Player Matchup

Gilgamesh
Gilgamesh
JapanRain
Gilgamesh
Level 78
God Stats
11W - 6L
1,646 SR
Queue Stats
84W - 98L
1,478 Elo+
Solo
Ra
Ra
Senria20
Ra
Level 62
God Stats
2W - 0L
1,743 SR
Queue Stats
194W - 264L
1,377 Elo+
Solo
Pele
Pele
suissse
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 110L
1,600 Elo+
Solo
Team Averages
Level 82
1,630 SR
1,485 Elo+

VS

Team Averages
Level 83
1,489 SR
1,472 Elo+
Nox
Nox
DaniHills
Nox
Level 160
God Stats
7W - 16L
1,468 SR
Queue Stats
369W - 359L
1,496 Elo+
Solo
Skadi
Skadi
Irmaos Piuba
Skadi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 213L
1,419 Elo+
Solo
Neith
Neith
Wolflord37
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JapanRain
Gilgamesh
12
9 / 2 / 6
9,073
907
8,698
7,860
3,558
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 2 / 10
7,695
770
3,930
6,048
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
suissse
Pele
12
6 / 3 / 8
8,632
863
5,443
10,336
3,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,106
811
7,070
4,834
2,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 6 / 2
7,392
739
6,865
9,310
2,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
8
1 / 8 / 2
6,682
668
3,019
7,563
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
7
7
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
3
6
2
0.67
W
Gilgamesh
JapanRain
Gilgamesh
9
2
6
6
W
1
2
10
3
L
Neith
1
8
2
0.25
W
Pele
suissse
Pele
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
16,954
24,244
Taken
21,707
9,078
Mitigated
6,534
6,813
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,070
557
0
510
4,834
2,136
0
547
4,143
37,201
0
L
6,865
2,620
0
755
9,310
2,478
129
1,131
8,005
0
30,201
W
Gilgamesh
JapanRain
Gilgamesh
8,698
1,638
0
2,081
7,860
3,558
605
2,480
5,380
0
30,489
W
3,930
509
828
2,016
6,048
2,220
48
2,673
3,375
24,250
0
L
Neith
3,019
1,594
0
447
7,563
1,920
0
2,129
5,273
0
8,038
W
Pele
suissse
Pele
5,443
1,451
0
1,888
10,336
3,300
600
1,986
8,350
0
26,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,400
Gold Earned
22,180
133
Minions Killed
113
0
Camps Cleared
0
590,616
Distance Traveled
544,627
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,106
811
70
7
0
187,187
3
L
Skadi
7,392
739
38
4
0
185,740
2
W
Gilgamesh
9,073
907
40
4
0
216,363
1
W
Ra
7,695
770
53
5
0
172,850
1
L
Neith
6,682
668
5
1
0
171,700
0
W
Pele
8,632
863
40
4
0
201,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role