Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Nerocircus
Baba Yaga
Level 82
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 35L
1,524 Elo+
Solo
Nox
Nox
ProfessorTiger
Nox
Level 67
God Stats
3W - 4L
1,821 SR
Queue Stats
460W - 432L
1,540 Elo+
Solo
Bellona
Bellona
SpyroRu
Bellona
Level 97
God Stats
1W - 1L
1,690 SR
Queue Stats
153W - 143L
1,477 Elo+
Party 2
Rama
Rama
l3uloshnilc
Rama
Level 103
God Stats
2W - 9L
1,569 SR
Queue Stats
135W - 134L
1,568 Elo+
Party 2
Team Averages
Level 101
1,573 SR
1,522 Elo+

VS

Team Averages
Level 126
1,477 SR
1,540 Elo+
Nu Wa
Nu Wa
Lanazefir
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,475 Elo+
Party 1
Zeus
Zeus
MrGarou
Zeus
Level 141
God Stats
6W - 2L
1,668 SR
Queue Stats
115W - 98L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Thor0903
Cthulhu
Level 100
God Stats
7W - 2L
1,394 SR
Queue Stats
328W - 288L
1,583 Elo+
Party 1
Thoth
Thoth
bashometer
Thoth
Level 149
God Stats
1W - 4L
1,325 SR
Queue Stats
292W - 296L
1,559 Elo+
Solo
Nemesis
Nemesis
popoTapok
Nemesis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
8 / 5 / 9
12,832
755
17,373
18,172
6,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Nerocircus
Baba Yaga
20
10 / 4 / 14
13,018
766
18,652
15,970
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 4 / 11
10,866
639
11,369
15,576
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SpyroRu
Bellona
19
4 / 4 / 15
11,542
679
9,360
21,385
21,528
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 12
10,487
617
7,921
16,008
4,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lanazefir
Nu Wa
19
2 / 5 / 12
11,635
684
15,185
10,228
4,621
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
MrGarou
Zeus
20
12 / 5 / 6
14,519
854
27,985
13,202
6,638
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Thor0903
Cthulhu
20
4 / 2 / 11
13,431
790
14,896
17,386
16,872
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
19
3 / 8 / 10
12,109
712
10,365
18,142
8,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
popoTapok
Nemesis
19
1 / 7 / 7
11,272
663
8,755
15,224
8,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
68
27
Kills
22
22
Deaths
27
61
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
5
9
2.5
W
Nu Wa
Lanazefir
Nu Wa
2
5
12
1.6
W
Zeus
MrGarou
Zeus
12
5
6
3
L
Baba Yaga
Nerocircus
Baba Yaga
10
4
14
4.25
L
3
4
11
2.13
L
Bellona
SpyroRu
Bellona
4
4
15
2.88
W
Cthulhu
Thor0903
Cthulhu
4
2
11
4.75
W
Thoth
3
8
10
1
L
2
5
12
1.6
W
Nemesis
popoTapok
Nemesis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,675
Damage
77,186
87,111
Taken
74,182
44,420
Mitigated
44,809
37,523
Healing
22,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,373
167
3,143
3,492
18,172
6,376
686
15,300
2,872
38,718
0
W
Nu Wa
Lanazefir
Nu Wa
15,185
3,113
1,007
614
10,228
4,621
726
6,988
3,130
34,257
0
W
Zeus
MrGarou
Zeus
27,985
468
2,413
1,405
13,202
6,638
1,909
10,145
2,963
47,139
0
L
Baba Yaga
Nerocircus
Baba Yaga
18,652
387
2,289
4,752
15,970
6,475
1,276
13,281
2,689
51,177
0
L
11,369
320
1,815
2,477
15,576
5,150
742
11,612
3,964
31,899
0
L
Bellona
SpyroRu
Bellona
9,360
314
7,208
7,609
21,385
21,528
27
14,710
6,675
650
24,517
W
Cthulhu
Thor0903
Cthulhu
14,896
105
4,524
2,908
17,386
16,872
345
8,486
8,680
37,295
0
W
Thoth
10,365
314
2,630
3,615
18,142
8,156
1,638
11,764
6,256
29,461
0
L
7,921
5,294
2,185
2,553
16,008
4,891
640
13,528
2,480
0
21,324
W
Nemesis
popoTapok
Nemesis
8,755
1,334
1,550
1,506
15,224
8,522
794
9,782
4,580
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,745
Gold Earned
62,966
224
Minions Killed
184
0
Camps Cleared
0
1,560,153
Distance Traveled
1,510,852
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,832
755
55
3
0
292,998
0
W
Nu Wa
11,635
684
51
3
0
285,264
3
W
Zeus
14,519
854
43
3
0
269,374
5
L
Baba Yaga
13,018
766
57
3
0
324,975
1
L
Nox
10,866
639
58
3
0
328,202
1
L
Bellona
11,542
679
26
2
0
341,161
0
W
Cthulhu
13,431
790
38
2
0
369,150
0
W
Thoth
12,109
712
33
2
0
277,946
1
L
Rama
10,487
617
28
2
0
272,817
1
W
Nemesis
11,272
663
19
1
0
309,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role