Player Matchup

Sol
Sol
Gold V
Advanceheals
Sol
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,303 MMR
Solo
Cabrakan
Cabrakan
Bronze III
EatCake3216
Cabrakan
Bronze III
Level 87
God Stats
0W - 1L
1,589 SR
Queue Stats
50W - 58L
1,320 MMR
Solo
Thor
Thor
Gold V
K0L4TR0N1K_HD
Thor
Gold V
Level 149
God Stats
14W - 20L
1,519 SR
Queue Stats
206W - 211L
1,325 MMR
Solo
Ymir
Ymir
Silver II
ModalCoffe04
Ymir
Silver II
Level 127
God Stats
3W - 3L
1,520 SR
Queue Stats
33W - 29L
1,320 MMR
Solo
Loki
Loki
Silver II
undervasion
Loki
Silver II
Level 82
God Stats
0W - 2L
1,247 SR
Queue Stats
25W - 39L
1,296 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,475 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,504 SR
1,313 MMR
Ares
Ares
Gold V
BMORE_Chaos
Ares
Gold V
Level 107
God Stats
10W - 12L
1,515 SR
Queue Stats
391W - 381L
1,287 MMR
Solo
Bastet
Bastet
Gold IV
Forty_Raptors
Bastet
Gold IV
Level 145
God Stats
34W - 15L
1,675 SR
Queue Stats
287W - 276L
1,332 MMR
Party 1
Neith
Neith
Gold V
RarefiedAphid23
Neith
Gold V
Level 85
God Stats
334W - 319L
1,582 SR
Queue Stats
437W - 442L
1,327 MMR
Solo
Scylla
Scylla
Gold IV
TheAngryTwinky21
Scylla
Gold IV
Level 102
God Stats
26W - 19L
1,363 SR
Queue Stats
393W - 391L
1,351 MMR
Solo
Ravana
Ravana
Gold V
kelcey7
Ravana
Gold V
Level 143
God Stats
5W - 6L
1,383 SR
Queue Stats
280W - 275L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,824
468
8,608
9,792
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
EatCake3216
Cabrakan
13
1 / 6 / 1
8,331
397
5,316
14,739
14,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 4
8,722
415
4,826
11,568
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 4
9,527
454
4,507
11,734
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 4
8,523
406
6,626
10,022
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetTsukuyomiAthenaDanzaburouTiamat

VS

Bans
HelIzanamiGuan YuCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
9,378
447
6,622
12,918
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 3
12,451
593
9,551
13,807
6,102
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 0
12,351
588
9,247
5,986
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 5
10,636
506
6,840
10,590
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
kelcey7
Ravana
17
4 / 3 / 3
11,101
529
8,696
17,304
14,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
8
Kills
16
16
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
0
2
5
1.25
L
Cabrakan
EatCake3216
Cabrakan
1
6
1
0.25
W
7
2
3
4.25
L
0
4
4
0.5
L
2
1
4
4
W
3
1
0
3
W
2
1
5
4.5
W
Ravana
kelcey7
Ravana
4
3
3
1.83
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
40,956
57,855
Taken
60,605
32,573
Mitigated
38,060
12,337
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,608
2,078
0
2,361
9,792
4,309
382
2,962
6,830
54,319
2,392
W
6,622
0
0
4,030
12,918
10,373
337
5,436
7,457
28,257
0
L
Cabrakan
EatCake3216
Cabrakan
5,316
723
0
2,527
14,739
14,155
0
2,809
11,930
34,840
0
W
9,551
3,167
0
5,384
13,807
6,102
444
2,697
11,085
0
91,309
L
4,826
686
0
0
11,568
5,018
34
1,593
9,975
54
57,447
L
4,507
238
0
3,587
11,734
6,003
0
5,523
6,211
42,100
0
W
9,247
3,611
0
3,598
5,986
2,555
948
878
5,108
0
118,700
W
6,840
275
0
3,981
10,590
4,504
1,095
3,124
7,441
78,047
0
W
Ravana
kelcey7
Ravana
8,696
1,897
0
3,981
17,304
14,526
2,886
5,805
11,237
0
65,261
L
6,626
1,489
0
3,862
10,022
3,088
0
575
9,447
0
50,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
55,917
466
Minions Killed
683
0
Camps Cleared
0
1,872,958
Distance Traveled
1,881,418
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,824
468
112
5
0
358,121
4
W
Ares
9,378
447
37
2
0
375,998
6
L
Cabrakan
8,331
397
68
3
0
379,861
0
W
Bastet
12,451
593
156
7
0
453,197
1
L
Thor
8,722
415
110
5
0
376,615
4
L
Ymir
9,527
454
78
4
0
362,387
4
W
Neith
12,351
588
215
10
0
363,109
5
W
Scylla
10,636
506
156
7
0
380,230
8
W
Ravana
11,101
529
119
6
0
308,884
0
L
Loki
8,523
406
98
5
0
395,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role