Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CarbonFallout
Erlang Shen
Level 149
God Stats
5W - 8L
1,280 SR
Queue Stats
642W - 623L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
FrostyvG
Kuzenbo
Level 91
God Stats
8W - 4L
1,500 SR
Queue Stats
224W - 189L
1,471 Elo+
Party 1
Ra
Ra
NopeMode
Ra
Level 155
God Stats
2W - 0L
1,185 SR
Queue Stats
556W - 526L
1,557 Elo+
Party 1
Athena
Athena
donnieblaze75
Athena
Level 147
God Stats
5W - 1L
1,488 SR
Queue Stats
262W - 266L
1,530 Elo+
Solo
Team Averages
Level 140
1,391 SR
1,525 Elo+

VS

Team Averages
Level 102
1,453 SR
1,606 Elo+
Baron Samedi
Baron Samedi
BlubberCrash42
Baron Samedi
Level 83
God Stats
6W - 5L
1,347 SR
Queue Stats
616W - 624L
1,580 Elo+
Solo
Vamana
Vamana
Ninjagrunt
Vamana
Level 99
God Stats
5W - 2L
1,810 SR
Queue Stats
326W - 338L
1,616 Elo+
Solo
Cupid
Cupid
TheNinjaGamist
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,637 Elo+
Party 2
Tiamat
Tiamat
Wingullrocket
Tiamat
Level 156
God Stats
10W - 11L
1,108 SR
Queue Stats
984W - 996L
1,614 Elo+
Party 2
Chernobog
Chernobog
xbkillerc
Chernobog
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 3 / 9
10,219
730
18,909
16,562
8,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
CarbonFallout
Erlang Shen
17
4 / 2 / 9
10,221
730
12,027
18,701
18,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
FrostyvG
Kuzenbo
17
2 / 2 / 12
9,565
683
6,659
13,117
18,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 3 / 11
10,424
745
16,994
9,748
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 10
10,359
740
15,157
31,185
27,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlubberCrash42
Baron Samedi
17
3 / 2 / 6
9,731
695
19,393
13,990
11,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Ninjagrunt
Vamana
15
1 / 2 / 10
9,247
661
11,552
18,045
18,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 4
9,207
658
10,125
14,310
7,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 3 / 7
10,419
744
21,605
14,925
12,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xbkillerc
Chernobog
17
2 / 3 / 5
9,617
687
13,134
18,242
9,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
15
Kills
12
12
Deaths
15
51
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
9
2.83
L
Baron Samedi
BlubberCrash42
Baron Samedi
3
2
6
3
W
Erlang Shen
CarbonFallout
Erlang Shen
4
2
9
4.25
W
Kuzenbo
FrostyvG
Kuzenbo
2
2
12
4
L
Vamana
Ninjagrunt
Vamana
1
2
10
3
W
3
3
11
2.83
L
2
5
4
0.8
L
4
3
7
2.5
W
2
2
10
3.5
L
Chernobog
xbkillerc
Chernobog
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,746
Damage
75,809
89,313
Taken
79,512
78,040
Mitigated
58,258
40,824
Healing
35,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,909
7,383
2,496
4,060
16,562
8,784
1,936
8,254
8,165
0
37,447
L
Baron Samedi
BlubberCrash42
Baron Samedi
19,393
1,929
10,532
5,690
13,990
11,197
873
8,572
5,418
33,142
0
W
Erlang Shen
CarbonFallout
Erlang Shen
12,027
5,184
2,358
3,086
18,701
18,120
275
8,096
10,386
0
19,463
W
Kuzenbo
FrostyvG
Kuzenbo
6,659
2,676
2,173
975
13,117
18,837
1,039
6,052
6,976
12,381
0
L
Vamana
Ninjagrunt
Vamana
11,552
3,596
0
3,893
18,045
18,206
222
8,610
9,435
0
14,425
W
16,994
1,226
11,104
2,582
9,748
5,236
1,546
4,918
4,780
44,889
0
L
10,125
4,872
1,729
2,714
14,310
7,270
695
5,922
8,388
0
19,746
L
21,605
2,350
1,225
3,100
14,925
12,193
814
7,459
7,466
44,685
0
W
15,157
1,900
1,169
10,821
31,185
27,063
166
13,678
17,307
26,664
0
L
Chernobog
xbkillerc
Chernobog
13,134
6,758
1,055
5,667
18,242
9,392
2,129
8,247
9,995
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
48,221
152
Minions Killed
138
0
Camps Cleared
0
1,246,551
Distance Traveled
1,165,913
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,219
730
31
2
0
209,447
3
L
Baron Samedi
9,731
695
23
2
0
214,305
1
W
Erlang Shen
10,221
730
16
1
0
261,464
3
W
Kuzenbo
9,565
683
4
0
0
271,511
0
L
Vamana
9,247
661
7
1
0
235,419
0
W
Ra
10,424
745
72
5
0
241,701
1
L
Cupid
9,207
658
23
2
0
231,961
0
L
Tiamat
10,419
744
50
4
0
252,058
0
W
Athena
10,359
740
29
2
0
262,428
0
L
Chernobog
9,617
687
35
3
0
232,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role