Player Matchup

Erlang Shen
Erlang Shen
Dlaew_
Erlang Shen
Level 44
God Stats
9W - 6L
1,771 SR
Queue Stats
37W - 38L
1,548 Elo+
Party 2
Guan Yu
Guan Yu
Momotejro
Guan Yu
Level 18
God Stats
6W - 4L
1,479 SR
Queue Stats
28W - 24L
1,459 Elo+
Party 3
Medusa
Medusa
MrBladyy
Medusa
Level 11
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 3
Izanami
Izanami
Shuse00
Izanami
Level 11
God Stats
12W - 8L
1,712 SR
Queue Stats
20W - 17L
1,548 Elo+
Party 2
Cerberus
Cerberus
ander030486
Cerberus
Level 19
God Stats
11W - 13L
1,374 SR
Queue Stats
80W - 85L
1,482 Elo+
Solo
Team Averages
Level 21
1,607 SR
1,506 Elo+

VS

Team Averages
Level 30
1,575 SR
1,417 Elo+
Nu Wa
Nu Wa
Ange_learza
Nu Wa
Level 86
God Stats
1W - 3L
1,459 SR
Queue Stats
78W - 64L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Clarissa1307
Ah Puch
Level 16
God Stats
4W - 4L
1,683 SR
Queue Stats
43W - 42L
1,399 Elo+
Party 1
Fenrir
Fenrir
ElPako2001
Fenrir
Level 5
God Stats
2W - 2L
1,626 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Bellona
Bellona
Eldiblo13310
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,377 Elo+
Party 1
Ullr
Ullr
Gebrate
Ullr
Level 27
God Stats
6W - 7L
1,608 SR
Queue Stats
207W - 240L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dlaew_
Erlang Shen
20
14 / 6 / 18
16,198
1,157
23,793
23,299
12,511
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Momotejro
Guan Yu
20
5 / 4 / 28
14,504
1,036
13,577
27,425
35,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
MrBladyy
Medusa
20
8 / 8 / 14
13,799
986
18,223
21,418
14,894
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Shuse00
Izanami
20
13 / 2 / 17
14,265
1,019
31,863
24,319
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ander030486
Cerberus
20
1 / 7 / 26
13,393
957
8,112
25,434
29,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 11
18,228
1,302
36,609
5,033
1,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Clarissa1307
Ah Puch
20
4 / 8 / 16
14,187
1,013
25,628
14,953
5,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ElPako2001
Fenrir
18
1 / 11 / 12
12,622
902
7,186
25,482
26,856
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Eldiblo13310
Bellona
19
1 / 17 / 13
12,581
899
23,011
39,776
32,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Gebrate
Ullr
20
5 / 4 / 15
14,165
1,012
22,781
16,451
7,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
94
41
Kills
27
27
Deaths
41
103
Assists
67
Player
Kills
Deaths
Assists
KDA
L
16
1
11
21.5
L
Ah Puch
Clarissa1307
Ah Puch
4
8
16
1.5
W
Erlang Shen
Dlaew_
Erlang Shen
14
6
18
3.83
L
Fenrir
ElPako2001
Fenrir
1
11
12
0.64
L
Bellona
Eldiblo13310
Bellona
1
17
13
0.44
L
Ullr
Gebrate
Ullr
5
4
15
3.13
W
Guan Yu
Momotejro
Guan Yu
5
4
28
4.75
W
Medusa
MrBladyy
Medusa
8
8
14
1.88
W
Izanami
Shuse00
Izanami
13
2
17
10.75
W
Cerberus
ander030486
Cerberus
1
7
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,568
Damage
115,215
121,895
Taken
101,695
103,199
Mitigated
73,388
27,206
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,609
8,307
476
1,898
5,033
1,682
0
221
4,812
68,271
0
L
Ah Puch
Clarissa1307
Ah Puch
25,628
3,214
0
828
14,953
5,288
0
568
14,385
60,078
0
W
Erlang Shen
Dlaew_
Erlang Shen
23,793
15,269
0
1,338
23,299
12,511
0
12,784
10,515
0
49,187
L
Fenrir
ElPako2001
Fenrir
7,186
947
0
395
25,482
26,856
0
710
24,772
0
14,788
L
Bellona
Eldiblo13310
Bellona
23,011
10,437
0
1,925
39,776
32,408
0
5,425
34,351
0
34,633
L
Ullr
Gebrate
Ullr
22,781
12,195
0
1,339
16,451
7,154
0
1,188
15,263
0
59,240
W
Guan Yu
Momotejro
Guan Yu
13,577
3,021
9,759
8,239
27,425
35,627
0
12,513
14,912
0
41,675
W
Medusa
MrBladyy
Medusa
18,223
11,118
0
0
21,418
14,894
0
13,215
8,203
0
41,021
W
Izanami
Shuse00
Izanami
31,863
27,946
0
6,552
24,319
10,486
0
10,978
13,341
0
78,417
W
Cerberus
ander030486
Cerberus
8,112
876
0
1,318
25,434
29,681
0
12,747
12,687
28,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,159
Gold Earned
71,783
361
Minions Killed
261
9
Camps Cleared
5
1,226,072
Distance Traveled
1,207,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,228
1,302
79
6
2
248,616
0
L
Ah Puch
14,187
1,013
79
6
1
237,337
0
W
Erlang Shen
16,198
1,157
48
3
6
257,323
0
L
Fenrir
12,622
902
11
1
0
204,625
0
L
Bellona
12,581
899
18
1
0
260,526
0
L
Ullr
14,165
1,012
74
5
2
256,308
0
W
Guan Yu
14,504
1,036
71
5
0
271,881
0
W
Medusa
13,799
986
58
4
3
210,648
1
W
Izanami
14,265
1,019
135
10
0
239,433
0
W
Cerberus
13,393
957
49
4
0
246,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role