Player Matchup

Ganesha
Ganesha
ElicoorZero
Ganesha
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
348W - 353L
1,613 Elo+
Solo
Da Ji
Da Ji
ExPeNeLoCoOo
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IllustriousAeon
Anhur
Level 98
God Stats
1W - 5L
1,068 SR
Queue Stats
209W - 197L
1,521 Elo+
Solo
Terra
Terra
MichaelRae
Terra
Level 89
God Stats
8W - 4L
1,196 SR
Queue Stats
565W - 552L
1,620 Elo+
Solo
Vulcan
Vulcan
SupraMurder
Vulcan
Level 94
God Stats
4W - 3L
1,516 SR
Queue Stats
185W - 175L
1,590 Elo+
Solo
Team Averages
Level 111
1,356 SR
1,569 Elo+

VS

Team Averages
Level 140
1,497 SR
1,603 Elo+
Janus
Janus
Beyond Eclipse
Janus
Level 146
God Stats
1W - 6L
1,500 SR
Queue Stats
277W - 274L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Kira1061
Gilgamesh
Level 148
God Stats
12W - 6L
1,500 SR
Queue Stats
684W - 555L
1,586 Elo+
Solo
He Bo
He Bo
MoodyJazz88
He Bo
Level 160
God Stats
0W - 2L
1,357 SR
Queue Stats
268W - 255L
1,579 Elo+
Solo
Nox
Nox
TekReset
Nox
Level 138
God Stats
22W - 22L
1,628 SR
Queue Stats
949W - 996L
1,585 Elo+
Solo
Terra
Terra
zebramf
Terra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 47L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ElicoorZero
Ganesha
20
0 / 3 / 18
13,397
788
8,998
20,878
28,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 5 / 10
12,351
727
18,354
17,373
13,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 5 / 13
11,941
702
22,158
18,649
11,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
20
3 / 5 / 14
12,012
707
7,720
20,632
24,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
20
6 / 5 / 8
13,142
773
20,383
13,369
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 13
11,507
677
16,918
12,456
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Kira1061
Gilgamesh
20
8 / 4 / 13
13,299
782
21,182
32,630
24,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 8 / 8
11,263
663
6,880
13,265
5,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 3 / 15
12,111
712
15,039
11,626
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
zebramf
Terra
19
6 / 4 / 13
12,020
707
10,945
22,410
20,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
85
24
Kills
23
23
Deaths
24
63
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
5
13
1.7
W
Ganesha
ElicoorZero
Ganesha
0
3
18
3
W
10
5
10
3
W
5
5
13
2.3
L
Gilgamesh
Kira1061
Gilgamesh
8
4
13
3.63
W
Terra
3
5
14
2
L
4
8
8
1
W
Vulcan
6
5
8
2
L
3
3
15
3.5
L
Terra
zebramf
Terra
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,613
Damage
70,964
90,901
Taken
92,387
85,559
Mitigated
60,733
37,275
Healing
43,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,918
1,224
1,441
2,277
12,456
5,106
946
6,097
6,359
38,582
0
W
Ganesha
ElicoorZero
Ganesha
8,998
486
2,219
1,599
20,878
28,542
285
11,190
9,271
25,552
0
W
18,354
4,527
2,645
3,768
17,373
13,167
328
8,743
8,538
0
22,406
W
22,158
10,770
3,481
2,897
18,649
11,301
3,241
10,159
8,264
0
45,035
L
Gilgamesh
Kira1061
Gilgamesh
21,182
5,896
3,861
13,238
32,630
24,598
2,024
10,939
21,691
0
39,431
W
Terra
7,720
799
9,590
5,265
20,632
24,250
1,388
11,014
9,343
17,284
0
L
6,880
428
309
414
13,265
5,083
464
4,740
8,525
22,641
0
W
Vulcan
20,383
7,306
2,926
2,885
13,369
8,299
957
7,568
5,703
57,487
0
L
15,039
294
430
1,117
11,626
5,322
562
4,724
6,628
38,275
0
L
Terra
zebramf
Terra
10,945
1,222
11,289
8,722
22,410
20,624
620
10,601
11,809
18,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
60,200
177
Minions Killed
204
0
Camps Cleared
0
1,560,903
Distance Traveled
1,551,459
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,507
677
73
4
0
295,706
2
W
Ganesha
13,397
788
3
0
0
304,097
0
W
Da Ji
12,351
727
2
0
0
325,865
0
W
Anhur
11,941
702
59
3
0
285,816
4
L
Gilgamesh
13,299
782
34
2
0
314,061
0
W
Terra
12,012
707
24
1
0
317,759
0
L
He Bo
11,263
663
28
2
0
274,505
3
W
Vulcan
13,142
773
89
5
0
327,366
3
L
Nox
12,111
712
57
3
0
312,506
0
L
Terra
12,020
707
12
1
0
354,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role