Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Alright So
Chiron
Level 155
God Stats
1W - 1L
1,939 SR
Queue Stats
22W - 20L
1,629 Elo+
Party 2
Yemoja
Yemoja
Backy Wacky
Yemoja
Level 154
God Stats
2W - 1L
1,587 SR
Queue Stats
28W - 40L
1,529 Elo+
Party 2
Artio
Artio
CANORSEMAN18
Artio
Level 121
God Stats
2W - 7L
1,500 SR
Queue Stats
492W - 463L
1,598 Elo+
Solo
Bakasura
Bakasura
Chrispurrs
Bakasura
Level 156
God Stats
83W - 73L
1,644 SR
Queue Stats
657W - 657L
1,580 Elo+
Party 2
Team Averages
Level 149
1,634 SR
1,567 Elo+

VS

Team Averages
Level 125
1,663 SR
1,598 Elo+
Izanami
Izanami
JuniorReally
Izanami
Level 128
God Stats
9W - 2L
1,900 SR
Queue Stats
133W - 110L
1,597 Elo+
Solo
Hades
Hades
Megaprime 18
Hades
Level 93
God Stats
8W - 4L
1,738 SR
Queue Stats
93W - 85L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rr Hh 7 8
Kumbhakarna
Level 128
God Stats
2W - 2L
1,264 SR
Queue Stats
139W - 123L
1,637 Elo+
Party 1
Ymir
Ymir
TreeTrunqs
Ymir
Level 118
God Stats
4W - 3L
1,827 SR
Queue Stats
178W - 151L
1,625 Elo+
Party 1
Tiamat
Tiamat
ksupremekai
Tiamat
Level 160
God Stats
8W - 9L
1,586 SR
Queue Stats
858W - 811L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 4 / 0
8,025
535
7,263
6,553
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Alright So
Chiron
14
0 / 3 / 0
7,683
512
4,752
11,412
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
6
0 / 1 / 0
5,374
358
1,078
4,302
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 0
7,850
523
8,665
19,908
12,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Chrispurrs
Bakasura
14
0 / 2 / 3
7,958
531
6,909
11,277
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JuniorReally
Izanami
16
4 / 0 / 3
9,475
632
8,156
8,684
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 4 / 2
8,220
548
5,576
9,583
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Rr Hh 7 8
Kumbhakarna
11
1 / 1 / 6
7,780
519
4,012
9,861
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 6
8,770
585
7,706
8,606
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
16
2 / 0 / 3
9,992
666
10,806
10,253
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
15
15
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
4
0
1
L
Chiron
Alright So
Chiron
0
3
0
0
L
Yemoja
0
1
0
0
L
2
5
0
0.4
L
Bakasura
Chrispurrs
Bakasura
0
2
3
0.75
W
Izanami
JuniorReally
Izanami
4
0
3
5.5
W
3
4
2
1
W
Kumbhakarna
Rr Hh 7 8
Kumbhakarna
1
1
6
4
W
5
1
6
8
W
Tiamat
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
36,256
53,452
Taken
46,987
24,115
Mitigated
22,310
18,452
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,263
72
0
750
6,553
2,219
0
4,894
1,659
49,465
0
L
Chiron
Alright So
Chiron
4,752
2,312
210
3,229
11,412
3,781
568
2,239
9,144
0
58,771
L
Yemoja
1,078
61
274
1,262
4,302
1,556
0
2,379
1,923
7,656
0
L
8,665
1,747
0
9,680
19,908
12,595
0
13,658
5,586
51,043
0
L
Bakasura
Chrispurrs
Bakasura
6,909
4,782
0
3,047
11,277
3,964
0
4,208
7,011
0
57,553
W
Izanami
JuniorReally
Izanami
8,156
5,189
0
4,831
8,684
2,892
2,337
406
7,998
0
71,540
W
5,576
279
338
3,285
9,583
4,101
603
3,680
5,567
42,064
0
W
Kumbhakarna
Rr Hh 7 8
Kumbhakarna
4,012
525
0
1,006
9,861
6,141
34
4,305
5,431
16,953
0
W
7,706
2,490
0
3,184
8,606
3,457
1,165
2,105
6,073
40,320
0
W
Tiamat
10,806
2,080
0
5,344
10,253
5,719
3,332
6,510
3,743
68,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
44,237
502
Minions Killed
477
0
Camps Cleared
0
1,274,861
Distance Traveled
1,434,432
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,025
535
99
7
0
274,389
3
L
Chiron
7,683
512
119
8
0
257,284
6
L
Yemoja
5,374
358
20
1
0
134,891
0
L
Artio
7,850
523
141
9
0
290,519
3
L
Bakasura
7,958
531
123
8
0
317,778
5
W
Izanami
9,475
632
122
8
0
252,234
3
W
Hades
8,220
548
96
6
0
289,317
1
W
Kumbhakarna
7,780
519
23
2
0
333,493
10
W
Ymir
8,770
585
70
5
0
287,692
2
W
Tiamat
9,992
666
166
11
0
271,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role