Player Matchup

Danzaburou
Danzaburou
RVedel
Danzaburou
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
79W - 99L
1,537 Elo+
Party 1
Hercules
Hercules
RazorCall
Hercules
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 94L
1,538 Elo+
Party 1
Sol
Sol
Thazation
Sol
Level 44
God Stats
3W - 4L
1,583 SR
Queue Stats
30W - 26L
1,499 Elo+
Party 1
Team Averages
Level 65
1,528 SR
1,525 Elo+

VS

Team Averages
Level 145
1,470 SR
1,504 Elo+
Gilgamesh
Gilgamesh
Edoki
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
OscarScripeTV
Vulcan
Level 160
God Stats
14W - 11L
1,411 SR
Queue Stats
216W - 253L
1,512 Elo+
Solo
Set
Set
RaKu96
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RVedel
Danzaburou
9
2 / 4 / 2
7,223
657
6,443
8,640
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
RazorCall
Hercules
8
0 / 5 / 2
6,738
613
2,680
10,901
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 1
6,672
607
4,856
6,615
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Edoki
Gilgamesh
11
7 / 2 / 6
8,576
780
9,399
10,493
5,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 8
8,604
782
7,666
4,372
1,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Set
RaKu96
Set
11
2 / 2 / 8
7,747
704
4,977
7,055
2,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Edoki
Gilgamesh
7
2
6
5
W
4
0
8
8
L
Danzaburou
RVedel
Danzaburou
2
4
2
0.75
W
Set
RaKu96
Set
2
2
8
3
L
Hercules
RazorCall
Hercules
0
5
2
0.2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
22,042
26,156
Taken
21,920
9,338
Mitigated
10,363
4,400
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Edoki
Gilgamesh
9,399
1,351
0
683
10,493
5,982
475
1,889
8,430
0
19,144
W
7,666
3,429
501
1,904
4,372
1,577
477
1,523
2,693
46,500
0
L
Danzaburou
RVedel
Danzaburou
6,443
2,644
0
671
8,640
2,370
0
2,969
5,671
0
26,115
W
Set
RaKu96
Set
4,977
1,780
0
546
7,055
2,804
1,038
1,054
5,877
0
24,843
L
Hercules
RazorCall
Hercules
2,680
807
0
2,137
10,901
5,283
0
2,605
8,296
0
12,589
L
4,856
1,017
0
1,592
6,615
1,685
0
2,127
4,488
17,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
24,927
89
Minions Killed
124
0
Camps Cleared
0
503,837
Distance Traveled
663,406
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,576
780
18
2
0
227,454
1
W
Vulcan
8,604
782
70
6
0
215,641
1
L
Danzaburou
7,223
657
33
3
0
182,250
0
W
Set
7,747
704
36
3
0
220,311
2
L
Hercules
6,738
613
14
1
0
178,853
2
L
Sol
6,672
607
42
4
0
142,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role