Player Matchup

Ra
Ra
CaekInc
Ra
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
312W - 352L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
DivineAppollo
Gilgamesh
Level 29
God Stats
29W - 15L
1,695 SR
Queue Stats
124W - 124L
1,542 Elo+
Solo
Freya
Freya
Raublaus
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 230L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Surfing Anywher
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,697 Elo+
Solo
Xbalanque
Xbalanque
joseleteCRF
Xbalanque
Level 29
God Stats
53W - 59L
1,574 SR
Queue Stats
128W - 146L
1,546 Elo+
Solo
Team Averages
Level 29
1,554 SR
1,547 Elo+

VS

Team Averages
Level 22
1,588 SR
1,566 Elo+
Thor
Thor
LethalUnicorn13
Thor
Level 18
God Stats
1W - 3L
1,361 SR
Queue Stats
191W - 211L
1,473 Elo+
Party 2
Yemoja
Yemoja
LethalUnicorn_13
Yemoja
Level 19
God Stats
12W - 12L
1,596 SR
Queue Stats
243W - 280L
1,482 Elo+
Party 2
Sol
Sol
Sultanas_Dream
Sol
Level 27
God Stats
9W - 8L
1,656 SR
Queue Stats
153W - 93L
1,551 Elo+
Solo
Tiamat
Tiamat
euan66
Tiamat
Level 23
God Stats
5W - 4L
1,828 SR
Queue Stats
23W - 15L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
thatTWlTCHmain
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
10,294
1,029
9,395
4,596
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
DivineAppollo
Gilgamesh
17
8 / 3 / 17
11,615
1,162
13,617
16,930
11,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Raublaus
Freya
17
5 / 4 / 20
11,296
1,130
9,694
11,225
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 15
10,162
1,016
13,215
9,736
3,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
joseleteCRF
Xbalanque
19
13 / 2 / 10
13,044
1,304
22,679
14,536
5,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
10,050
1,005
6,988
16,606
7,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 6
10,343
1,034
6,325
15,925
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 7
11,469
1,147
20,986
11,838
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
euan66
Tiamat
16
1 / 9 / 8
9,486
949
5,441
13,920
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
thatTWlTCHmain
Erlang Shen
16
4 / 5 / 8
10,501
1,050
13,342
18,798
12,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
29
Kills
13
13
Deaths
29
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Gilgamesh
DivineAppollo
Gilgamesh
8
3
17
5.5
L
2
7
8
0.86
L
1
6
6
0.67
W
Freya
Raublaus
Freya
5
4
20
3.75
L
5
2
7
4.25
W
2
4
15
2.38
L
Tiamat
euan66
Tiamat
1
9
8
0.56
W
Xbalanque
joseleteCRF
Xbalanque
13
2
10
9
L
Erlang Shen
thatTWlTCHmain
Erlang Shen
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,600
Damage
53,082
57,023
Taken
77,087
26,056
Mitigated
50,094
10,154
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,395
210
1,381
1
4,596
1,590
0
3,264
1,202
36,015
0
W
Gilgamesh
DivineAppollo
Gilgamesh
13,617
4,681
0
895
16,930
11,175
0
6,591
9,699
0
23,266
L
6,988
908
0
384
16,606
7,262
0
7,867
8,739
0
23,634
L
6,325
658
1,268
1,186
15,925
19,096
0
5,741
10,184
34,035
0
W
Freya
Raublaus
Freya
9,694
3,141
906
3,190
11,225
4,141
0
7,859
3,018
21,075
0
L
20,986
2,598
0
4,695
11,838
4,559
0
3,584
8,254
52,343
0
W
13,215
2,586
0
1,148
9,736
3,582
0
4,662
4,826
27,974
0
L
Tiamat
euan66
Tiamat
5,441
146
0
2,035
13,920
6,319
0
4,881
9,039
9,052
0
W
Xbalanque
joseleteCRF
Xbalanque
22,679
13,743
440
2,193
14,536
5,568
0
8,681
5,526
0
53,865
L
Erlang Shen
thatTWlTCHmain
Erlang Shen
13,342
4,495
0
2,598
18,798
12,858
0
10,231
8,567
0
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
51,849
205
Minions Killed
174
13
Camps Cleared
5
876,372
Distance Traveled
937,999
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,294
1,029
62
6
0
199,013
0
W
Gilgamesh
11,615
1,162
17
2
0
191,770
0
L
Thor
10,050
1,005
21
2
3
186,676
0
L
Yemoja
10,343
1,034
40
4
0
175,409
0
W
Freya
11,296
1,130
34
3
2
149,987
0
L
Sol
11,469
1,147
86
9
0
200,064
2
W
Nu Wa
10,162
1,016
31
3
0
149,834
0
L
Tiamat
9,486
949
5
1
0
159,980
0
W
Xbalanque
13,044
1,304
61
6
11
185,768
0
L
Erlang Shen
10,501
1,050
22
2
2
215,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role