Player Matchup

Izanami
Izanami
C-R-U-L
Izanami
Level 4
God Stats
4W - 4L
1,499 SR
Queue Stats
8W - 18L
1,382 Elo+
Party 2
Nemesis
Nemesis
Champisan
Nemesis
Level 28
God Stats
5W - 15L
1,351 SR
Queue Stats
136W - 149L
1,389 Elo+
Solo
Loki
Loki
clocker1991
Loki
Level 47
God Stats
3W - 7L
1,301 SR
Queue Stats
8W - 17L
1,192 Elo+
Party 2
Ra
Ra
joaoalves899
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,107 Elo+
Solo
Athena
Athena
v_-sely-_v
Athena
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,560 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,326 Elo+

VS

Team Averages
Level 35
1,411 SR
1,350 Elo+
Apollo
Apollo
Hertzi11
Apollo
Level 3
God Stats
148W - 77L
1,296 SR
Queue Stats
204W - 121L
1,232 Elo+
Party 1
Bellona
Bellona
Its_ChPs
Bellona
Level 11
God Stats
1W - 1L
1,363 SR
Queue Stats
17W - 11L
1,117 Elo+
Solo
Olorun
Olorun
Knutbypralle
Olorun
Level 5
God Stats
13W - 16L
1,441 SR
Queue Stats
30W - 35L
1,396 Elo+
Solo
Loki
Loki
RealRausi
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
TORRES_du68
Bacchus
Level 126
God Stats
284W - 256L
1,457 SR
Queue Stats
930W - 897L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C-R-U-L
Izanami
7
1 / 3 / 0
4,862
486
2,250
4,158
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Champisan
Nemesis
9
1 / 2 / 2
5,165
517
2,228
5,139
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 2 / 1
5,154
515
2,767
3,978
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 7 / 1
3,946
395
1,706
4,256
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
v_-sely-_v
Athena
6
1 / 5 / 1
4,526
453
2,331
8,039
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hertzi11
Apollo
12
11 / 0 / 3
7,611
761
8,644
6,296
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Its_ChPs
Bellona
8
3 / 2 / 3
5,433
543
1,570
4,202
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
8
0 / 1 / 4
4,804
480
1,123
3,140
894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
10
3 / 3 / 1
5,999
600
2,648
6,267
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TORRES_du68
Bacchus
9
2 / 0 / 9
6,069
607
3,828
4,318
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
19
19
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
C-R-U-L
Izanami
1
3
0
0.33
L
Nemesis
Champisan
Nemesis
1
2
2
1
W
Apollo
Hertzi11
Apollo
11
0
3
12.5
W
Bellona
Its_ChPs
Bellona
3
2
3
2.25
W
Olorun
0
1
4
2
W
Loki
3
3
1
1.17
W
Bacchus
TORRES_du68
Bacchus
2
0
9
6.5
L
3
2
1
1.75
L
0
7
1
0.07
L
Athena
v_-sely-_v
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
17,813
25,570
Taken
24,223
7,550
Mitigated
10,120
4,402
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
C-R-U-L
Izanami
2,250
1,157
0
886
4,158
1,243
402
1,110
3,048
0
19,955
L
Nemesis
Champisan
Nemesis
2,228
872
0
1,574
5,139
1,329
0
448
4,691
0
18,656
W
Apollo
Hertzi11
Apollo
8,644
5,206
0
3,703
6,296
2,058
891
2,224
3,958
0
41,344
W
Bellona
Its_ChPs
Bellona
1,570
692
0
220
4,202
2,247
77
114
4,062
0
13,406
W
Olorun
1,123
485
0
372
3,140
894
89
402
2,738
14,741
0
W
Loki
2,648
651
0
408
6,267
1,566
155
42
6,225
0
33,564
W
Bacchus
TORRES_du68
Bacchus
3,828
801
528
2,337
4,318
3,355
0
945
3,203
15,148
0
L
2,767
270
0
107
3,978
1,067
0
486
3,492
0
13,313
L
1,706
573
0
0
4,256
690
0
1,331
2,925
7,231
0
L
Athena
v_-sely-_v
Athena
2,331
696
0
1,835
8,039
3,221
0
1,576
6,463
8,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
29,916
143
Minions Killed
238
0
Camps Cleared
0
843,808
Distance Traveled
942,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,862
486
43
4
0
160,318
0
L
Nemesis
5,165
517
46
5
0
179,227
2
W
Apollo
7,611
761
86
9
0
181,332
0
W
Bellona
5,433
543
28
3
0
222,731
0
W
Olorun
4,804
480
27
3
0
160,717
0
W
Loki
5,999
600
74
7
0
188,693
2
W
Bacchus
6,069
607
23
2
0
189,304
2
L
Loki
5,154
515
23
2
0
189,286
0
L
Ra
3,946
395
13
1
0
140,717
0
L
Athena
4,526
453
18
2
0
174,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role