Player Matchup

Achilles
Achilles
Aiace47
Achilles
Level 51
God Stats
12W - 13L
1,392 SR
Queue Stats
231W - 278L
1,367 Elo+
Party 4
Merlin
Merlin
Marples4963
Merlin
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 142L
1,339 Elo+
Party 3
Ymir
Ymir
PanFlick
Ymir
Level 42
God Stats
18W - 16L
1,615 SR
Queue Stats
246W - 271L
1,430 Elo+
Party 4
Danzaburou
Danzaburou
PaulTavernello
Danzaburou
Level 17
God Stats
3W - 6L
1,223 SR
Queue Stats
12W - 16L
1,294 Elo+
Party 4
Gilgamesh
Gilgamesh
SorryBruhhh
Gilgamesh
Level 28
God Stats
4W - 7L
1,706 SR
Queue Stats
32W - 57L
1,346 Elo+
Party 3
Team Averages
Level 45
1,487 SR
1,355 Elo+

VS

Team Averages
Level 79
1,500 SR
1,420 Elo+
Yemoja
Yemoja
Juviia2
Yemoja
Level 18
God Stats
61W - 38L
1,728 SR
Queue Stats
82W - 65L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Slyght
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,528 Elo+
Party 2
Anubis
Anubis
mataba
Anubis
Level 159
God Stats
38W - 26L
1,593 SR
Queue Stats
157W - 180L
1,508 Elo+
Solo
Set
Set
nydni
Set
Level 12
God Stats
1W - 3L
1,207 SR
Queue Stats
7W - 11L
1,232 Elo+
Party 1
Nu Wa
Nu Wa
yaislayer
Nu Wa
Level 63
God Stats
2W - 2L
1,470 SR
Queue Stats
25W - 47L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aiace47
Achilles
11
0 / 1 / 0
6,123
437
4,421
11,346
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
11
2 / 4 / 2
6,807
486
8,422
7,094
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
1 / 6 / 1
5,594
400
2,552
13,281
6,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PaulTavernello
Danzaburou
9
0 / 5 / 2
5,727
409
3,007
8,006
1,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SorryBruhhh
Gilgamesh
9
2 / 5 / 2
5,969
426
4,843
11,279
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Juviia2
Yemoja
10
2 / 2 / 12
7,737
553
3,502
7,108
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
Slyght
Hou Yi
13
13 / 0 / 3
8,749
625
14,580
10,796
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
mataba
Anubis
15
5 / 0 / 2
8,947
639
11,408
8,814
4,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
nydni
Set
9
1 / 4 / 5
6,355
454
2,110
8,490
2,538
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
yaislayer
Nu Wa
11
0 / 0 / 9
6,851
489
4,650
4,046
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aiace47
Achilles
0
1
0
0
W
Yemoja
Juviia2
Yemoja
2
2
12
4
L
Merlin
2
4
2
0.75
L
Ymir
1
6
1
0.25
L
Danzaburou
PaulTavernello
Danzaburou
0
5
2
0.2
W
Hou Yi
Slyght
Hou Yi
13
0
3
14.5
L
Gilgamesh
SorryBruhhh
Gilgamesh
2
5
2
0.6
W
Anubis
mataba
Anubis
5
0
2
6
W
Set
nydni
Set
1
4
5
0.88
W
Nu Wa
yaislayer
Nu Wa
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
36,250
51,006
Taken
39,254
20,502
Mitigated
15,055
11,847
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aiace47
Achilles
4,421
583
0
3,922
11,346
6,572
0
4,960
6,296
0
25,770
W
Yemoja
Juviia2
Yemoja
3,502
826
1,114
1,349
7,108
3,664
167
3,105
3,818
16,387
0
L
Merlin
8,422
506
0
404
7,094
2,106
34
2,553
4,395
42,290
0
L
Ymir
2,552
1,015
0
1,908
13,281
6,367
0
5,455
7,730
12,491
0
L
Danzaburou
PaulTavernello
Danzaburou
3,007
1,276
0
2,363
8,006
1,949
0
2,783
5,119
0
23,744
W
Hou Yi
Slyght
Hou Yi
14,580
9,610
0
6,333
10,796
3,384
920
2,749
7,919
0
55,685
L
Gilgamesh
SorryBruhhh
Gilgamesh
4,843
730
0
3,250
11,279
3,508
0
3,173
7,906
0
28,292
W
Anubis
mataba
Anubis
11,408
587
0
6,274
8,814
4,305
682
1,914
6,588
60,444
0
W
Set
nydni
Set
2,110
1,105
201
2,620
8,490
2,538
0
1,332
6,932
0
21,466
W
Nu Wa
yaislayer
Nu Wa
4,650
867
0
214
4,046
1,164
228
1,236
2,623
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
38,639
234
Minions Killed
332
0
Camps Cleared
0
1,292,803
Distance Traveled
1,319,816
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,123
437
45
3
0
294,262
1
W
Yemoja
7,737
553
26
2
0
290,388
3
L
Merlin
6,807
486
78
6
0
231,071
2
L
Ymir
5,594
400
16
1
0
257,285
10
L
Danzaburou
5,727
409
45
3
0
265,098
4
W
Hou Yi
8,749
625
87
6
0
258,406
3
L
Gilgamesh
5,969
426
50
4
0
245,087
2
W
Anubis
8,947
639
129
9
0
242,116
5
W
Set
6,355
454
47
3
0
288,617
4
W
Nu Wa
6,851
489
43
3
0
240,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role