Player Matchup

Thanatos
Thanatos
ALLSEEINGEYE254
Thanatos
Level 12
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Ridd13 M3 Thi5
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 231L
1,598 Elo+
Party 1
Discordia
Discordia
SweatyFarmer69
Discordia
Level 26
God Stats
12W - 2L
1,883 SR
Queue Stats
84W - 55L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
Level 5
God Stats
10W - 6L
1,355 SR
Queue Stats
24W - 27L
1,295 Elo+
Solo
Ares
Ares
f1nalb3ast
Ares
Level 8
God Stats
2W - 0L
1,283 SR
Queue Stats
274W - 268L
1,523 Elo+
Party 1
Team Averages
Level 12
1,454 SR
1,521 Elo+

VS

Team Averages
Level 17
1,456 SR
1,424 Elo+
Apollo
Apollo
Bronzemonkey570
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 15L
1,278 Elo+
Solo
Set
Set
GUTZ1211
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,046 Elo+
Solo
Ravana
Ravana
Nakilto1k
Ravana
Level 29
God Stats
11W - 14L
1,579 SR
Queue Stats
446W - 445L
1,581 Elo+
Solo
Yemoja
Yemoja
SSovy
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,680 Elo+
Solo
Scylla
Scylla
futchinurface
Scylla
Level 15
God Stats
0W - 3L
1,202 SR
Queue Stats
23W - 21L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 6 / 1
7,343
386
1,678
9,813
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 3
7,475
393
2,781
11,155
7,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SweatyFarmer69
Discordia
15
6 / 2 / 3
9,425
496
16,339
9,170
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
13
3 / 4 / 5
8,517
448
12,116
17,890
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 5 / 2
7,969
419
2,076
14,816
9,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
9,498
500
8,051
10,240
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 1
5,797
305
257
2,892
755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Nakilto1k
Ravana
16
6 / 4 / 6
10,072
530
11,471
12,084
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
SSovy
Yemoja
15
4 / 2 / 3
9,498
500
8,115
15,235
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 4 / 3
8,748
460
7,629
10,192
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
15
Kills
22
22
Deaths
16
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
6
1
0.42
L
8
2
7
5.75
L
0
4
1
0.13
L
Ravana
Nakilto1k
Ravana
6
4
6
2.25
W
1
5
3
0.5
L
Yemoja
SSovy
Yemoja
4
2
3
2.75
W
Discordia
SweatyFarmer69
Discordia
6
2
3
3.75
W
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
3
4
5
1.38
W
3
5
2
0.8
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,990
Damage
35,523
62,844
Taken
50,643
35,820
Mitigated
19,339
10,329
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,678
229
0
2,785
9,813
2,925
923
2,154
7,503
0
18,956
L
8,051
4,723
0
840
10,240
3,603
1,319
4,362
5,394
0
43,340
L
257
151
0
0
2,892
755
11
199
2,658
0
3,195
L
Ravana
Nakilto1k
Ravana
11,471
4,077
0
3,444
12,084
5,393
302
1,719
10,212
0
69,788
W
2,781
733
0
246
11,155
7,360
0
2,076
9,043
0
32,085
L
Yemoja
SSovy
Yemoja
8,115
1,484
3,430
7,608
15,235
6,394
545
4,431
10,151
48,307
0
W
Discordia
SweatyFarmer69
Discordia
16,339
580
0
1,392
9,170
3,130
0
2,394
6,686
51,806
0
W
Cu Chulainn
YOTOKOTUKAKI
Cu Chulainn
12,116
4,016
236
4,263
17,890
12,713
0
5,470
12,260
0
37,922
W
2,076
109
282
1,125
14,816
9,692
136
3,090
11,608
30,482
0
L
7,629
604
0
2,943
10,192
3,194
316
6,386
3,082
36,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
43,613
272
Minions Killed
384
0
Camps Cleared
0
1,866,218
Distance Traveled
1,535,872
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,343
386
58
3
0
432,534
1
L
Apollo
9,498
500
73
4
0
355,729
9
L
Set
5,797
305
11
1
0
116,797
2
L
Ravana
10,072
530
120
6
0
379,249
2
W
Nemesis
7,475
393
53
3
0
346,039
3
L
Yemoja
9,498
500
100
5
0
321,047
0
W
Discordia
9,425
496
74
4
0
371,443
6
W
Cu Chulainn
8,517
448
50
3
0
372,532
0
W
Ares
7,969
419
37
2
0
343,670
3
L
Scylla
8,748
460
80
4
0
363,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role