Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CaptaínCool
Neith
Level 61
God Stats
5W - 8L
1,347 SR
Queue Stats
24W - 24L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
EtherealDeadshot
Gilgamesh
Level 68
God Stats
1W - 7L
1,243 SR
Queue Stats
351W - 338L
1,525 Elo+
Party 1
Zeus
Zeus
TheThunderBeast
Zeus
Level 103
God Stats
1W - 3L
1,723 SR
Queue Stats
511W - 575L
1,451 Elo+
Solo
Arachne
Arachne
whosyourbiscuit
Arachne
Level 119
God Stats
16W - 11L
1,686 SR
Queue Stats
154W - 178L
1,406 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,461 Elo+

VS

Team Averages
Level 97
1,402 SR
1,414 Elo+
Hades
Hades
Bika31
Hades
Level 56
God Stats
13W - 10L
1,320 SR
Queue Stats
565W - 554L
1,465 Elo+
Solo
Anhur
Anhur
Chikaruwynn
Anhur
Level 121
God Stats
4W - 3L
1,615 SR
Queue Stats
115W - 140L
1,375 Elo+
Solo
Chaac
Chaac
Elhey
Chaac
Level 86
God Stats
18W - 29L
1,399 SR
Queue Stats
329W - 394L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ketaminou
Cu Chulainn
Level 154
God Stats
13W - 13L
1,531 SR
Queue Stats
467W - 462L
1,404 Elo+
Solo
Ravana
Ravana
Ulerr
Ravana
Level 68
God Stats
2W - 5L
1,147 SR
Queue Stats
262W - 268L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 5
6,237
446
4,082
11,216
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,388
456
6,979
7,476
1,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
10
2 / 5 / 1
6,354
454
6,745
9,046
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 6 / 3
6,074
434
6,002
6,540
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 2 / 1
7,081
506
2,811
9,826
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bika31
Hades
11
1 / 3 / 3
7,001
500
4,044
11,978
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 0
6,611
472
4,095
6,399
1,798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Elhey
Chaac
14
4 / 0 / 4
8,285
592
7,647
9,358
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Ketaminou
Cu Chulainn
13
6 / 0 / 0
8,384
599
8,034
8,172
4,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Ulerr
Ravana
11
2 / 3 / 3
6,970
498
5,009
7,735
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
17
17
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
5
3.5
W
Hades
Bika31
Hades
1
3
3
0.83
L
2
3
1
0.83
W
4
2
0
2
W
Chaac
Elhey
Chaac
4
0
4
6
L
Gilgamesh
2
5
1
0.5
W
Cu Chulainn
Ketaminou
Cu Chulainn
6
0
0
6
L
1
6
3
0.42
W
Ravana
Ulerr
Ravana
2
3
3
1.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
28,829
44,104
Taken
43,642
16,917
Mitigated
22,524
10,121
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,082
280
0
1,558
11,216
5,451
344
2,438
8,778
12,587
0
W
Hades
Bika31
Hades
4,044
617
74
4,424
11,978
7,665
195
3,145
8,749
27,287
0
L
6,979
3,094
246
2,549
7,476
1,871
378
542
6,934
0
34,323
W
4,095
1,437
0
2,098
6,399
1,798
633
1,182
5,177
0
28,841
W
Chaac
Elhey
Chaac
7,647
1,319
0
4,769
9,358
5,281
544
2,991
6,087
0
53,387
L
Gilgamesh
6,745
1,653
0
922
9,046
4,651
276
417
8,629
0
30,556
W
Cu Chulainn
Ketaminou
Cu Chulainn
8,034
1,096
0
1,811
8,172
4,745
659
756
7,322
3,327
39,076
L
6,002
1,104
0
375
6,540
1,689
0
800
5,740
20,428
0
W
Ravana
Ulerr
Ravana
5,009
979
0
2,433
7,735
3,035
0
1,410
6,223
0
39,328
L
2,811
2,027
0
4,471
9,826
3,255
0
412
9,414
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
37,251
258
Minions Killed
367
0
Camps Cleared
0
1,260,397
Distance Traveled
1,309,147
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,237
446
15
1
0
297,607
1
W
Hades
7,001
500
31
2
0
231,209
5
L
Neith
6,388
456
69
5
0
219,714
0
W
Anhur
6,611
472
53
4
0
215,256
4
W
Chaac
8,285
592
114
8
0
275,037
4
L
Gilgamesh
6,354
454
47
3
0
232,617
0
W
Cu Chulainn
8,384
599
89
6
0
288,068
6
L
Zeus
6,074
434
41
3
0
244,311
1
W
Ravana
6,970
498
80
6
0
299,577
1
L
Arachne
7,081
506
86
6
0
266,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role