Player Matchup

Khepri
Khepri
Korkano
Khepri
Level 28
God Stats
8W - 6L
1,739 SR
Queue Stats
61W - 65L
1,499 Elo+
Party 4
Medusa
Medusa
ThePlayMobil
Medusa
Level 43
God Stats
9W - 7L
1,580 SR
Queue Stats
94W - 114L
1,424 Elo+
Party 4
Sun Wukong
Sun Wukong
Yorglah
Sun Wukong
Level 38
God Stats
11W - 8L
1,250 SR
Queue Stats
47W - 41L
1,481 Elo+
Solo
Hera
Hera
keylosha
Hera
Level 34
God Stats
2W - 1L
1,676 SR
Queue Stats
67W - 67L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
maximillian00
Gilgamesh
Level 106
God Stats
22W - 5L
1,940 SR
Queue Stats
79W - 76L
1,553 Elo+
Party 2
Team Averages
Level 50
1,637 SR
1,505 Elo+

VS

Team Averages
Level 45
1,545 SR
1,511 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Varaxi
Yemoja
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 189L
1,514 Elo+
Party 3
Kukulkan
Kukulkan
in0mac
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
joecjoe
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,475 Elo+
Party 3
Nemesis
Nemesis
xHaaaJ
Nemesis
Level 36
God Stats
1W - 2L
1,727 SR
Queue Stats
9W - 10L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Korkano
Khepri
13
1 / 2 / 8
8,512
501
6,441
8,598
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
7 / 0 / 3
8,641
508
11,304
8,550
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Yorglah
Sun Wukong
16
4 / 0 / 3
9,403
553
9,001
12,460
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
15
2 / 3 / 7
9,339
549
7,232
7,484
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
maximillian00
Gilgamesh
17
11 / 1 / 4
10,182
599
12,418
15,333
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 1
7,857
462
6,315
12,907
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Varaxi
Yemoja
11
0 / 3 / 2
7,090
417
4,008
10,899
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
in0mac
Kukulkan
13
0 / 5 / 2
7,773
457
5,184
9,153
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
joecjoe
Apollo
11
2 / 7 / 0
7,181
422
2,274
10,785
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xHaaaJ
Nemesis
13
3 / 7 / 0
8,362
492
10,960
16,457
7,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
6
6
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
W
Khepri
Korkano
Khepri
1
2
8
2.5
W
Medusa
7
0
3
8.5
L
Yemoja
Varaxi
Yemoja
0
3
2
0.33
W
Sun Wukong
Yorglah
Sun Wukong
4
0
3
5.5
L
Kukulkan
in0mac
Kukulkan
0
5
2
0.2
L
Apollo
joecjoe
Apollo
2
7
0
0.29
W
Hera
2
3
7
1.83
W
Gilgamesh
maximillian00
Gilgamesh
11
1
4
13
L
Nemesis
xHaaaJ
Nemesis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
28,741
52,425
Taken
60,201
27,865
Mitigated
31,892
19,360
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,315
1,313
0
3,601
12,907
10,752
558
2,338
10,445
0
41,538
W
Khepri
Korkano
Khepri
6,441
717
561
2,201
8,598
7,942
0
2,792
5,656
21,868
0
W
Medusa
11,304
5,968
0
3,028
8,550
3,530
231
2,555
5,944
0
47,446
L
Yemoja
Varaxi
Yemoja
4,008
831
716
1,949
10,899
6,543
0
2,926
7,973
22,953
0
W
Sun Wukong
Yorglah
Sun Wukong
9,001
2,660
0
5,571
12,460
6,402
1,546
0
12,235
0
58,805
L
Kukulkan
in0mac
Kukulkan
5,184
150
0
822
9,153
3,549
0
2,895
6,048
53,292
0
L
Apollo
joecjoe
Apollo
2,274
1,716
0
703
10,785
3,386
0
2,230
8,515
0
26,071
W
Hera
7,232
1,001
0
2,320
7,484
1,898
1,174
1,649
5,793
46,691
0
W
Gilgamesh
maximillian00
Gilgamesh
12,418
4,297
0
5,679
15,333
8,093
0
1,946
13,163
0
76,243
L
Nemesis
xHaaaJ
Nemesis
10,960
6,280
0
1,659
16,457
7,662
0
2,696
13,547
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
38,263
470
Minions Killed
360
0
Camps Cleared
0
1,698,467
Distance Traveled
1,552,741
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,857
462
80
5
0
311,068
0
W
Khepri
8,512
501
30
2
0
304,139
6
W
Medusa
8,641
508
82
5
0
325,525
5
L
Yemoja
7,090
417
28
2
0
312,057
5
W
Sun Wukong
9,403
553
114
7
0
354,690
6
L
Kukulkan
7,773
457
105
6
0
320,933
4
L
Apollo
7,181
422
52
3
0
272,127
3
W
Hera
9,339
549
120
7
0
324,960
4
W
Gilgamesh
10,182
599
124
7
0
389,153
0
L
Nemesis
8,362
492
95
6
0
336,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role