Player Matchup

Ares
Ares
Darksider18mp
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Djokman
Merlin
Level 27
God Stats
11W - 4L
1,647 SR
Queue Stats
72W - 63L
1,482 Elo+
Solo
Vulcan
Vulcan
FaceToFace010
Vulcan
Level 27
God Stats
89W - 109L
1,578 SR
Queue Stats
110W - 128L
1,535 Elo+
Solo
Olorun
Olorun
Skimpaa95
Olorun
Level 26
God Stats
3W - 4L
1,528 SR
Queue Stats
128W - 128L
1,557 Elo+
Solo
Fenrir
Fenrir
luisuper3
Fenrir
Level 21
God Stats
14W - 11L
1,564 SR
Queue Stats
77W - 68L
1,512 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,517 Elo+

VS

Team Averages
Level 26
1,623 SR
1,443 Elo+
Cupid
Cupid
Amaru-_-Ka
Cupid
Level 18
God Stats
2W - 2L
1,458 SR
Queue Stats
13W - 14L
1,463 Elo+
Party 1
Bastet
Bastet
Enclume
Bastet
Level 59
God Stats
4W - 2L
1,612 SR
Queue Stats
33W - 36L
1,477 Elo+
Party 1
Cerberus
Cerberus
Mackraign
Cerberus
Level 22
God Stats
2W - 1L
1,815 SR
Queue Stats
17W - 17L
1,482 Elo+
Party 1
Zeus
Zeus
Majestic-DG
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
TluanseR
Guan Yu
Level 14
God Stats
1W - 1L
1,728 SR
Queue Stats
6W - 13L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 14
8,261
516
3,951
10,046
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Djokman
Merlin
15
4 / 2 / 7
8,681
543
10,338
8,306
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 1
9,595
600
9,297
6,852
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Skimpaa95
Olorun
15
7 / 1 / 7
9,232
577
10,845
9,850
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
luisuper3
Fenrir
15
8 / 3 / 1
9,103
569
5,066
13,755
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 7 / 0
6,846
428
3,607
9,759
2,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Enclume
Bastet
12
1 / 4 / 4
7,679
480
9,744
14,983
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mackraign
Cerberus
9
0 / 6 / 0
5,591
349
2,435
11,061
10,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 6 / 2
7,045
440
6,029
8,986
3,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
TluanseR
Guan Yu
13
1 / 2 / 1
7,412
463
801
7,185
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
6
8
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
0
0.29
W
2
1
14
9
W
Merlin
Djokman
Merlin
4
2
7
3.75
L
Bastet
Enclume
Bastet
1
4
4
0.75
W
4
1
1
4.5
L
Cerberus
Mackraign
Cerberus
0
6
0
0
L
2
6
2
0.5
W
Olorun
Skimpaa95
Olorun
7
1
7
10.5
L
Guan Yu
TluanseR
Guan Yu
1
2
1
0.75
W
Fenrir
luisuper3
Fenrir
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
22,616
48,809
Taken
51,974
25,882
Mitigated
25,522
19,095
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,607
1,680
73
1,183
9,759
2,986
0
7,344
2,263
0
20,925
W
3,951
249
0
849
10,046
8,861
342
3,143
6,903
15,107
0
W
Merlin
Djokman
Merlin
10,338
296
0
1,642
8,306
3,515
102
1,481
6,825
52,375
0
L
Bastet
Enclume
Bastet
9,744
4,347
0
4,390
14,983
5,149
0
5,711
9,138
0
46,427
W
9,297
4,475
67
3,570
6,852
3,298
2,084
534
6,318
71,996
0
L
Cerberus
Mackraign
Cerberus
2,435
170
0
931
11,061
10,238
0
8,974
1,905
12,439
0
L
6,029
1,203
0
1,770
8,986
3,307
596
6,415
2,327
37,193
0
W
Olorun
Skimpaa95
Olorun
10,845
4,471
612
5,579
9,850
4,414
2,946
1,573
8,277
63,493
0
L
Guan Yu
TluanseR
Guan Yu
801
138
328
770
7,185
3,842
0
5,275
1,910
0
26,323
W
Fenrir
luisuper3
Fenrir
5,066
1,243
182
6,594
13,755
5,794
166
1,733
12,022
0
51,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
34,573
472
Minions Killed
275
0
Camps Cleared
0
1,498,432
Distance Traveled
1,405,392
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,846
428
52
3
0
271,357
5
W
Ares
8,261
516
19
1
0
292,495
2
W
Merlin
8,681
543
108
7
0
298,158
2
L
Bastet
7,679
480
80
5
0
290,538
2
W
Vulcan
9,595
600
132
8
0
302,102
2
L
Cerberus
5,591
349
18
1
0
266,164
1
L
Zeus
7,045
440
65
4
0
251,768
0
W
Olorun
9,232
577
118
7
0
271,937
6
L
Guan Yu
7,412
463
60
4
0
325,565
2
W
Fenrir
9,103
569
95
6
0
333,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role