Player Matchup

Ratatoskr
Ratatoskr
Boyar_MM
Ratatoskr
Level 107
God Stats
9W - 13L
1,439 SR
Queue Stats
645W - 674L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Chellymon
Danzaburou
Level 63
God Stats
23W - 19L
1,628 SR
Queue Stats
218W - 285L
1,375 Elo+
Party 2
Thanatos
Thanatos
El_Pezinho
Thanatos
Level 99
God Stats
33W - 38L
1,466 SR
Queue Stats
503W - 496L
1,331 Elo+
Party 1
Tiamat
Tiamat
Lucgnarson
Tiamat
Level 68
God Stats
5W - 3L
1,424 SR
Queue Stats
179W - 202L
1,349 Elo+
Party 1
Sobek
Sobek
xReaZii
Sobek
Level 59
God Stats
50W - 51L
1,497 SR
Queue Stats
460W - 510L
1,424 Elo+
Party 2
Team Averages
Level 79
1,491 SR
1,372 Elo+

VS

Team Averages
Level 89
1,372 SR
1,360 Elo+
Arachne
Arachne
RmNqC
Arachne
Level 119
God Stats
4W - 5L
1,395 SR
Queue Stats
274W - 337L
1,338 Elo+
Solo
Ganesha
Ganesha
jav20107
Ganesha
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 168L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
moloki200
Gilgamesh
Level 62
God Stats
5W - 7L
1,500 SR
Queue Stats
171W - 174L
1,348 Elo+
Party 3
Izanami
Izanami
punctdani
Izanami
Level 121
God Stats
40W - 48L
1,004 SR
Queue Stats
419W - 433L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
skysofragues
Baron Samedi
Level 83
God Stats
20W - 21L
1,463 SR
Queue Stats
207W - 222L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Boyar_MM
Ratatoskr
14
3 / 1 / 4
8,191
585
5,168
8,119
5,293
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Chellymon
Danzaburou
13
2 / 3 / 6
7,651
547
6,706
8,882
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
El_Pezinho
Thanatos
13
3 / 3 / 6
7,913
565
4,405
8,736
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Lucgnarson
Tiamat
15
14 / 1 / 2
9,846
703
10,786
9,324
5,173
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
xReaZii
Sobek
11
1 / 4 / 4
6,900
493
4,202
12,202
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RmNqC
Arachne
11
3 / 7 / 3
7,062
504
5,864
13,413
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
jav20107
Ganesha
10
0 / 4 / 9
6,357
454
5,893
9,712
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
moloki200
Gilgamesh
12
2 / 3 / 0
7,833
560
4,721
8,053
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
punctdani
Izanami
12
6 / 4 / 3
7,527
538
8,662
9,234
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
skysofragues
Baron Samedi
11
1 / 5 / 0
6,406
458
4,793
7,739
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
23
Kills
12
12
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Boyar_MM
Ratatoskr
3
1
4
5
W
Danzaburou
Chellymon
Danzaburou
2
3
6
1.67
W
Thanatos
El_Pezinho
Thanatos
3
3
6
2
W
Tiamat
Lucgnarson
Tiamat
14
1
2
15
L
Arachne
RmNqC
Arachne
3
7
3
0.64
L
Ganesha
jav20107
Ganesha
0
4
9
1.13
L
Gilgamesh
moloki200
Gilgamesh
2
3
0
0.67
L
Izanami
punctdani
Izanami
6
4
3
1.88
L
Baron Samedi
skysofragues
Baron Samedi
1
5
0
0.2
W
Sobek
xReaZii
Sobek
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,267
Damage
29,933
47,263
Taken
48,151
23,480
Mitigated
18,741
25,686
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Boyar_MM
Ratatoskr
5,168
859
0
4,378
8,119
5,293
471
420
7,649
1,349
44,150
W
Danzaburou
Chellymon
Danzaburou
6,706
2,982
759
4,245
8,882
2,589
721
2,967
5,708
0
45,557
W
Thanatos
El_Pezinho
Thanatos
4,405
1,693
0
7,526
8,736
3,699
0
915
7,796
0
45,255
W
Tiamat
Lucgnarson
Tiamat
10,786
1,872
0
4,066
9,324
5,173
0
3,073
5,991
48,858
0
L
Arachne
RmNqC
Arachne
5,864
4,654
111
4,065
13,413
3,662
0
1,839
11,440
0
35,728
L
Ganesha
jav20107
Ganesha
5,893
490
405
2,403
9,712
5,611
0
5,189
4,350
13,033
0
L
Gilgamesh
moloki200
Gilgamesh
4,721
1,253
0
499
8,053
3,743
120
426
7,209
0
33,301
L
Izanami
punctdani
Izanami
8,662
6,230
306
2,195
9,234
2,806
1,219
3,792
5,310
0
49,093
L
Baron Samedi
skysofragues
Baron Samedi
4,793
584
373
1,685
7,739
2,919
49
3,184
4,329
32,599
0
W
Sobek
xReaZii
Sobek
4,202
294
468
4,244
12,202
6,726
453
2,533
9,433
20,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
35,185
401
Minions Killed
308
0
Camps Cleared
0
1,322,027
Distance Traveled
1,257,530
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,191
585
91
7
0
294,385
1
W
Danzaburou
7,651
547
86
6
0
219,371
3
W
Thanatos
7,913
565
97
7
0
280,356
2
W
Tiamat
9,846
703
90
6
0
260,739
2
L
Arachne
7,062
504
61
4
0
227,049
1
L
Ganesha
6,357
454
7
1
0
270,126
1
L
Gilgamesh
7,833
560
78
6
0
272,837
0
L
Izanami
7,527
538
98
7
0
234,851
3
L
Baron Samedi
6,406
458
64
5
0
252,667
0
W
Sobek
6,900
493
37
3
0
267,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role