Player Matchup

Chaac
Chaac
GiovaniCS
Chaac
Level 28
God Stats
5W - 1L
1,905 SR
Queue Stats
93W - 116L
1,395 Elo+
Solo
Apollo
Apollo
SparkyWeenie
Apollo
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TobiiSSJ
Fenrir
Level 6
God Stats
12W - 13L
1,287 SR
Queue Stats
13W - 14L
1,397 Elo+
Party 1
Hou Yi
Hou Yi
ZIRCONIB
Hou Yi
Level 7
God Stats
3W - 6L
1,368 SR
Queue Stats
4W - 12L
1,204 Elo+
Party 1
Thor
Thor
tobiasxrd
Thor
Level 19
God Stats
1W - 1L
1,282 SR
Queue Stats
8W - 8L
1,397 Elo+
Solo
Team Averages
Level 12
1,468 SR
1,379 Elo+

VS

Team Averages
Level 11
1,490 SR
1,436 Elo+
Yemoja
Yemoja
Andreluz22
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,347 Elo+
Solo
Bellona
Bellona
GustavoVSDutra
Bellona
Level 13
God Stats
13W - 10L
1,337 SR
Queue Stats
275W - 190L
1,439 Elo+
Solo
Thor
Thor
VictorMLSS
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
soldierluiz98
Aphrodite
Level 21
God Stats
9W - 8L
1,611 SR
Queue Stats
58W - 46L
1,439 Elo+
Solo
Apollo
Apollo
tncveidan
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GiovaniCS
Chaac
14
6 / 2 / 5
8,690
543
10,895
20,366
20,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
17
8 / 1 / 0
9,695
606
12,464
13,988
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TobiiSSJ
Fenrir
13
4 / 1 / 7
7,924
495
6,000
10,005
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
ZIRCONIB
Hou Yi
12
2 / 3 / 7
7,439
465
9,048
7,737
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
2 / 3 / 7
8,168
511
6,217
10,974
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andreluz22
Yemoja
10
0 / 4 / 3
6,958
435
5,116
10,125
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 5 / 1
8,752
547
15,145
14,553
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 3
6,029
377
2,790
8,427
2,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
soldierluiz98
Aphrodite
10
1 / 3 / 2
6,736
421
7,798
12,614
4,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
tncveidan
Apollo
14
3 / 4 / 0
8,583
536
7,526
13,251
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
10
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andreluz22
Yemoja
0
4
3
0.38
W
Chaac
GiovaniCS
Chaac
6
2
5
4.25
L
5
5
1
1.1
W
Apollo
8
1
0
8
W
Fenrir
TobiiSSJ
Fenrir
4
1
7
7.5
L
1
6
3
0.42
W
Hou Yi
ZIRCONIB
Hou Yi
2
3
7
1.83
L
Aphrodite
soldierluiz98
Aphrodite
1
3
2
0.67
L
Apollo
tncveidan
Apollo
3
4
0
0.75
W
Thor
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,624
Damage
38,375
63,070
Taken
58,970
37,508
Mitigated
34,568
20,365
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andreluz22
Yemoja
5,116
1,944
879
1,649
10,125
8,098
23
0
10,075
19,567
0
W
Chaac
GiovaniCS
Chaac
10,895
3,126
0
6,488
20,366
20,903
283
1,205
19,161
0
41,903
L
15,145
7,568
0
2,274
14,553
14,314
0
0
14,028
0
61,175
W
Apollo
12,464
9,212
0
6,929
13,988
5,567
1,064
3,213
10,775
0
76,038
W
Fenrir
TobiiSSJ
Fenrir
6,000
2,837
0
2,928
10,005
3,878
156
4,076
5,929
0
31,508
L
2,790
695
0
250
8,427
2,352
0
0
8,302
0
9,797
W
Hou Yi
ZIRCONIB
Hou Yi
9,048
3,764
0
899
7,737
3,155
928
3,580
4,157
0
38,229
L
Aphrodite
soldierluiz98
Aphrodite
7,798
673
2,410
7,195
12,614
4,941
140
0
12,564
33,928
0
L
Apollo
tncveidan
Apollo
7,526
4,713
0
3,644
13,251
4,863
260
0
13,226
0
59,008
W
Thor
6,217
1,164
0
3,121
10,974
4,005
935
840
10,134
0
50,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
37,058
430
Minions Killed
326
0
Camps Cleared
0
1,384,984
Distance Traveled
1,254,596
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,958
435
18
1
0
223,534
5
W
Chaac
8,690
543
64
4
0
289,326
0
L
Bellona
8,752
547
110
7
0
280,271
0
W
Apollo
9,695
606
142
9
0
279,851
1
W
Fenrir
7,924
495
58
4
0
293,049
1
L
Thor
6,029
377
17
1
0
217,130
0
W
Hou Yi
7,439
465
64
4
0
240,530
0
L
Aphrodite
6,736
421
68
4
0
272,653
0
L
Apollo
8,583
536
113
7
0
261,008
2
W
Thor
8,168
511
102
6
0
282,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role