Player Matchup

Fenrir
Fenrir
Adrianx20
Fenrir
Level 7
God Stats
3W - 10L
1,034 SR
Queue Stats
8W - 18L
1,216 Elo+
Solo
Apollo
Apollo
CarbDSantana
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 Elo+
Solo
Geb
Geb
CazaPutas19
Geb
Level 23
God Stats
9W - 8L
1,384 SR
Queue Stats
57W - 76L
1,362 Elo+
Solo
Scylla
Scylla
ProfessorZelko
Scylla
Level 24
God Stats
2W - 3L
1,447 SR
Queue Stats
155W - 155L
1,438 Elo+
Solo
Ra
Ra
ShepherdPie
Ra
Level 29
God Stats
5W - 4L
1,335 SR
Queue Stats
39W - 37L
1,557 Elo+
Solo
Team Averages
Level 18
1,340 SR
1,397 Elo+

VS

Team Averages
Level 9
1,524 SR
1,416 Elo+
Loki
Loki
Laute10
Loki
Level 7
God Stats
9W - 10L
1,385 SR
Queue Stats
17W - 26L
1,300 Elo+
Party 1
Kuzenbo
Kuzenbo
Martin8008
Kuzenbo
Level 8
God Stats
5W - 4L
1,528 SR
Queue Stats
13W - 24L
1,282 Elo+
Party 1
Apollo
Apollo
SleepyJoe20
Apollo
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
avalondx9
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
valdemar29
Ao Kuang
Level 4
God Stats
8W - 2L
1,708 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrianx20
Fenrir
18
6 / 19 / 10
12,356
1,123
18,413
36,918
27,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
13
1 / 1 / 1
9,035
821
1,115
975
305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 6 / 10
11,845
1,077
3,405
16,174
8,682
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
9 / 9 / 12
13,612
1,237
31,379
20,150
6,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 7 / 12
13,308
1,210
15,590
17,857
6,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Laute10
Loki
18
7 / 6 / 14
11,947
1,086
8,388
11,859
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Martin8008
Kuzenbo
18
4 / 4 / 24
12,128
1,103
10,351
17,297
21,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
19 / 6 / 14
15,797
1,436
39,310
20,740
7,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 6 / 20
12,956
1,178
11,297
12,115
4,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
valdemar29
Ao Kuang
20
7 / 2 / 20
13,166
1,197
18,960
16,287
6,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
134
24
Kills
42
42
Deaths
24
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adrianx20
Fenrir
6
19
10
0.58
L
Apollo
1
1
1
1.5
L
3
6
10
1.33
W
Loki
Laute10
Loki
7
6
14
2.33
W
Kuzenbo
Martin8008
Kuzenbo
4
4
24
4
L
9
9
12
1.67
L
5
7
12
1.57
W
Apollo
19
6
14
4.33
W
5
6
20
2.5
W
Ao Kuang
valdemar29
Ao Kuang
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,902
Damage
88,306
92,074
Taken
78,298
48,878
Mitigated
44,472
5,816
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adrianx20
Fenrir
18,413
5,614
0
931
36,918
27,189
0
16,680
20,238
0
26,544
L
Apollo
1,115
946
0
0
975
305
0
664
311
0
1,171
L
3,405
478
0
2,297
16,174
8,682
0
10,626
5,548
7,154
0
W
Loki
Laute10
Loki
8,388
2,147
426
934
11,859
4,601
0
6,813
5,046
0
14,041
W
Kuzenbo
Martin8008
Kuzenbo
10,351
3,678
0
0
17,297
21,393
0
10,787
6,510
17,136
0
L
31,379
2,011
0
0
20,150
6,175
0
6,535
13,615
51,323
0
L
15,590
975
2,195
393
17,857
6,527
0
6,103
11,754
60,100
0
W
Apollo
39,310
27,772
0
7,128
20,740
7,738
0
14,096
6,644
0
80,744
W
11,297
514
3,160
2,190
12,115
4,708
0
8,104
4,011
45,115
0
W
Ao Kuang
valdemar29
Ao Kuang
18,960
5,263
0
6,910
16,287
6,032
0
10,574
5,713
34,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
65,994
177
Minions Killed
208
0
Camps Cleared
11
744,550
Distance Traveled
1,071,588
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,356
1,123
13
1
0
162,684
2
L
Apollo
9,035
821
0
0
0
17,928
1
L
Geb
11,845
1,077
5
0
0
106,796
2
W
Loki
11,947
1,086
11
1
0
201,898
1
W
Kuzenbo
12,128
1,103
16
1
0
231,634
0
L
Scylla
13,612
1,237
45
4
0
222,199
0
L
Ra
13,308
1,210
114
10
0
234,943
1
W
Apollo
15,797
1,436
68
6
10
197,916
3
W
Ra
12,956
1,178
80
7
1
215,316
0
W
Ao Kuang
13,166
1,197
33
3
0
224,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role