Player Matchup

Discordia
Discordia
BonnieHaruno
Discordia
Level 67
God Stats
4W - 4L
1,685 SR
Queue Stats
72W - 39L
1,598 Elo+
Party 1
Skadi
Skadi
Emyun
Skadi
Level 45
God Stats
27W - 18L
1,680 SR
Queue Stats
133W - 112L
1,543 Elo+
Party 1
Ares
Ares
OrganicPuff
Ares
Level 15
God Stats
28W - 15L
1,756 SR
Queue Stats
34W - 18L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
Simplylonely
Gilgamesh
Level 155
God Stats
14W - 2L
1,666 SR
Queue Stats
489W - 237L
1,619 Elo+
Party 1
Tiamat
Tiamat
younghaz3l
Tiamat
Level 29
God Stats
93W - 58L
1,625 SR
Queue Stats
565W - 360L
1,613 Elo+
Party 1
Team Averages
Level 62
1,682 SR
1,626 Elo+

VS

Team Averages
Level 89
1,546 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Axel4210236
Gilgamesh
Level 66
God Stats
6W - 4L
1,750 SR
Queue Stats
192W - 170L
1,510 Elo+
Solo
Nu Wa
Nu Wa
DeaDPooLSTaR
Nu Wa
Level 80
God Stats
76W - 92L
1,503 SR
Queue Stats
360W - 378L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mateus_anjo
Tsukuyomi
Level 35
God Stats
1W - 2L
1,451 SR
Queue Stats
12W - 20L
1,476 Elo+
Solo
Ares
Ares
Venussail91
Ares
Level 154
God Stats
3W - 3L
1,528 SR
Queue Stats
124W - 104L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BonnieHaruno
Discordia
18
9 / 2 / 16
12,313
1,119
18,342
6,748
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Emyun
Skadi
17
7 / 2 / 16
11,293
1,027
16,263
11,825
4,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 5 / 25
10,279
934
5,898
13,347
11,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Simplylonely
Gilgamesh
19
10 / 3 / 18
12,947
1,177
22,152
15,275
11,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
younghaz3l
Tiamat
17
4 / 2 / 20
10,868
988
12,258
10,654
7,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 7
10,170
925
10,045
5,143
3,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Axel4210236
Gilgamesh
17
4 / 8 / 7
10,719
974
10,531
22,266
15,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 7
10,414
947
15,656
13,670
7,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Mateus_anjo
Tsukuyomi
16
2 / 8 / 7
10,042
913
6,598
17,291
9,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
4 / 5 / 7
11,631
1,057
8,553
21,518
26,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
49
30
Kills
14
14
Deaths
30
95
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
7
5.5
L
Gilgamesh
Axel4210236
Gilgamesh
4
8
7
0.94
W
Discordia
BonnieHaruno
Discordia
9
2
16
8.5
L
2
8
7
0.69
W
Skadi
Emyun
Skadi
7
2
16
7.5
L
Tsukuyomi
Mateus_anjo
Tsukuyomi
2
8
7
0.69
W
0
5
25
2.5
W
Gilgamesh
Simplylonely
Gilgamesh
10
3
18
6.33
L
4
5
7
1.5
W
Tiamat
younghaz3l
Tiamat
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,913
Damage
51,383
57,849
Taken
79,888
38,127
Mitigated
61,044
7,022
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,045
337
0
57
5,143
3,809
0
2,584
2,465
18,886
0
L
Gilgamesh
Axel4210236
Gilgamesh
10,531
2,936
0
876
22,266
15,002
0
11,023
10,811
46
23,546
W
Discordia
BonnieHaruno
Discordia
18,342
463
0
746
6,748
2,597
0
4,791
1,957
47,662
0
L
15,656
5,415
416
506
13,670
7,048
0
5,936
7,536
51,964
0
W
Skadi
Emyun
Skadi
16,263
8,490
0
1,213
11,825
4,515
0
6,794
5,031
0
30,749
L
Tsukuyomi
Mateus_anjo
Tsukuyomi
6,598
1,645
0
1,372
17,291
9,161
0
7,539
9,544
0
18,654
W
5,898
373
0
111
13,347
11,756
0
8,483
4,864
11,616
0
W
Gilgamesh
Simplylonely
Gilgamesh
22,152
8,331
0
740
15,275
11,345
0
6,582
8,693
0
53,199
L
8,553
222
0
1,372
21,518
26,024
0
8,282
13,034
22,881
0
W
Tiamat
younghaz3l
Tiamat
12,258
659
525
3,687
10,654
7,914
0
7,650
3,004
33,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,700
Gold Earned
52,976
215
Minions Killed
160
7
Camps Cleared
6
1,054,510
Distance Traveled
910,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,170
925
15
1
3
159,145
0
L
Gilgamesh
10,719
974
27
2
1
202,617
0
W
Discordia
12,313
1,119
70
6
1
206,842
0
L
Nu Wa
10,414
947
60
5
0
155,746
0
W
Skadi
11,293
1,027
33
3
0
197,577
1
L
Tsukuyomi
10,042
913
31
3
1
195,091
0
W
Ares
10,279
934
10
1
0
208,456
0
W
Gilgamesh
12,947
1,177
66
6
4
232,410
0
L
Ares
11,631
1,057
27
2
1
197,791
0
W
Tiamat
10,868
988
36
3
2
209,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role