Player Matchup

Anubis
Anubis
NH Flash8586
Anubis
Level 20
God Stats
34W - 35L
1,552 SR
Queue Stats
49W - 54L
1,466 Elo+
Solo
Janus
Janus
SanSpyros
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,423 Elo+
Solo
Achilles
Achilles
Stormwarden64
Achilles
Level 29
God Stats
5W - 10L
1,354 SR
Queue Stats
47W - 94L
1,370 Elo+
Solo
Cernunnos
Cernunnos
ZafTeuck
Cernunnos
Level 29
God Stats
9W - 9L
1,676 SR
Queue Stats
89W - 78L
1,494 Elo+
Solo
Thanatos
Thanatos
kmp_show_regular
Thanatos
Level 8
God Stats
1W - 4L
1,163 SR
Queue Stats
10W - 14L
1,352 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,421 Elo+

VS

Team Averages
Level 28
1,398 SR
1,448 Elo+
Scylla
Scylla
Albanovitch31
Scylla
Level 24
God Stats
2W - 7L
1,103 SR
Queue Stats
42W - 78L
1,434 Elo+
Party 1
Sol
Sol
BeberCodron
Sol
Level 28
God Stats
20W - 26L
1,421 SR
Queue Stats
43W - 77L
1,407 Elo+
Party 1
Bellona
Bellona
F1r3fLyHD
Bellona
Level 22
God Stats
50W - 21L
1,684 SR
Queue Stats
158W - 117L
1,591 Elo+
Solo
Olorun
Olorun
Vodkman_242
Olorun
Level 23
God Stats
1W - 2L
1,088 SR
Queue Stats
53W - 97L
1,413 Elo+
Party 1
Izanami
Izanami
cyrilcam
Izanami
Level 42
God Stats
26W - 24L
1,695 SR
Queue Stats
56W - 101L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 9 / 1
11,070
554
15,841
21,043
9,552
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
SanSpyros
Janus
12
2 / 6 / 4
8,045
402
7,336
7,414
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Stormwarden64
Achilles
17
4 / 7 / 2
10,957
548
10,649
17,175
13,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ZafTeuck
Cernunnos
15
6 / 8 / 2
9,969
498
13,408
18,648
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 10 / 2
8,770
439
7,195
18,892
8,274
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,421
421
7,043
8,359
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 7 / 8
11,164
558
16,813
15,364
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
F1r3fLyHD
Bellona
20
14 / 1 / 3
13,558
678
20,602
22,543
20,255
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
15
3 / 7 / 4
10,021
501
5,552
15,014
3,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
cyrilcam
Izanami
20
15 / 2 / 5
13,729
686
13,307
15,927
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
22
Kills
39
40
Deaths
22
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
W
6
7
8
1.43
W
Bellona
F1r3fLyHD
Bellona
14
1
3
15.5
L
Anubis
7
9
1
0.83
L
Janus
SanSpyros
Janus
2
6
4
0.67
L
Achilles
Stormwarden64
Achilles
4
7
2
0.71
W
Olorun
3
7
4
0.71
L
Cernunnos
ZafTeuck
Cernunnos
6
8
2
0.88
W
Izanami
cyrilcam
Izanami
15
2
5
8.75
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,429
Damage
63,317
83,172
Taken
77,207
40,339
Mitigated
38,423
24,188
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,043
493
0
0
8,359
1,844
576
3,123
5,131
24,737
0
W
16,813
3,409
0
3,081
15,364
4,122
1,782
6,668
8,300
45,744
1,864
W
Bellona
F1r3fLyHD
Bellona
20,602
9,350
0
7,580
22,543
20,255
207
1,915
20,141
14,420
93,443
L
Anubis
15,841
2,431
442
9,884
21,043
9,552
702
12,906
7,875
68,989
0
L
Janus
SanSpyros
Janus
7,336
787
0
279
7,414
2,288
809
3,643
3,745
31,284
0
L
Achilles
Stormwarden64
Achilles
10,649
3,147
0
1,851
17,175
13,140
0
6,296
10,737
0
37,542
W
Olorun
5,552
2,273
199
2,548
15,014
3,996
1,868
7,542
7,298
36,711
0
L
Cernunnos
ZafTeuck
Cernunnos
13,408
4,948
110
4,307
18,648
7,085
2,220
3,730
14,704
0
59,746
W
Izanami
cyrilcam
Izanami
13,307
8,187
0
4,311
15,927
8,206
2,130
3,181
12,535
0
118,495
L
7,195
1,568
0
7,315
18,892
8,274
789
5,165
13,655
0
39,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
56,893
387
Minions Killed
539
0
Camps Cleared
0
1,530,488
Distance Traveled
1,941,368
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,421
421
47
2
0
422,739
0
W
Sol
11,164
558
55
3
0
379,330
0
W
Bellona
13,558
678
187
9
0
429,556
0
L
Anubis
11,070
554
121
6
0
256,471
6
L
Janus
8,045
402
56
3
0
274,306
1
L
Achilles
10,957
548
59
3
0
359,516
1
W
Olorun
10,021
501
70
4
0
346,584
0
L
Cernunnos
9,969
498
91
5
0
312,539
2
W
Izanami
13,729
686
180
9
0
363,159
0
L
Thanatos
8,770
439
60
3
0
327,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role