Player Matchup

Serqet
Serqet
DeutschAusRuss
Serqet
Level 88
God Stats
1W - 6L
1,354 SR
Queue Stats
21W - 37L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
Алекcандр
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 213L
1,454 Elo+
Party 1
Izanami
Izanami
Юрко
Izanami
Level 141
God Stats
25W - 32L
1,666 SR
Queue Stats
247W - 275L
1,453 Elo+
Party 1
Team Averages
Level 119
1,507 SR
1,437 Elo+

VS

Team Averages
Level 73
1,551 SR
1,453 Elo+
Nox
Nox
AiraKobra
Nox
Level 109
God Stats
75W - 103L
1,533 SR
Queue Stats
271W - 385L
1,470 Elo+
Solo
Artemis
Artemis
ThirstyPickle
Artemis
Level 43
God Stats
2W - 2L
1,392 SR
Queue Stats
8W - 20L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZwartRaven1
Cu Chulainn
Level 67
God Stats
8W - 9L
1,729 SR
Queue Stats
51W - 47L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
10,437
614
4,602
16,630
6,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Алекcандр
Baron Samedi
14
3 / 8 / 3
11,203
659
15,734
14,988
10,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Юрко
Izanami
15
6 / 8 / 3
12,309
724
11,875
20,253
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 10
13,039
767
10,593
10,892
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
6 / 2 / 11
12,578
740
10,552
10,694
3,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ZwartRaven1
Cu Chulainn
18
8 / 2 / 16
13,496
794
20,856
19,212
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
24
24
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
6
10
2.5
L
1
8
3
0.31
W
Artemis
6
2
11
5.75
W
Cu Chulainn
ZwartRaven1
Cu Chulainn
8
2
16
8
L
Baron Samedi
Алекcандр
Baron Samedi
3
8
3
0.56
L
Izanami
Юрко
Izanami
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,211
Damage
42,001
51,871
Taken
40,798
25,553
Mitigated
26,458
12,897
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,593
773
0
1,970
10,892
4,117
886
4,174
6,139
42,432
0
L
4,602
1,326
0
2,997
16,630
6,535
0
4,792
11,301
0
18,353
W
Artemis
10,552
6,188
0
3,775
10,694
3,454
2,020
4,548
5,874
0
41,207
W
Cu Chulainn
ZwartRaven1
Cu Chulainn
20,856
3,722
0
4,350
19,212
18,887
199
5,967
12,090
11,817
48,026
L
Baron Samedi
Алекcандр
Baron Samedi
15,734
697
2,180
4,167
14,988
10,524
450
5,005
9,512
53,018
0
L
Izanami
Юрко
Izanami
11,875
7,260
0
3,553
20,253
8,494
2,452
3,452
16,276
0
74,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
39,113
185
Minions Killed
169
0
Camps Cleared
0
784,078
Distance Traveled
875,674
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,039
767
67
4
0
307,420
2
L
Serqet
10,437
614
32
2
0
284,899
3
W
Artemis
12,578
740
53
3
0
213,577
2
W
Cu Chulainn
13,496
794
49
3
0
354,677
5
L
Baron Samedi
11,203
659
69
4
0
277,711
3
L
Izanami
12,309
724
84
5
0
221,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role