Player Matchup

Medusa
Medusa
AcidOcean666
Medusa
Level 17
God Stats
5W - 5L
1,889 SR
Queue Stats
10W - 10L
1,632 Elo+
Solo
Loki
Loki
IBW DarK MauL
Loki
Level 2
God Stats
5W - 4L
1,500 SR
Queue Stats
180W - 161L
1,270 Elo+
Party 1
Fenrir
Fenrir
IBW ZeTa Shadow
Fenrir
Level 11
God Stats
6W - 13L
1,500 SR
Queue Stats
160W - 141L
1,330 Elo+
Party 1
Thor
Thor
SonnyRed77_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
ZX Fenrir
Odin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 91L
1,390 Elo+
Solo
Team Averages
Level 10
1,578 SR
1,424 Elo+

VS

Team Averages
Level 18
1,381 SR
1,463 Elo+
Fenrir
Fenrir
GermanRankok
Fenrir
Level 25
God Stats
17W - 14L
1,382 SR
Queue Stats
18W - 15L
1,434 Elo+
Party 2
Tiamat
Tiamat
Gorrioon
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,810 Elo+
Solo
Sol
Sol
RoyalHypnotiiZe
Sol
Level 17
God Stats
8W - 6L
1,302 SR
Queue Stats
28W - 20L
1,342 Elo+
Party 2
Heimdallr
Heimdallr
cucupanpan75
Heimdallr
Level 26
God Stats
17W - 12L
1,442 SR
Queue Stats
255W - 257L
1,439 Elo+
Solo
Kukulkan
Kukulkan
rihat
Kukulkan
Level 18
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 18L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 7 / 10
12,411
1,379
19,544
16,812
7,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 14 / 14
10,136
1,126
8,380
19,892
8,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 10 / 9
10,960
1,218
16,712
25,822
15,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 5
8,796
977
6,884
16,827
6,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
2 / 5 / 9
9,637
1,071
3,571
15,467
12,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
13 / 5 / 12
11,875
1,319
18,217
13,966
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Gorrioon
Tiamat
17
3 / 4 / 22
10,402
1,156
6,348
9,052
5,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
16 / 5 / 20
13,085
1,454
27,221
17,729
6,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
cucupanpan75
Heimdallr
18
10 / 3 / 25
11,483
1,276
24,138
9,572
4,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
rihat
Kukulkan
18
5 / 4 / 26
11,226
1,247
11,352
10,063
4,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
152
20
Kills
47
47
Deaths
21
47
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
7
10
2
W
Fenrir
13
5
12
3.8
W
Tiamat
Gorrioon
Tiamat
3
4
22
3.5
L
2
14
14
0.64
L
7
10
9
1.15
W
16
5
20
5.2
L
0
11
5
0.23
L
Odin
2
5
9
1.3
W
Heimdallr
cucupanpan75
Heimdallr
10
3
25
7.5
W
Kukulkan
rihat
Kukulkan
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,091
Damage
87,276
94,820
Taken
60,382
51,264
Mitigated
30,515
4,276
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
19,544
9,307
612
2,708
16,812
7,579
0
9,049
7,643
0
38,447
W
Fenrir
18,217
9,852
231
2,448
13,966
8,604
0
0
13,644
0
24,422
W
Tiamat
Gorrioon
Tiamat
6,348
1,038
0
1,498
9,052
5,613
0
0
9,052
19,580
0
L
8,380
2,329
0
0
19,892
8,632
0
9,246
10,621
0
15,877
L
16,712
8,171
0
956
25,822
15,825
0
11,603
14,119
0
24,449
W
27,221
11,196
679
9,360
17,729
6,790
0
0
17,729
47,032
0
L
6,884
2,286
0
0
16,827
6,881
0
6,193
10,468
0
28,029
L
Odin
3,571
1,335
0
0
15,467
12,347
0
8,830
6,589
0
9,665
W
Heimdallr
cucupanpan75
Heimdallr
24,138
14,618
0
2,354
9,572
4,680
0
0
9,572
0
40,549
W
Kukulkan
rihat
Kukulkan
11,352
3,027
661
402
10,063
4,828
0
0
10,063
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,940
Gold Earned
58,071
117
Minions Killed
157
3
Camps Cleared
5
920,817
Distance Traveled
782,426
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,411
1,379
33
4
1
187,135
2
W
Fenrir
11,875
1,319
12
1
1
164,819
0
W
Tiamat
10,402
1,156
40
4
1
165,257
0
L
Loki
10,136
1,126
7
1
0
193,941
0
L
Fenrir
10,960
1,218
17
2
0
220,606
0
W
Sol
13,085
1,454
53
6
1
152,204
0
L
Thor
8,796
977
51
6
2
154,560
0
L
Odin
9,637
1,071
9
1
0
164,575
0
W
Heimdallr
11,483
1,276
34
4
1
155,478
2
W
Kukulkan
11,226
1,247
18
2
1
144,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role