Player Matchup

Ratatoskr
Ratatoskr
Dead-Pool-Dan
Ratatoskr
Level 18
God Stats
1W - 4L
1,376 SR
Queue Stats
6W - 16L
1,179 Elo+
Party 4
Ah Puch
Ah Puch
Griezsky05
Ah Puch
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 134L
1,316 Elo+
Party 1
Thanatos
Thanatos
Mysticcks
Thanatos
Level 2
God Stats
4W - 11L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
NoYo0495
Cthulhu
Level 14
God Stats
4W - 5L
1,243 SR
Queue Stats
8W - 29L
1,063 Elo+
Party 1
Sun Wukong
Sun Wukong
SiideNesS-_-
Sun Wukong
Level 16
God Stats
2W - 5L
1,284 SR
Queue Stats
7W - 28L
1,113 Elo+
Party 1
Team Averages
Level 19
1,381 SR
1,234 Elo+

VS

Team Averages
Level 6
1,304 SR
1,332 Elo+
Merlin
Merlin
Kaeuda
Merlin
Level 4
God Stats
1W - 0L
1,244 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 3
Artemis
Artemis
Permofrost
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
R34Lucky
Cthulhu
Level 4
God Stats
2W - 0L
1,244 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SmolSadSunny
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,079 Elo+
Party 2
Kukulkan
Kukulkan
lXxOrpheusxXl
Kukulkan
Level 10
God Stats
1W - 5L
1,029 SR
Queue Stats
13W - 22L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dead-Pool-Dan
Ratatoskr
15
6 / 4 / 7
10,608
424
5,735
16,255
6,406
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Griezsky05
Ah Puch
18
6 / 5 / 2
11,083
443
12,179
15,356
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Mysticcks
Thanatos
10
7 / 8 / 4
9,375
375
5,445
8,389
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NoYo0495
Cthulhu
16
5 / 6 / 13
11,442
458
11,569
20,702
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
SiideNesS-_-
Sun Wukong
18
4 / 2 / 6
11,588
464
11,104
16,847
14,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaeuda
Merlin
14
0 / 12 / 4
10,013
401
9,174
14,053
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Permofrost
Artemis
16
9 / 7 / 5
11,888
476
17,024
14,166
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
R34Lucky
Cthulhu
18
2 / 4 / 5
11,713
469
4,911
15,614
12,035
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SmolSadSunny
Cu Chulainn
17
4 / 3 / 7
11,635
465
5,460
15,741
13,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
lXxOrpheusxXl
Kukulkan
18
9 / 3 / 4
12,604
504
12,932
11,185
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
28
Kills
24
25
Deaths
29
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Dead-Pool-Dan
Ratatoskr
6
4
7
2.38
L
Ah Puch
Griezsky05
Ah Puch
6
5
2
1.4
W
Merlin
Kaeuda
Merlin
0
12
4
0.17
L
Thanatos
Mysticcks
Thanatos
7
8
4
1.13
L
Cthulhu
NoYo0495
Cthulhu
5
6
13
1.92
W
Artemis
Permofrost
Artemis
9
7
5
1.64
W
Cthulhu
R34Lucky
Cthulhu
2
4
5
1.13
L
Sun Wukong
SiideNesS-_-
Sun Wukong
4
2
6
3.5
W
Cu Chulainn
SmolSadSunny
Cu Chulainn
4
3
7
2.5
W
Kukulkan
lXxOrpheusxXl
Kukulkan
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
49,501
77,549
Taken
70,759
53,731
Mitigated
40,180
12,480
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Dead-Pool-Dan
Ratatoskr
5,735
2,127
0
3,619
16,255
6,406
0
4,091
11,882
0
37,924
L
Ah Puch
Griezsky05
Ah Puch
12,179
1,307
0
3,572
15,356
5,730
156
4,834
10,126
61,190
0
W
Merlin
Kaeuda
Merlin
9,174
1,069
0
0
14,053
4,717
2,501
2,411
11,642
55,279
0
L
Thanatos
Mysticcks
Thanatos
5,445
2,324
0
3,309
8,389
2,709
0
3,322
4,927
0
13,547
L
Cthulhu
NoYo0495
Cthulhu
11,569
488
220
1,360
20,702
24,203
40
7,080
13,298
48,077
0
W
Artemis
Permofrost
Artemis
17,024
7,630
0
255
14,166
5,602
356
8,493
5,673
0
59,659
W
Cthulhu
R34Lucky
Cthulhu
4,911
717
98
0
15,614
12,035
2,054
5,629
9,985
61,545
0
L
Sun Wukong
SiideNesS-_-
Sun Wukong
11,104
2,359
0
400
16,847
14,683
0
7,888
8,495
0
74,626
W
Cu Chulainn
SmolSadSunny
Cu Chulainn
5,460
908
0
3,394
15,741
13,141
582
2,281
13,460
13,269
34,641
W
Kukulkan
lXxOrpheusxXl
Kukulkan
12,932
2,426
0
0
11,185
4,685
705
4,934
6,251
65,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,096
Gold Earned
57,853
331
Minions Killed
491
0
Camps Cleared
0
2,072,939
Distance Traveled
2,275,319
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,608
424
59
2
0
431,085
2
L
Ah Puch
11,083
443
77
3
0
418,055
0
W
Merlin
10,013
401
86
3
0
380,992
2
L
Thanatos
9,375
375
11
0
0
278,666
8
L
Cthulhu
11,442
458
53
2
0
390,980
1
W
Artemis
11,888
476
89
4
0
418,421
2
W
Cthulhu
11,713
469
100
4
0
505,697
7
L
Sun Wukong
11,588
464
131
5
0
554,153
4
W
Cu Chulainn
11,635
465
70
3
0
508,480
4
W
Kukulkan
12,604
504
146
6
0
461,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role