Player Matchup

Set
Set
Dladarll
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,419 Elo+
Solo
Discordia
Discordia
Kalcraft55869
Discordia
Level 107
God Stats
84W - 69L
1,435 SR
Queue Stats
664W - 640L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Kenesu452
Gilgamesh
Level 154
God Stats
10W - 8L
1,721 SR
Queue Stats
87W - 99L
1,523 Elo+
Solo
Chang'e
Chang'e
Miss_Pr0_J3
Chang'e
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,230 Elo+
Solo
Arachne
Arachne
Reverser8630
Arachne
Level 110
God Stats
5W - 3L
1,773 SR
Queue Stats
442W - 459L
1,448 Elo+
Solo
Team Averages
Level 109
1,586 SR
1,411 Elo+

VS

Team Averages
Level 95
1,528 SR
1,350 Elo+
Tiamat
Tiamat
Cottotheking
Tiamat
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 50L
1,213 Elo+
Party 1
Gilgamesh
Gilgamesh
HadesFuryPR
Gilgamesh
Level 85
God Stats
6W - 2L
1,734 SR
Queue Stats
52W - 49L
1,248 Elo+
Solo
Danzaburou
Danzaburou
Mornstar0
Danzaburou
Level 75
God Stats
7W - 7L
1,465 SR
Queue Stats
80W - 88L
1,413 Elo+
Solo
Cupid
Cupid
TTaneD
Cupid
Level 115
God Stats
1W - 1L
1,280 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Pele
Pele
UnR3alGamer2045
Pele
Level 69
God Stats
3W - 3L
1,659 SR
Queue Stats
66W - 86L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 19
12,384
1,032
8,920
11,613
6,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Kalcraft55869
Discordia
20
7 / 4 / 30
14,004
1,167
16,257
9,341
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Kenesu452
Gilgamesh
19
11 / 2 / 16
14,348
1,196
19,620
14,141
13,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Miss_Pr0_J3
Chang'e
19
1 / 2 / 24
12,066
1,006
10,361
13,247
10,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Reverser8630
Arachne
20
17 / 6 / 18
15,533
1,294
32,452
19,641
10,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
4 / 14 / 12
13,335
1,111
14,041
26,376
15,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HadesFuryPR
Gilgamesh
18
2 / 11 / 12
12,078
1,007
12,884
25,606
19,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mornstar0
Danzaburou
15
1 / 4 / 5
10,409
867
3,681
6,912
5,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
TTaneD
Cupid
19
7 / 9 / 8
13,377
1,115
18,789
21,104
9,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 8
13,302
1,109
11,214
13,544
7,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
65
41
Kills
20
20
Deaths
41
107
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
14
12
0.71
W
5
6
19
2.42
L
Gilgamesh
HadesFuryPR
Gilgamesh
2
11
12
0.73
W
Discordia
Kalcraft55869
Discordia
7
4
30
5.5
W
Gilgamesh
Kenesu452
Gilgamesh
11
2
16
9.5
W
Chang'e
Miss_Pr0_J3
Chang'e
1
2
24
6.5
L
Danzaburou
Mornstar0
Danzaburou
1
4
5
0.88
W
Arachne
Reverser8630
Arachne
17
6
18
4.33
L
Cupid
TTaneD
Cupid
7
9
8
1.22
L
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,610
Damage
60,609
67,983
Taken
93,542
44,248
Mitigated
56,483
19,853
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,041
863
337
2,350
26,376
15,372
0
5,143
21,233
39,058
0
W
8,920
3,932
0
437
11,613
6,967
0
2,330
9,171
0
19,398
L
Gilgamesh
HadesFuryPR
Gilgamesh
12,884
2,489
736
1,053
25,606
19,504
0
7,477
18,129
0
27,841
W
Discordia
Kalcraft55869
Discordia
16,257
1,209
0
928
9,341
3,678
0
1,601
7,610
29,277
0
W
Gilgamesh
Kenesu452
Gilgamesh
19,620
5,887
0
1,325
14,141
13,046
0
2,206
11,833
0
44,145
W
Chang'e
Miss_Pr0_J3
Chang'e
10,361
865
3,771
6,321
13,247
10,444
0
3,144
9,915
45,560
0
L
Danzaburou
Mornstar0
Danzaburou
3,681
1,147
449
399
6,912
5,266
0
895
6,017
0
14,914
W
Arachne
Reverser8630
Arachne
32,452
22,378
0
7,071
19,641
10,113
0
4,012
15,413
0
46,945
L
Cupid
TTaneD
Cupid
18,789
10,766
329
2,419
21,104
9,152
0
7,119
13,985
0
39,249
L
11,214
1,976
0
108
13,544
7,189
0
5,984
7,560
0
37,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,335
Gold Earned
62,501
226
Minions Killed
211
8
Camps Cleared
6
1,116,407
Distance Traveled
1,003,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,335
1,111
53
4
1
226,237
0
W
Set
12,384
1,032
32
3
1
225,864
0
L
Gilgamesh
12,078
1,007
31
3
2
216,409
0
W
Discordia
14,004
1,167
25
2
0
195,575
0
W
Gilgamesh
14,348
1,196
61
5
1
237,876
0
W
Chang'e
12,066
1,006
79
7
1
215,355
0
L
Danzaburou
10,409
867
24
2
2
100,778
0
W
Arachne
15,533
1,294
29
2
5
241,737
0
L
Cupid
13,377
1,115
50
4
0
214,534
0
L
Pele
13,302
1,109
53
4
1
245,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role