Player Matchup

Neith
Neith
Docbran
Neith
Level 5
God Stats
2W - 0L
1,674 SR
Queue Stats
8W - 5L
1,480 Elo+
Solo
Jormungandr
Jormungandr
Miraksiel
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 133L
1,279 Elo+
Party 2
Sol
Sol
moefar13
Sol
Level 16
God Stats
40W - 40L
1,499 SR
Queue Stats
189W - 184L
1,322 Elo+
Solo
Apollo
Apollo
rays55551888
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Сириниэль
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,535 SR
1,408 Elo+

VS

Team Averages
Level 23
1,420 SR
1,385 Elo+
Cthulhu
Cthulhu
DregRazze
Cthulhu
Level 28
God Stats
2W - 4L
1,400 SR
Queue Stats
116W - 84L
1,554 Elo+
Party 1
Pele
Pele
Ellinka
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 566L
1,318 Elo+
Party 1
Da Ji
Da Ji
JamesWolfram
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,259 Elo+
Solo
Neith
Neith
Konkrett
Neith
Level 25
God Stats
231W - 271L
1,482 SR
Queue Stats
1,237W - 1,451L
1,365 Elo+
Party 1
Ra
Ra
algerie2020
Ra
Level 23
God Stats
0W - 2L
1,217 SR
Queue Stats
35W - 41L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Docbran
Neith
19
11 / 1 / 16
12,525
1,139
13,836
8,420
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Miraksiel
Jormungandr
17
2 / 7 / 18
10,275
934
11,138
13,226
12,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 26
12,774
1,161
28,664
13,732
4,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
18
7 / 3 / 19
11,786
1,071
18,793
10,881
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 1 / 22
13,436
1,221
14,495
10,860
4,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DregRazze
Cthulhu
17
7 / 4 / 7
11,698
1,063
18,972
24,249
28,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Ellinka
Pele
16
6 / 13 / 5
11,511
1,046
10,407
25,246
9,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 13 / 10
9,895
900
7,097
19,380
7,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Konkrett
Neith
17
3 / 8 / 9
10,687
972
13,736
19,248
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 1 / 6
9,732
885
4,246
7,332
3,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
53
39
Kills
16
16
Deaths
39
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
Docbran
Neith
11
1
16
19
L
Cthulhu
DregRazze
Cthulhu
7
4
7
2.63
L
Pele
Ellinka
Pele
6
13
5
0.65
L
0
13
10
0.38
L
Neith
Konkrett
Neith
3
8
9
0.94
W
Jormungandr
Miraksiel
Jormungandr
2
7
18
1.57
L
0
1
6
3
W
10
4
26
5.75
W
Apollo
7
3
19
5.5
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,926
Damage
54,458
57,119
Taken
95,455
30,165
Mitigated
56,064
15,312
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Docbran
Neith
13,836
6,208
0
1,770
8,420
3,545
0
3,336
5,084
0
26,974
L
Cthulhu
DregRazze
Cthulhu
18,972
763
438
436
24,249
28,294
0
14,953
9,296
45,063
0
L
Pele
Ellinka
Pele
10,407
1,495
0
807
25,246
9,577
0
13,843
11,403
0
32,495
L
7,097
2,317
0
97
19,380
7,355
0
12,906
6,474
0
16,358
L
Neith
Konkrett
Neith
13,736
8,148
0
1,152
19,248
7,421
0
9,057
10,191
0
36,482
W
Jormungandr
Miraksiel
Jormungandr
11,138
3,727
0
0
13,226
12,956
0
4,233
8,993
20,605
0
L
4,246
372
2,160
853
7,332
3,417
0
3,538
3,794
29,125
0
W
28,664
11,149
0
6,860
13,732
4,981
0
7,262
6,470
59,835
0
W
Apollo
18,793
12,238
0
1,320
10,881
4,527
0
2,820
8,061
0
28,618
W
14,495
3,401
1,599
3,763
10,860
4,156
0
5,567
5,293
41,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,796
Gold Earned
53,523
219
Minions Killed
188
5
Camps Cleared
8
881,125
Distance Traveled
968,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,525
1,139
32
3
0
172,394
1
L
Cthulhu
11,698
1,063
41
4
0
228,408
0
L
Pele
11,511
1,046
49
4
2
210,874
3
L
Da Ji
9,895
900
12
1
2
176,742
0
L
Neith
10,687
972
27
2
0
189,491
0
W
Jormungandr
10,275
934
19
2
0
157,035
1
L
Ra
9,732
885
59
5
4
162,727
0
W
Sol
12,774
1,161
79
7
2
166,624
0
W
Apollo
11,786
1,071
23
2
1
190,265
1
W
Nu Wa
13,436
1,221
66
6
2
194,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role