Player Matchup

Janus
Janus
HarrisonFord77
Janus
Level 27
God Stats
6W - 9L
1,675 SR
Queue Stats
106W - 120L
1,290 Elo+
Party 1
Thanatos
Thanatos
Tatonic
Thanatos
Level 26
God Stats
3W - 4L
1,403 SR
Queue Stats
88W - 94L
1,336 Elo+
Party 1
Neith
Neith
XxGhost_LlamaxX
Neith
Level 29
God Stats
5W - 5L
1,675 SR
Queue Stats
67W - 84L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
Z3R0-_-EF40RT
Gilgamesh
Level 29
God Stats
7W - 3L
1,812 SR
Queue Stats
143W - 186L
1,369 Elo+
Party 1
Cthulhu
Cthulhu
shadowdeathk5
Cthulhu
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,613 SR
1,421 Elo+

VS

Team Averages
Level 12
1,384 SR
1,306 Elo+
Da Ji
Da Ji
Alan-Lee-Ma
Da Ji
Level 23
God Stats
5W - 19L
1,203 SR
Queue Stats
46W - 62L
1,084 Elo+
Solo
Anubis
Anubis
BowDownToRICHI
Anubis
Level 17
God Stats
7W - 12L
1,367 SR
Queue Stats
75W - 94L
1,439 Elo+
Solo
Medusa
Medusa
CaRlOs3207
Medusa
Level 13
God Stats
1W - 2L
1,628 SR
Queue Stats
7W - 5L
1,303 Elo+
Solo
Heimdallr
Heimdallr
SergeantSteen
Heimdallr
Level 6
God Stats
2W - 6L
1,221 SR
Queue Stats
4W - 9L
1,202 Elo+
Solo
Jormungandr
Jormungandr
c34t
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,638
484
7,416
9,236
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Tatonic
Thanatos
15
9 / 2 / 3
11,177
508
3,693
13,519
9,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 4 / 5
12,313
560
11,539
10,713
4,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Z3R0-_-EF40RT
Gilgamesh
19
8 / 2 / 6
12,543
570
16,746
12,791
14,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
13
4 / 7 / 2
9,348
425
4,608
14,625
14,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 14 / 4
8,793
400
8,371
18,740
8,572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
7,152
325
2,695
5,454
2,473
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
CaRlOs3207
Medusa
18
7 / 3 / 2
11,294
513
14,137
15,514
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
SergeantSteen
Heimdallr
14
5 / 9 / 7
9,598
436
9,366
15,438
8,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
c34t
Jormungandr
3
0 / 4 / 0
5,878
267
77
3,508
1,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
31
Kills
18
18
Deaths
33
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
14
4
0.5
L
1
3
0
0.33
L
Medusa
CaRlOs3207
Medusa
7
3
2
2.67
W
4
3
8
2.67
L
Heimdallr
SergeantSteen
Heimdallr
5
9
7
0.94
W
Thanatos
Tatonic
Thanatos
9
2
3
5.25
W
6
4
5
2.13
W
Gilgamesh
Z3R0-_-EF40RT
Gilgamesh
8
2
6
5.5
L
Jormungandr
c34t
Jormungandr
0
4
0
0
W
Cthulhu
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
34,646
60,884
Taken
58,654
46,211
Mitigated
26,627
13,120
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,371
2,505
0
0
18,740
8,572
390
3,636
14,673
0
18,637
L
2,695
154
0
2,261
5,454
2,473
75
0
5,454
16,504
0
L
Medusa
CaRlOs3207
Medusa
14,137
6,208
0
4,363
15,514
6,063
794
2,804
12,448
0
69,490
W
7,416
178
0
384
9,236
2,939
1,718
0
9,236
50,374
0
L
Heimdallr
SergeantSteen
Heimdallr
9,366
6,413
0
620
15,438
8,345
0
4,549
10,547
0
24,655
W
Thanatos
Tatonic
Thanatos
3,693
843
0
7,595
13,519
9,879
221
531
12,988
0
28,390
W
11,539
4,871
0
1,245
10,713
4,347
8,434
2,241
8,472
0
78,345
W
Gilgamesh
Z3R0-_-EF40RT
Gilgamesh
16,746
4,679
0
2,261
12,791
14,664
1,659
0
12,791
0
73,497
L
Jormungandr
c34t
Jormungandr
77
77
42
103
3,508
1,174
0
0
3,508
4,991
0
W
Cthulhu
4,608
693
398
1,237
14,625
14,382
651
0
14,625
27,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
42,715
458
Minions Killed
194
0
Camps Cleared
0
2,004,016
Distance Traveled
1,267,157
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,793
400
20
1
0
351,981
0
L
Anubis
7,152
325
32
1
0
144,115
0
L
Medusa
11,294
513
103
5
0
354,074
0
W
Janus
10,638
484
97
4
0
387,797
4
L
Heimdallr
9,598
436
35
2
0
323,608
1
W
Thanatos
11,177
508
57
3
0
450,515
1
W
Neith
12,313
560
158
7
0
339,317
5
W
Gilgamesh
12,543
570
114
5
0
469,946
0
L
Jormungandr
5,878
267
4
0
0
93,379
0
W
Cthulhu
9,348
425
32
1
0
356,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role