Player Matchup

Ra
Ra
NLF_xkolijak
Ra
Level 116
God Stats
1W - 0L
1,230 SR
Queue Stats
49W - 16L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Wild_Mango0
Gilgamesh
Level 85
God Stats
1W - 0L
1,812 SR
Queue Stats
27W - 3L
1,313 Elo+
Party 1
Artemis
Artemis
adamlandauer06
Artemis
Level 91
God Stats
1W - 0L
1,679 SR
Queue Stats
7W - 3L
1,525 Elo+
Party 1
Team Averages
Level 97
1,574 SR
1,454 Elo+

VS

Team Averages
Level 27
1,586 SR
1,404 Elo+
Ganesha
Ganesha
AncientHomunculi
Ganesha
Level 29
God Stats
8W - 4L
1,624 SR
Queue Stats
95W - 140L
1,376 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 26
God Stats
116W - 107L
1,647 SR
Queue Stats
146W - 149L
1,550 Elo+
Solo
Tiamat
Tiamat
withegabri
Tiamat
Level 27
God Stats
5W - 4L
1,485 SR
Queue Stats
10W - 18L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,983
713
11,612
9,317
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Wild_Mango0
Gilgamesh
14
5 / 4 / 6
10,569
755
9,805
13,885
7,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 3 / 6
10,032
717
9,105
9,006
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
9,683
692
6,344
12,263
11,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
kotonyak
Neith
13
4 / 5 / 5
9,812
701
13,345
14,567
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
withegabri
Tiamat
13
5 / 5 / 3
9,874
705
7,118
13,745
7,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
9
9
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
9
4.5
W
3
2
6
3
W
Gilgamesh
Wild_Mango0
Gilgamesh
5
4
6
2
W
3
3
6
2
L
Neith
kotonyak
Neith
4
5
5
1.3
L
Tiamat
withegabri
Tiamat
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
26,807
32,208
Taken
40,575
14,354
Mitigated
24,931
11,707
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
523
0
900
12,263
11,743
309
4,492
7,519
25,095
0
W
11,612
734
1,601
4,102
9,317
3,374
314
4,547
4,770
59,678
0
W
Gilgamesh
Wild_Mango0
Gilgamesh
9,805
1,832
328
2,784
13,885
7,713
0
5,898
7,987
0
28,429
W
9,105
3,771
0
2,892
9,006
3,267
691
3,142
5,864
0
26,259
L
Neith
kotonyak
Neith
13,345
6,057
0
3,959
14,567
5,822
924
4,155
10,140
0
61,552
L
Tiamat
withegabri
Tiamat
7,118
830
134
4,329
13,745
7,366
481
2,842
10,739
20,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
29,369
176
Minions Killed
156
0
Camps Cleared
0
760,759
Distance Traveled
682,972
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,683
692
4
0
0
225,663
0
W
Ra
9,983
713
104
7
0
271,957
2
W
Gilgamesh
10,569
755
30
2
0
263,279
0
W
Artemis
10,032
717
42
3
0
225,523
0
L
Neith
9,812
701
106
8
0
234,539
3
L
Tiamat
9,874
705
46
3
0
222,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role