Player Matchup

Scylla
Scylla
Gbirds58
Scylla
Level 125
God Stats
2W - 5L
1,280 SR
Queue Stats
280W - 271L
1,458 Elo+
Solo
Loki
Loki
KILLERBEAST8080
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
MitsuriRengoku
Gilgamesh
Level 78
God Stats
13W - 7L
1,677 SR
Queue Stats
212W - 200L
1,549 Elo+
Solo
Khepri
Khepri
Nymeriaov
Khepri
Level 103
God Stats
1W - 2L
1,477 SR
Queue Stats
249W - 210L
1,508 Elo+
Solo
Artemis
Artemis
cobooort15
Artemis
Level 119
God Stats
1W - 2L
1,565 SR
Queue Stats
12W - 16L
1,485 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,512 Elo+

VS

Team Averages
Level 108
1,627 SR
1,525 Elo+
Rama
Rama
HOSSstyle3
Rama
Level 125
God Stats
6W - 3L
1,723 SR
Queue Stats
285W - 263L
1,467 Elo+
Solo
Nike
Nike
Pigs Are Blue
Nike
Level 87
God Stats
12W - 13L
1,491 SR
Queue Stats
446W - 428L
1,482 Elo+
Solo
Tiamat
Tiamat
Togirakun
Tiamat
Level 120
God Stats
11W - 6L
1,839 SR
Queue Stats
14W - 13L
1,719 Elo+
Solo
Gilgamesh
Gilgamesh
WeltyGamer
Gilgamesh
Level 129
God Stats
9W - 7L
1,643 SR
Queue Stats
481W - 475L
1,471 Elo+
Solo
Neith
Neith
fpnano88
Neith
Level 81
God Stats
18W - 23L
1,438 SR
Queue Stats
96W - 95L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gbirds58
Scylla
14
5 / 3 / 0
8,156
583
6,990
7,266
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
6,781
484
5,329
9,938
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
MitsuriRengoku
Gilgamesh
11
0 / 5 / 1
6,787
485
5,428
13,015
5,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Nymeriaov
Khepri
10
1 / 3 / 4
6,132
438
4,640
13,175
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
cobooort15
Artemis
10
2 / 3 / 3
5,795
414
6,571
5,604
2,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,065
505
5,115
9,273
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 1
8,302
593
7,718
10,685
6,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Togirakun
Tiamat
13
1 / 3 / 5
7,786
556
7,117
9,788
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
WeltyGamer
Gilgamesh
14
9 / 2 / 3
8,449
604
8,573
9,957
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
fpnano88
Neith
11
3 / 2 / 4
6,842
489
7,577
9,530
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
19
19
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Gbirds58
Scylla
5
3
0
1.67
W
1
2
1
0.75
L
2
5
5
0.9
L
Gilgamesh
MitsuriRengoku
Gilgamesh
0
5
1
0.1
L
Khepri
Nymeriaov
Khepri
1
3
4
1
W
5
1
1
5.5
W
Tiamat
Togirakun
Tiamat
1
3
5
1.17
W
Gilgamesh
WeltyGamer
Gilgamesh
9
2
3
5.25
L
Artemis
cobooort15
Artemis
2
3
3
1.17
W
Neith
fpnano88
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
36,100
48,998
Taken
49,233
21,118
Mitigated
21,433
9,307
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Gbirds58
Scylla
6,990
1,105
0
1,244
7,266
2,241
660
3,269
3,997
36,186
0
W
5,115
4,162
0
4,884
9,273
2,754
902
1,562
7,711
0
48,068
L
5,329
1,757
0
756
9,938
3,598
0
2,474
7,464
0
37,636
L
Gilgamesh
MitsuriRengoku
Gilgamesh
5,428
1,153
0
2,911
13,015
5,391
0
720
12,295
0
39,236
L
Khepri
Nymeriaov
Khepri
4,640
646
479
3,327
13,175
7,822
0
654
12,521
13,942
0
W
7,718
1,858
0
1,779
10,685
6,532
261
977
9,674
0
47,394
W
Tiamat
Togirakun
Tiamat
7,117
576
219
5,142
9,788
5,202
614
4,454
4,947
40,110
0
W
Gilgamesh
WeltyGamer
Gilgamesh
8,573
1,586
0
2,538
9,957
4,069
64
1,457
8,406
0
42,002
L
Artemis
cobooort15
Artemis
6,571
3,881
0
590
5,604
2,066
0
0
5,604
0
32,591
W
Neith
fpnano88
Neith
7,577
3,689
78
1,476
9,530
2,876
128
2,637
6,865
0
33,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
38,444
298
Minions Killed
401
0
Camps Cleared
0
1,270,703
Distance Traveled
1,277,607
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,156
583
85
6
0
258,814
2
W
Rama
7,065
505
96
7
0
222,035
1
L
Loki
6,781
484
69
5
0
268,196
2
L
Gilgamesh
6,787
485
76
5
0
259,129
1
L
Khepri
6,132
438
16
1
0
262,444
1
W
Nike
8,302
593
101
7
0
280,492
4
W
Tiamat
7,786
556
90
6
0
246,125
3
W
Gilgamesh
8,449
604
66
5
0
291,494
1
L
Artemis
5,795
414
52
4
0
222,120
1
W
Neith
6,842
489
48
3
0
237,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role