Player Matchup

Hera
Hera
Astro99
Hera
Level 24
God Stats
4W - 8L
1,394 SR
Queue Stats
61W - 73L
1,466 Elo+
Party 1
Medusa
Medusa
Honka5
Medusa
Level 28
God Stats
5W - 1L
1,785 SR
Queue Stats
91W - 66L
1,525 Elo+
Solo
Pele
Pele
Krasopotiros
Pele
Level 23
God Stats
5W - 7L
1,374 SR
Queue Stats
36W - 32L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Luiman
Sun Wukong
Level 24
God Stats
4W - 3L
1,794 SR
Queue Stats
54W - 68L
1,442 Elo+
Party 1
Horus
Horus
WhiskeyJack00
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,481 Elo+

VS

Team Averages
Level 25
1,440 SR
1,498 Elo+
Achilles
Achilles
Brave21
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,506 Elo+
Solo
Anhur
Anhur
Grumish1
Anhur
Level 5
God Stats
1W - 5L
1,255 SR
Queue Stats
14W - 19L
1,424 Elo+
Party 2
Set
Set
Scardden
Set
Level 84
God Stats
0W - 1L
1,325 SR
Queue Stats
15W - 17L
1,479 Elo+
Party 2
Yemoja
Yemoja
karenvel
Yemoja
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 42L
1,528 Elo+
Solo
Ra
Ra
vermaasta
Ra
Level 18
God Stats
4W - 3L
1,619 SR
Queue Stats
9W - 6L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Astro99
Hera
15
5 / 2 / 3
8,632
617
6,280
6,468
1,988
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Honka5
Medusa
14
7 / 0 / 3
8,544
610
15,099
7,037
2,276
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 5
7,621
544
3,775
8,283
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Luiman
Sun Wukong
13
2 / 0 / 0
7,907
565
3,255
5,554
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 8
7,736
553
4,095
11,852
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brave21
Achilles
10
1 / 5 / 0
5,937
424
3,597
8,541
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Grumish1
Anhur
10
0 / 2 / 1
5,804
415
4,618
7,767
1,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 1
7,243
517
5,157
10,547
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
karenvel
Yemoja
8
0 / 6 / 0
4,952
354
1,752
9,115
4,375
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 6 / 0
5,435
388
4,318
6,505
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
Astro99
Hera
5
2
3
3.25
L
Achilles
Brave21
Achilles
1
5
0
0.2
L
Anhur
Grumish1
Anhur
0
2
1
0.25
W
Medusa
Honka5
Medusa
7
0
3
8.5
W
3
0
5
5.5
W
Sun Wukong
Luiman
Sun Wukong
2
0
0
2
L
2
1
1
2.5
W
3
1
8
7
L
Yemoja
karenvel
Yemoja
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
19,442
39,194
Taken
42,475
15,930
Mitigated
20,262
13,036
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Astro99
Hera
6,280
1,772
0
660
6,468
1,988
590
1,355
4,909
59,022
0
L
Achilles
Brave21
Achilles
3,597
1,041
0
444
8,541
8,279
306
2,487
6,054
0
18,865
L
Anhur
Grumish1
Anhur
4,618
1,924
379
2,054
7,767
1,884
0
0
7,767
0
34,963
W
Medusa
Honka5
Medusa
15,099
7,965
0
2,755
7,037
2,276
1,357
1,038
5,999
0
69,287
W
3,775
1,039
0
1,506
8,283
2,546
0
1,866
6,163
0
48,808
W
Sun Wukong
Luiman
Sun Wukong
3,255
932
0
1,541
5,554
2,388
812
0
5,354
0
38,554
L
5,157
2,228
0
4,183
10,547
3,894
0
970
9,577
0
41,034
W
4,095
2,364
1,019
5,555
11,852
6,732
0
1,347
10,399
0
21,206
L
Yemoja
karenvel
Yemoja
1,752
769
308
176
9,115
4,375
0
0
9,115
6,178
0
L
4,318
359
93
773
6,505
1,830
0
2,823
3,682
23,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,440
Gold Earned
29,371
441
Minions Killed
214
0
Camps Cleared
0
1,325,297
Distance Traveled
1,181,451
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,632
617
106
8
0
266,806
7
L
Achilles
5,937
424
37
3
0
212,883
0
L
Anhur
5,804
415
64
5
0
251,930
0
W
Medusa
8,544
610
107
8
0
226,662
1
W
Pele
7,621
544
92
7
0
260,495
1
W
Sun Wukong
7,907
565
95
7
0
275,777
1
L
Set
7,243
517
83
6
0
295,356
3
W
Horus
7,736
553
41
3
0
295,557
3
L
Yemoja
4,952
354
5
0
0
177,693
0
L
Ra
5,435
388
25
2
0
243,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role