Player Matchup

Hel
Hel
Ninjagrunt
Hel
Level 99
God Stats
2W - 3L
1,289 SR
Queue Stats
326W - 338L
1,605 Elo+
Solo
Ah Puch
Ah Puch
T Lamby
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,174 Elo+
Solo
Vulcan
Vulcan
TartLemonz
Vulcan
Level 106
God Stats
3W - 1L
1,506 SR
Queue Stats
256W - 250L
1,511 Elo+
Solo
Medusa
Medusa
TheNinjaGamist
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
Wingullrocket
Xing Tian
Level 156
God Stats
15W - 3L
1,440 SR
Queue Stats
984W - 996L
1,603 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,471 Elo+

VS

Team Averages
Level 120
1,549 SR
1,603 Elo+
Rama
Rama
Barkert5
Rama
Level 61
God Stats
2W - 6L
1,376 SR
Queue Stats
322W - 262L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
BrooklynNewYork
Xbalanque
Level 143
God Stats
0W - 4L
1,730 SR
Queue Stats
159W - 134L
1,598 Elo+
Solo
Ra
Ra
Gokes
Ra
Level 124
God Stats
1W - 2L
1,528 SR
Queue Stats
218W - 201L
1,551 Elo+
Solo
Xing Tian
Xing Tian
JosiahJackal
Xing Tian
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 101L
1,662 Elo+
Party 2
Izanami
Izanami
gomag94
Izanami
Level 139
God Stats
17W - 8L
1,610 SR
Queue Stats
496W - 402L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 20
14,307
753
9,764
17,818
12,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
T Lamby
Ah Puch
20
11 / 3 / 17
14,409
758
27,856
15,600
8,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
TartLemonz
Vulcan
20
9 / 4 / 16
15,405
811
22,304
18,748
11,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 7 / 15
12,033
633
18,590
17,922
9,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Wingullrocket
Xing Tian
20
5 / 5 / 18
13,549
713
12,312
34,225
63,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
3 / 6 / 11
12,025
633
11,534
19,567
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
BrooklynNewYork
Xbalanque
19
6 / 10 / 11
12,688
668
25,537
20,216
14,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
19
1 / 6 / 14
11,570
609
13,207
16,928
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
JosiahJackal
Xing Tian
18
2 / 7 / 12
11,707
616
12,486
23,513
30,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
gomag94
Izanami
20
8 / 5 / 12
15,032
791
25,574
19,591
7,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
34
Kills
20
21
Deaths
34
86
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Rama
3
6
11
1.42
L
Xbalanque
BrooklynNewYork
Xbalanque
6
10
11
1.15
L
Ra
1
6
14
1.33
L
Xing Tian
JosiahJackal
Xing Tian
2
7
12
1.14
W
6
2
20
8
W
Ah Puch
T Lamby
Ah Puch
11
3
17
6.5
W
Vulcan
TartLemonz
Vulcan
9
4
16
4.25
W
3
7
15
1.5
W
Xing Tian
Wingullrocket
Xing Tian
5
5
18
2.8
L
Izanami
gomag94
Izanami
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,826
Damage
88,338
104,313
Taken
99,815
105,046
Mitigated
68,927
49,655
Healing
34,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,534
6,870
926
3,890
19,567
8,070
1,008
16,569
2,998
0
25,119
L
Xbalanque
BrooklynNewYork
Xbalanque
25,537
7,051
2,615
1,484
20,216
14,514
964
14,736
5,480
0
40,238
L
Ra
13,207
576
11,028
5,783
16,928
7,819
404
13,460
3,468
34,578
0
L
Xing Tian
JosiahJackal
Xing Tian
12,486
462
509
1,834
23,513
30,535
117
11,359
12,154
26,186
0
W
9,764
0
25,968
12,326
17,818
12,101
1,345
5,187
12,481
29,067
0
W
Ah Puch
T Lamby
Ah Puch
27,856
339
738
1,952
15,600
8,478
1,200
5,158
10,342
49,211
0
W
Vulcan
TartLemonz
Vulcan
22,304
7,991
678
2,181
18,748
11,871
2,674
4,391
14,282
58,745
0
W
18,590
7,272
0
1,982
17,922
9,224
1,629
3,914
13,883
0
34,173
W
Xing Tian
Wingullrocket
Xing Tian
12,312
1,065
1,084
2,746
34,225
63,372
859
6,393
27,632
25,924
0
L
Izanami
gomag94
Izanami
25,574
14,612
815
5,149
19,591
7,989
1,933
16,112
3,479
0
77,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,703
Gold Earned
63,022
220
Minions Killed
300
0
Camps Cleared
0
1,742,285
Distance Traveled
1,459,818
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,025
633
43
2
0
283,228
0
L
Xbalanque
12,688
668
35
2
0
258,963
3
L
Ra
11,570
609
54
3
0
302,877
1
L
Xing Tian
11,707
616
18
1
0
330,515
0
W
Hel
14,307
753
57
3
0
391,889
0
W
Ah Puch
14,409
758
45
2
0
347,821
1
W
Vulcan
15,405
811
76
4
0
318,674
0
W
Medusa
12,033
633
30
2
0
324,219
0
W
Xing Tian
13,549
713
12
1
0
359,682
0
L
Izanami
15,032
791
150
8
0
284,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role