Player Matchup

Olorun
Olorun
CovidCough
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,794 Elo+
Solo
Yemoja
Yemoja
HuperLaLogos
Yemoja
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zelixka
Gilgamesh
Level 143
God Stats
11W - 8L
1,645 SR
Queue Stats
280W - 501L
1,437 Elo+
Solo
Team Averages
Level 61
1,548 SR
1,577 Elo+

VS

Team Averages
Level 102
1,394 SR
1,523 Elo+
Danzaburou
Danzaburou
Ivory
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
NeedsStrings
Tiamat
Level 157
God Stats
13W - 15L
1,182 SR
Queue Stats
282W - 175L
1,688 Elo+
Party 1
Xing Tian
Xing Tian
kraakschedel
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CovidCough
Olorun
14
7 / 1 / 10
9,849
895
11,644
13,738
4,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
2 / 2 / 11
8,486
771
2,450
5,712
3,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zelixka
Gilgamesh
12
10 / 3 / 6
9,917
902
9,987
10,095
4,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ivory
Danzaburou
10
3 / 8 / 2
7,771
706
7,556
12,059
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
3 / 8 / 2
8,306
755
10,605
10,706
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
kraakschedel
Xing Tian
5
0 / 3 / 1
6,074
552
353
5,139
1,740

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
6
6
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
CovidCough
Olorun
7
1
10
12
W
Yemoja
2
2
11
3.75
L
Danzaburou
Ivory
Danzaburou
3
8
2
0.5
L
Tiamat
3
8
2
0.5
W
Gilgamesh
Zelixka
Gilgamesh
10
3
6
4.33
L
Xing Tian
kraakschedel
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,081
Damage
18,514
29,545
Taken
27,904
12,285
Mitigated
12,617
14,526
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CovidCough
Olorun
11,644
6,712
291
7,684
13,738
4,934
1,517
5,307
8,018
45,094
0
W
Yemoja
2,450
732
2,108
1,519
5,712
3,076
318
1,902
3,640
15,289
0
L
Danzaburou
Ivory
Danzaburou
7,556
1,914
0
1,285
12,059
4,494
0
7,469
4,590
0
21,304
L
Tiamat
10,605
1,056
0
1,558
10,706
6,383
0
4,343
6,363
30,027
0
W
Gilgamesh
Zelixka
Gilgamesh
9,987
3,089
294
2,630
10,095
4,275
648
3,050
6,821
0
32,850
L
Xing Tian
kraakschedel
Xing Tian
353
120
0
0
5,139
1,740
0
2,312
2,827
1,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
22,151
135
Minions Killed
67
0
Camps Cleared
0
630,815
Distance Traveled
439,930
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,849
895
80
7
0
222,307
2
W
Yemoja
8,486
771
21
2
0
202,608
0
L
Danzaburou
7,771
706
20
2
0
179,998
1
L
Tiamat
8,306
755
44
4
0
201,233
0
W
Gilgamesh
9,917
902
34
3
0
205,900
3
L
Xing Tian
6,074
552
3
0
0
58,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role