Player Matchup

Gilgamesh
Gilgamesh
DukeJames
Gilgamesh
Level 11
God Stats
5W - 0L
1,676 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fórredinho
Tsukuyomi
Level 14
God Stats
7W - 1L
1,625 SR
Queue Stats
14W - 15L
1,308 Elo+
Party 1
Hades
Hades
LoyalBelly
Hades
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,403 Elo+
Party 1
Merlin
Merlin
LoyalBelly2
Merlin
Level 12
God Stats
6W - 4L
1,384 SR
Queue Stats
22W - 25L
1,421 Elo+
Party 1
Odin
Odin
missjullye
Odin
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 246L
1,243 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,348 Elo+

VS

Team Averages
Level 19
1,513 SR
1,371 Elo+
Ganesha
Ganesha
Bruce_killer_
Ganesha
Level 29
God Stats
23W - 13L
1,573 SR
Queue Stats
216W - 283L
1,591 Elo+
Solo
Tyr
Tyr
DonCattaa
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,358 Elo+
Solo
Skadi
Skadi
LuryBH
Skadi
Level 16
God Stats
4W - 4L
1,484 SR
Queue Stats
158W - 193L
1,287 Elo+
Solo
Discordia
Discordia
MiforikawaLeo
Discordia
Level 22
God Stats
4W - 4L
1,510 SR
Queue Stats
160W - 191L
1,466 Elo+
Solo
Ra
Ra
theroque2070
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DukeJames
Gilgamesh
17
3 / 4 / 21
10,909
1,091
17,539
18,068
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Fórredinho
Tsukuyomi
19
19 / 3 / 12
13,870
1,387
23,905
10,323
4,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
18
12 / 3 / 11
11,799
1,180
13,895
12,102
5,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
17
2 / 1 / 20
10,153
1,015
11,380
7,203
3,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 2 / 12
9,226
923
1,353
8,458
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

252

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 3 / 12
9,483
948
11,228
13,165
5,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 6 / 5
9,777
978
5,064
14,203
9,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
LuryBH
Skadi
16
5 / 10 / 8
10,833
1,083
15,232
18,725
6,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MiforikawaLeo
Discordia
16
3 / 4 / 9
10,723
1,072
11,699
11,663
3,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 13 / 9
9,374
937
5,575
14,141
4,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
36
Kills
13
13
Deaths
36
76
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
12
2
L
4
6
5
1.08
W
Gilgamesh
DukeJames
Gilgamesh
3
4
21
3.38
W
Tsukuyomi
Fórredinho
Tsukuyomi
19
3
12
8.33
W
Hades
12
3
11
5.83
W
Merlin
2
1
20
12
L
Skadi
LuryBH
Skadi
5
10
8
0.9
L
Discordia
MiforikawaLeo
Discordia
3
4
9
1.88
W
0
2
12
3
L
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,072
Damage
48,798
56,154
Taken
71,897
31,514
Mitigated
30,308
6,675
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
11,228
750
0
0
13,165
5,950
0
4,716
8,424
34,448
0
L
5,064
1,646
0
251
14,203
9,996
0
5,380
8,748
0
8,088
W
Gilgamesh
DukeJames
Gilgamesh
17,539
5,185
0
1,288
18,068
10,698
0
9,106
8,962
51
43,103
W
Tsukuyomi
Fórredinho
Tsukuyomi
23,905
7,090
0
1,275
10,323
4,666
0
4,101
6,222
0
44,298
W
Hades
13,895
795
723
1,380
12,102
5,687
0
7,608
4,494
27,749
0
W
Merlin
11,380
633
0
1,070
7,203
3,166
0
4,123
3,080
27,112
0
L
Skadi
LuryBH
Skadi
15,232
11,637
0
1,582
18,725
6,159
0
5,697
13,003
0
39,805
L
Discordia
MiforikawaLeo
Discordia
11,699
1,425
401
959
11,663
3,722
0
2,598
9,065
24,345
0
W
1,353
676
0
939
8,458
7,297
0
3,564
4,894
0
9,159
L
5,575
1,522
443
0
14,141
4,481
0
6,884
7,232
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
50,190
175
Minions Killed
148
11
Camps Cleared
4
843,713
Distance Traveled
808,147
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,483
948
1
0
0
187,335
1
L
Tyr
9,777
978
16
2
3
122,994
1
W
Gilgamesh
10,909
1,091
41
4
5
182,789
0
W
Tsukuyomi
13,870
1,387
36
4
1
169,370
1
W
Hades
11,799
1,180
40
4
3
166,290
0
W
Merlin
10,153
1,015
38
4
1
160,904
0
L
Skadi
10,833
1,083
60
6
0
159,909
0
L
Discordia
10,723
1,072
41
4
1
204,286
3
W
Odin
9,226
923
20
2
1
164,360
0
L
Ra
9,374
937
30
3
0
133,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role