Player Matchup

Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
CoppeRcurSe
Tsukuyomi
Bronze IV
Level 88
God Stats
1W - 1L
1,436 SR
Queue Stats
3W - 15L
1,176 MMR
Party 2
Janus
Janus
Silver I
Jackheaneyy
Janus
Silver I
Level 123
God Stats
4W - 3L
1,527 SR
Queue Stats
293W - 298L
1,157 MMR
Solo
Vulcan
Vulcan
Silver V
rikuahola
Vulcan
Silver V
Level 32
God Stats
3W - 8L
1,428 SR
Queue Stats
3W - 14L
1,164 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,478 SR
1,299 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,518 SR
1,151 MMR
Tiamat
Tiamat
Silver II
Guiller_De_sanfe
Tiamat
Silver II
Level 136
God Stats
8W - 8L
1,520 SR
Queue Stats
202W - 210L
1,013 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Hasan-Si_58
Ao Kuang
Silver I
Level 156
God Stats
108W - 107L
1,533 SR
Queue Stats
515W - 520L
1,171 MMR
Solo
Cthulhu
Cthulhu
Silver II
Rikki-Sensei
Cthulhu
Silver II
Level 118
God Stats
15W - 14L
1,609 SR
Queue Stats
57W - 68L
1,337 MMR
Party 1
Xbalanque
Xbalanque
Silver I
Yacob_tal
Xbalanque
Silver I
Level 105
God Stats
102W - 91L
1,624 SR
Queue Stats
304W - 316L
1,164 MMR
Solo
Tyr
Tyr
Silver III
xMoonLight I
Tyr
Silver III
Level 146
God Stats
8W - 8L
1,304 SR
Queue Stats
181W - 187L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 5 / 0
9,697
422
3,677
13,734
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
14
1 / 5 / 1
8,753
381
4,547
18,799
17,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
CoppeRcurSe
Tsukuyomi
13
2 / 9 / 2
9,202
400
8,692
16,606
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 7 / 2
9,809
426
16,131
15,800
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
rikuahola
Vulcan
15
2 / 5 / 2
10,086
439
13,624
11,120
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnAphroditeDanzaburouChaacAnubis

VS

Bans
AthenaGuan YuBacchusCupidErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
11,872
516
9,396
13,149
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Hasan-Si_58
Ao Kuang
20
12 / 1 / 9
13,709
596
12,960
23,949
9,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rikki-Sensei
Cthulhu
17
1 / 1 / 12
10,704
465
9,909
11,820
10,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Yacob_tal
Xbalanque
20
4 / 1 / 8
13,649
593
8,825
12,102
4,656
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
8 / 2 / 10
12,863
559
15,509
21,534
17,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
31
31
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
0
0.2
L
Ymir
 
Ymir
1
5
1
0.3
L
Tsukuyomi
CoppeRcurSe
Tsukuyomi
2
9
2
0.33
W
6
1
5
8.5
W
Ao Kuang
Hasan-Si_58
Ao Kuang
12
1
9
16.5
L
0
7
2
0.14
W
Cthulhu
Rikki-Sensei
Cthulhu
1
1
12
7
W
Xbalanque
Yacob_tal
Xbalanque
4
1
8
8
L
Vulcan
rikuahola
Vulcan
2
5
2
0.6
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
56,599
76,059
Taken
82,554
40,180
Mitigated
51,755
12,762
Healing
32,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,677
1,752
0
4,814
13,734
4,689
175
3,287
10,447
0
59,543
L
Ymir
 
Ymir
4,547
302
0
1,379
18,799
17,919
108
8,226
10,573
29,468
0
L
Tsukuyomi
CoppeRcurSe
Tsukuyomi
8,692
1,679
0
3,466
16,606
6,969
998
7,306
9,300
0
45,477
W
9,396
976
0
6,251
13,149
8,939
1,561
6,451
6,360
71,999
0
W
Ao Kuang
Hasan-Si_58
Ao Kuang
12,960
2,002
0
13,048
23,949
9,661
4,254
11,174
12,170
88,400
0
L
16,131
400
2
2,395
15,800
5,675
0
6,997
8,803
72,409
0
W
Cthulhu
Rikki-Sensei
Cthulhu
9,909
0
2,129
2,296
11,820
10,546
401
5,448
6,023
49,031
0
W
Xbalanque
Yacob_tal
Xbalanque
8,825
2,894
0
4,328
12,102
4,656
2,564
2,102
9,904
0
117,407
L
Vulcan
rikuahola
Vulcan
13,624
3,279
0
706
11,120
4,928
0
6,449
4,671
54,030
0
W
15,509
1,840
0
4,704
21,534
17,953
5,460
7,257
13,795
0
67,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
62,797
579
Minions Killed
623
0
Camps Cleared
0
1,762,065
Distance Traveled
2,229,347
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,697
422
137
6
0
293,439
2
L
Ymir
8,753
381
45
2
0
371,487
7
L
Tsukuyomi
9,202
400
98
4
0
322,905
1
W
Tiamat
11,872
516
121
5
0
468,690
6
W
Ao Kuang
13,709
596
127
6
0
437,248
0
L
Janus
9,809
426
170
7
0
407,843
3
W
Cthulhu
10,704
465
96
4
0
450,996
3
W
Xbalanque
13,649
593
162
7
0
401,359
5
L
Vulcan
10,086
439
129
6
0
366,391
8
W
Tyr
12,863
559
117
5
0
471,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role