Player Matchup

Cthulhu
Cthulhu
Alibaba448
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,839 Elo+
Solo
Medusa
Medusa
Arbitrary1227
Medusa
Level 27
God Stats
34W - 43L
1,435 SR
Queue Stats
338W - 343L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
KenpaiTheSenpai
Gilgamesh
Level 28
God Stats
26W - 20L
1,532 SR
Queue Stats
246W - 230L
1,542 Elo+
Solo
Fenrir
Fenrir
OpPrimeKing
Fenrir
Level 29
God Stats
2W - 1L
1,303 SR
Queue Stats
36W - 42L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Uncleticklestime
Zhong Kui
Level 6
God Stats
2W - 1L
1,765 SR
Queue Stats
13W - 14L
1,548 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,605 Elo+

VS

Team Averages
Level 25
1,496 SR
1,545 Elo+
Skadi
Skadi
D0ctor_D0o1s17
Skadi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 30L
1,590 Elo+
Solo
Kukulkan
Kukulkan
ElCazaDragones
Kukulkan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 61L
1,531 Elo+
Solo
Cerberus
Cerberus
KingsDeadKOD
Cerberus
Level 26
God Stats
4W - 9L
1,374 SR
Queue Stats
60W - 70L
1,514 Elo+
Solo
Fafnir
Fafnir
Nju r6
Fafnir
Level 28
God Stats
12W - 18L
1,652 SR
Queue Stats
439W - 465L
1,481 Elo+
Solo
Fenrir
Fenrir
rl02017601
Fenrir
Level 25
God Stats
2W - 3L
1,453 SR
Queue Stats
33W - 25L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alibaba448
Cthulhu
9
3 / 1 / 4
5,834
530
2,662
4,775
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 1 / 2
6,040
549
3,067
5,418
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
KenpaiTheSenpai
Gilgamesh
11
2 / 0 / 1
6,322
575
303
4,974
1,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Fenrir
11
6 / 0 / 3
6,670
606
6,512
4,622
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
10
1 / 1 / 3
6,202
564
3,332
5,015
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,257
478
1,324
4,705
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 1 / 1
6,218
565
2,424
3,121
1,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
KingsDeadKOD
Cerberus
9
1 / 2 / 1
5,729
521
2,782
7,563
4,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
Nju r6
Fafnir
8
0 / 5 / 1
5,095
463
2,076
6,509
3,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
rl02017601
Fenrir
10
1 / 3 / 1
5,692
517
852
7,686
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alibaba448
Cthulhu
3
1
4
5
W
2
1
2
3
L
1
3
0
0.33
L
Kukulkan
0
1
1
0.5
W
Gilgamesh
KenpaiTheSenpai
Gilgamesh
2
0
1
2.5
L
Cerberus
KingsDeadKOD
Cerberus
1
2
1
0.75
L
Fafnir
Nju r6
Fafnir
0
5
1
0.1
W
Fenrir
6
0
3
7.5
W
Zhong Kui
1
1
3
2.5
L
Fenrir
rl02017601
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
9,458
24,804
Taken
29,584
10,552
Mitigated
13,125
6,487
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alibaba448
Cthulhu
2,662
499
0
436
4,775
2,353
162
1,980
2,795
14,306
0
W
3,067
822
0
1,523
5,418
1,726
419
1,549
3,869
0
29,044
L
1,324
462
0
0
4,705
1,394
537
467
4,196
0
15,696
L
Kukulkan
2,424
253
0
500
3,121
1,088
58
1,537
1,464
43,426
0
W
Gilgamesh
KenpaiTheSenpai
Gilgamesh
303
92
0
1,014
4,974
1,760
912
0
4,974
0
38,255
L
Cerberus
KingsDeadKOD
Cerberus
2,782
45
0
2,452
7,563
4,667
303
915
6,533
26,039
0
L
Fafnir
Nju r6
Fafnir
2,076
1,025
0
1,463
6,509
3,469
36
1,450
4,784
14,776
0
W
Fenrir
6,512
2,031
215
1,020
4,622
1,500
1,186
1,329
3,293
0
22,426
W
Zhong Kui
3,332
162
58
2,221
5,015
3,213
0
2,424
2,591
24,664
0
L
Fenrir
rl02017601
Fenrir
852
38
0
2,956
7,686
2,507
0
932
6,613
0
29,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
27,991
288
Minions Killed
300
0
Camps Cleared
0
997,861
Distance Traveled
955,916
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,834
530
21
2
0
165,250
0
W
Medusa
6,040
549
53
5
0
185,780
3
L
Skadi
5,257
478
38
3
0
190,381
2
L
Kukulkan
6,218
565
90
8
0
186,674
3
W
Gilgamesh
6,322
575
82
7
0
224,141
1
L
Cerberus
5,729
521
67
6
0
187,804
0
L
Fafnir
5,095
463
35
3
0
183,486
5
W
Fenrir
6,670
606
56
5
0
219,812
1
W
Zhong Kui
6,202
564
76
7
0
202,878
3
L
Fenrir
5,692
517
70
6
0
207,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role