Player Matchup

Jormungandr
Jormungandr
Petto98
Jormungandr
Level 7
God Stats
1W - 1L
1,057 SR
Queue Stats
2W - 2L
1,230 Elo+
Solo
Zeus
Zeus
Shredder6659
Zeus
Level 26
God Stats
44W - 68L
1,411 SR
Queue Stats
194W - 216L
1,375 Elo+
Solo
Yemoja
Yemoja
capable_fluency1
Yemoja
Level 15
God Stats
6W - 8L
1,339 SR
Queue Stats
18W - 17L
1,424 Elo+
Solo
Raijin
Raijin
notoriousparsa1
Raijin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
318W - 323L
1,451 Elo+
Solo
Loki
Loki
x2xex2-miron2505
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,383 Elo+
Solo
Team Averages
Level 19
1,361 SR
1,373 Elo+

VS

Team Averages
Level 28
1,519 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Archimol14
Danzaburou
Level 26
God Stats
27W - 16L
1,587 SR
Queue Stats
54W - 51L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dlaew_
Tsukuyomi
Level 44
God Stats
8W - 7L
1,557 SR
Queue Stats
37W - 38L
1,576 Elo+
Party 1
Chang'e
Chang'e
Eskuld
Chang'e
Level 29
God Stats
21W - 28L
1,452 SR
Queue Stats
650W - 742L
1,422 Elo+
Party 2
Poseidon
Poseidon
Shuse00
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Petto98
Jormungandr
19
5 / 6 / 10
12,732
979
14,758
19,001
14,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 1 / 12
12,143
934
23,297
6,615
3,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 6
13,050
1,004
6,775
12,335
11,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 2 / 7
11,798
908
8,262
12,148
4,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 7 / 4
11,357
874
10,490
15,858
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

159

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 5 / 7
11,426
879
10,647
13,695
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Archimol14
Danzaburou
18
4 / 1 / 7
12,355
950
10,512
13,427
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Dlaew_
Tsukuyomi
18
5 / 6 / 9
12,685
976
18,759
16,880
7,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Eskuld
Chang'e
18
5 / 2 / 8
12,547
965
9,520
12,634
4,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Shuse00
Poseidon
17
1 / 3 / 8
11,122
856
11,268
10,981
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
17
Kills
17
17
Deaths
17
39
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
7
1.1
L
Danzaburou
Archimol14
Danzaburou
4
1
7
7.5
L
Tsukuyomi
Dlaew_
Tsukuyomi
5
6
9
1.58
L
Chang'e
Eskuld
Chang'e
5
2
8
4.5
W
Jormungandr
Petto98
Jormungandr
5
6
10
1.67
W
2
1
12
8
L
Poseidon
Shuse00
Poseidon
1
3
8
1.67
W
3
1
6
6
W
3
2
7
3.25
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,582
Damage
60,706
65,957
Taken
67,617
41,083
Mitigated
27,780
12,604
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,647
996
1,810
522
13,695
6,812
0
10,770
2,925
25,513
0
L
Danzaburou
Archimol14
Danzaburou
10,512
5,155
0
1,017
13,427
4,950
0
10,862
2,565
0
45,013
L
Tsukuyomi
Dlaew_
Tsukuyomi
18,759
4,617
0
198
16,880
7,098
0
11,078
5,802
0
39,894
L
Chang'e
Eskuld
Chang'e
9,520
727
5,299
4,274
12,634
4,884
0
10,518
2,116
33,076
0
W
Jormungandr
Petto98
Jormungandr
14,758
1,760
0
0
19,001
14,928
0
10,811
7,895
41,710
0
W
23,297
1,226
1,232
1,621
6,615
3,208
0
2,676
3,911
53,784
0
L
Poseidon
Shuse00
Poseidon
11,268
1,203
0
282
10,981
4,036
0
9,864
1,117
19,786
0
W
6,775
237
7,372
2,319
12,335
11,902
0
6,829
5,244
19,597
0
W
8,262
71
0
60
12,148
4,919
0
5,612
6,296
29,168
0
W
10,490
1,790
0
0
15,858
6,126
0
4,570
11,176
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
60,135
234
Minions Killed
240
3
Camps Cleared
10
1,162,874
Distance Traveled
1,155,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,426
879
32
2
0
206,390
1
L
Danzaburou
12,355
950
78
6
2
213,324
1
L
Tsukuyomi
12,685
976
50
4
5
259,192
0
L
Chang'e
12,547
965
56
4
3
216,071
0
W
Jormungandr
12,732
979
64
5
2
199,651
0
W
Zeus
12,143
934
69
5
0
188,918
0
L
Poseidon
11,122
856
24
2
0
260,689
0
W
Yemoja
13,050
1,004
17
1
0
256,456
0
W
Raijin
11,798
908
60
5
1
261,584
0
W
Loki
11,357
874
24
2
0
256,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role