Player Matchup

Discordia
Discordia
Fi050fa
Discordia
Level 29
God Stats
13W - 10L
1,415 SR
Queue Stats
258W - 263L
1,439 Elo+
Party 1
Fenrir
Fenrir
L1VERP00L18
Fenrir
Level 97
God Stats
11W - 16L
1,456 SR
Queue Stats
328W - 348L
1,411 Elo+
Party 3
Ymir
Ymir
Spartan1xv05
Ymir
Level 37
God Stats
33W - 40L
1,377 SR
Queue Stats
285W - 305L
1,373 Elo+
Party 3
Hou Yi
Hou Yi
X-Souldevorer-X
Hou Yi
Level 85
God Stats
17W - 13L
1,599 SR
Queue Stats
239W - 238L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
xKev28x
Gilgamesh
Level 69
God Stats
1W - 2L
1,839 SR
Queue Stats
146W - 157L
1,437 Elo+
Party 1
Team Averages
Level 63
1,537 SR
1,421 Elo+

VS

Team Averages
Level 45
1,483 SR
1,440 Elo+
Aphrodite
Aphrodite
Herasius
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,357 Elo+
Party 2
Medusa
Medusa
Paato_O
Medusa
Level 41
God Stats
61W - 69L
1,435 SR
Queue Stats
512W - 479L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Pancho__0604_
Sun Wukong
Level 37
God Stats
77W - 47L
1,603 SR
Queue Stats
200W - 175L
1,528 Elo+
Solo
Mercury
Mercury
Sims-sama33
Mercury
Level 87
God Stats
20W - 32L
1,332 SR
Queue Stats
439W - 438L
1,410 Elo+
Party 2
Janus
Janus
milikli2006
Janus
Level 38
God Stats
3W - 3L
1,548 SR
Queue Stats
48W - 36L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fi050fa
Discordia
20
6 / 0 / 19
15,071
520
14,818
12,643
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
7 / 3 / 20
15,911
549
12,998
26,173
19,946
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 3 / 18
14,789
510
10,897
24,275
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 1 / 13
18,666
644
34,607
18,423
9,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xKev28x
Gilgamesh
20
8 / 3 / 17
16,058
554
22,628
22,980
24,984
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Herasius
Aphrodite
17
0 / 15 / 2
10,810
373
3,158
23,523
11,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Paato_O
Medusa
20
2 / 10 / 1
13,745
474
15,642
30,314
14,052
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Pancho__0604_
Sun Wukong
19
5 / 7 / 0
14,186
489
11,669
28,080
24,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
Sims-sama33
Mercury
20
2 / 9 / 3
12,578
434
10,511
26,515
12,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 3
12,377
427
25,306
20,473
8,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
49
Kills
10
10
Deaths
50
87
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fi050fa
Discordia
6
0
19
15.5
L
Aphrodite
Herasius
Aphrodite
0
15
2
0.07
W
Fenrir
7
3
20
5.67
L
Medusa
Paato_O
Medusa
2
10
1
0.25
L
Sun Wukong
Pancho__0604_
Sun Wukong
5
7
0
0.71
L
Mercury
Sims-sama33
Mercury
2
9
3
0.39
W
4
3
18
4.33
W
24
1
13
30.5
L
1
9
3
0.28
W
Gilgamesh
xKev28x
Gilgamesh
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,948
Damage
66,286
104,494
Taken
128,905
81,495
Mitigated
71,184
39,551
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fi050fa
Discordia
14,818
831
524
6,428
12,643
5,258
276
7,185
5,408
61,990
0
L
Aphrodite
Herasius
Aphrodite
3,158
1,496
620
5,884
23,523
11,605
1,313
5,174
18,173
48,496
0
W
Fenrir
12,998
1,100
0
9,393
26,173
19,946
2,822
5,311
20,810
0
109,821
L
Medusa
Paato_O
Medusa
15,642
8,475
425
8,912
30,314
14,052
1,136
4,177
25,961
0
123,276
L
Sun Wukong
Pancho__0604_
Sun Wukong
11,669
2,479
0
7,364
28,080
24,944
598
6,654
21,060
0
79,045
L
Mercury
Sims-sama33
Mercury
10,511
4,167
0
3,966
26,515
12,197
0
4,300
22,051
0
93,427
W
10,897
1,357
0
7,112
24,275
22,284
0
6,307
17,934
51,841
0
W
34,607
19,231
0
7,521
18,423
9,023
12,787
5,911
12,470
0
152,334
L
25,306
1,403
1,153
4,792
20,473
8,386
0
4,028
15,865
96,835
0
W
Gilgamesh
xKev28x
Gilgamesh
22,628
5,940
0
8,573
22,980
24,984
2,510
5,080
17,786
0
101,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,495
Gold Earned
63,696
703
Minions Killed
702
0
Camps Cleared
0
2,851,755
Distance Traveled
2,532,680
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,071
520
126
4
0
576,032
0
L
Aphrodite
10,810
373
80
3
0
452,337
1
W
Fenrir
15,911
549
146
5
0
610,091
2
L
Medusa
13,745
474
195
7
0
485,756
0
L
Sun Wukong
14,186
489
160
6
0
472,732
0
L
Mercury
12,578
434
132
5
0
582,826
3
W
Ymir
14,789
510
60
2
0
582,692
1
W
Hou Yi
18,666
644
217
7
0
538,748
0
L
Janus
12,377
427
135
5
0
539,029
4
W
Gilgamesh
16,058
554
154
5
0
544,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role