Player Matchup

Cupid
Cupid
Berufscamper
Cupid
Level 65
God Stats
2W - 4L
1,423 SR
Queue Stats
15W - 30L
1,306 Elo+
Party 1
Chiron
Chiron
ELG00N-_-
Chiron
Level 109
God Stats
28W - 22L
1,518 SR
Queue Stats
490W - 509L
1,436 Elo+
Party 2
Cerberus
Cerberus
ReVoLt-ghost3011
Cerberus
Level 69
God Stats
1W - 3L
1,346 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 1
Ao Kuang
Ao Kuang
ReVoLt-xXgamer28
Ao Kuang
Level 68
God Stats
2W - 4L
1,381 SR
Queue Stats
20W - 26L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
tayman109
Gilgamesh
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 89L
1,357 Elo+
Party 2
Team Averages
Level 76
1,434 SR
1,361 Elo+

VS

Team Averages
Level 83
1,462 SR
1,405 Elo+
Sol
Sol
ALANWASBORN526
Sol
Level 129
God Stats
12W - 21L
1,219 SR
Queue Stats
141W - 144L
1,400 Elo+
Solo
Thanatos
Thanatos
Lovabledemon678
Thanatos
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 40L
1,273 Elo+
Solo
Izanami
Izanami
PABLOxOH
Izanami
Level 56
God Stats
4W - 9L
1,426 SR
Queue Stats
218W - 255L
1,435 Elo+
Solo
Scylla
Scylla
lxam
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
scythe982
Kumbhakarna
Level 68
God Stats
12W - 12L
1,663 SR
Queue Stats
155W - 157L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,784
399
2,868
6,053
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
ELG00N-_-
Chiron
12
1 / 2 / 1
6,558
547
4,302
6,796
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 4 / 2
5,043
420
3,691
9,482
4,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 2
6,519
543
5,683
8,836
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
tayman109
Gilgamesh
11
1 / 6 / 0
6,172
514
2,902
7,923
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
8,242
687
6,242
5,627
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
5 / 1 / 1
7,025
585
6,824
6,922
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
PABLOxOH
Izanami
11
1 / 3 / 4
6,438
537
4,857
7,383
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
lxam
Scylla
12
1 / 2 / 1
6,656
555
4,220
5,353
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
scythe982
Kumbhakarna
10
3 / 1 / 5
6,727
561
4,293
9,106
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
16
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
1
4
0
0.25
L
Chiron
ELG00N-_-
Chiron
1
2
1
0.75
W
Thanatos
5
1
1
5.5
W
Izanami
PABLOxOH
Izanami
1
3
4
1
L
1
4
2
0.5
L
4
0
2
5
W
Scylla
lxam
Scylla
1
2
1
0.75
W
Kumbhakarna
scythe982
Kumbhakarna
3
1
5
5.5
L
Gilgamesh
tayman109
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
26,436
39,090
Taken
34,391
13,656
Mitigated
13,253
13,855
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
1,052
0
3,531
5,627
2,190
457
810
4,817
40,411
2,010
L
2,868
2,099
696
1,292
6,053
1,686
0
1,611
4,442
0
14,152
L
Chiron
ELG00N-_-
Chiron
4,302
993
129
2,803
6,796
2,174
280
2,466
4,030
0
41,916
W
Thanatos
6,824
1,759
0
5,955
6,922
2,832
267
1,946
4,976
0
38,796
W
Izanami
PABLOxOH
Izanami
4,857
2,817
0
2,088
7,383
2,274
1,460
2,953
4,430
0
36,777
L
3,691
447
52
3,585
9,482
4,255
0
2,682
6,800
14,624
0
L
5,683
835
0
5,085
8,836
2,307
0
2,498
6,232
22,794
0
W
Scylla
lxam
Scylla
4,220
323
0
638
5,353
1,480
252
1,359
3,994
31,125
0
W
Kumbhakarna
scythe982
Kumbhakarna
4,293
996
0
1,830
9,106
4,477
633
2,306
6,800
23,834
0
L
Gilgamesh
tayman109
Gilgamesh
2,902
555
0
213
7,923
3,234
0
4,998
2,925
0
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
35,088
261
Minions Killed
313
0
Camps Cleared
0
1,040,778
Distance Traveled
1,124,733
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,242
687
95
8
0
210,024
1
L
Cupid
4,784
399
25
2
0
185,390
2
L
Chiron
6,558
547
86
7
0
208,742
1
W
Thanatos
7,025
585
65
5
0
263,948
3
W
Izanami
6,438
537
66
6
0
215,536
3
L
Cerberus
5,043
420
38
3
0
170,591
0
L
Ao Kuang
6,519
543
54
5
0
272,802
2
W
Scylla
6,656
555
51
4
0
208,783
1
W
Kumbhakarna
6,727
561
36
3
0
226,442
1
L
Gilgamesh
6,172
514
58
5
0
203,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role