
1,828 SR
Queue Stats
1,117W - 599L
1,793 Elo+
Solo
Set
Set
creed22
Set
Level 160
God Stats
2W - 4L
1,711 SR
Queue Stats
140W - 106L
1,860 Elo+
Party 2
Apollo
Apollo
lTheHauntedOnel
Apollo
Level 160
God Stats
10W - 7L
1,640 SR
Queue Stats
272W - 251L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 3 / 12
10,131
563
8,214
14,886
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
17
7 / 4 / 8
10,922
607
17,816
15,354
7,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
FDGOD10
Ymir
15
3 / 2 / 10
9,663
537
6,648
10,729
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 1
10,387
577
11,928
15,389
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Supafrosty
Aphrodite
18
11 / 4 / 10
11,257
625
12,417
15,430
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
0 / 4 / 5
7,279
404
5,363
16,646
13,190
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
MutantPolarBear
Gilgamesh
15
5 / 6 / 3
9,811
545
12,144
16,835
15,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Swæty
Merlin
15
4 / 6 / 4
9,504
528
16,364
10,687
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
15
7 / 9 / 3
9,660
537
8,772
17,211
10,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 2
9,016
501
4,783
13,540
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
30
Kills
17
17
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
12
3.67
W
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
7
4
8
2.75
L
Fafnir
0
4
5
0.63
W
Ymir
FDGOD10
Ymir
3
2
10
4
W
4
4
1
1.13
L
Gilgamesh
MutantPolarBear
Gilgamesh
5
6
3
1.08
W
Aphrodite
Supafrosty
Aphrodite
11
4
10
4
L
Merlin
Swæty
Merlin
4
6
4
1
L
Set
7
9
3
0.94
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,023
Damage
47,426
71,788
Taken
74,919
35,335
Mitigated
48,013
32,494
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,214
2,112
0
3,989
14,886
6,348
0
4,723
10,163
0
66,835
W
Ah Muzen Cab
Acknowledgee
Ah Muzen Cab
17,816
8,700
0
2,985
15,354
7,568
2,892
1,204
14,150
0
76,271
L
Fafnir
5,363
996
440
3,663
16,646
13,190
0
5,779
10,867
22,979
0
W
Ymir
FDGOD10
Ymir
6,648
1,043
0
2,712
10,729
8,804
0
4,244
6,485
33,388
0
W
11,928
8,150
0
7,174
15,389
5,736
0
3,652
11,737
0
77,881
L
Gilgamesh
MutantPolarBear
Gilgamesh
12,144
3,129
0
4,225
16,835
15,674
0
4,339
12,496
238
46,968
W
Aphrodite
Supafrosty
Aphrodite
12,417
1,749
5,873
9,761
15,430
6,879
15
8,142
7,288
63,224
0
L
Merlin
Swæty
Merlin
16,364
202
0
1,006
10,687
4,059
0
3,695
6,992
71,195
0
L
Set
8,772
3,517
0
3,983
17,211
10,673
0
4,020
13,191
0
45,099
L
4,783
3,142
0
3,695
13,540
4,417
894
1,232
12,308
0
60,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
45,270
563
Minions Killed
447
0
Camps Cleared
0
1,613,716
Distance Traveled
1,655,613
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,131
563
121
7
0
356,964
7
W
Ah Muzen Cab
10,922
607
130
7
0
315,890
0
L
Fafnir
7,279
404
25
1
0
333,943
4
W
Ymir
9,663
537
58
3
0
319,839
1
W
Hou Yi
10,387
577
134
7
0
289,458
2
L
Gilgamesh
9,811
545
90
5
0
348,750
2
W
Aphrodite
11,257
625
120
7
0
331,565
3
L
Merlin
9,504
528
129
7
0
317,677
5
L
Set
9,660
537
85
5
0
342,991
0
L
Apollo
9,016
501
118
7
0
312,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role