Player Matchup

Gilgamesh
Gilgamesh
Malrend
Gilgamesh
Level 125
God Stats
9W - 7L
1,223 SR
Queue Stats
48W - 37L
1,520 Elo+
Party 1
Ymir
Ymir
RebelFireStorm
Ymir
Level 160
God Stats
6W - 9L
1,263 SR
Queue Stats
349W - 382L
1,622 Elo+
Party 1
Janus
Janus
Tr0nxxx
Janus
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 17L
1,608 Elo+
Solo
Team Averages
Level 116
1,329 SR
1,583 Elo+

VS

Team Averages
Level 113
1,671 SR
1,527 Elo+
Scylla
Scylla
Fishybait
Scylla
Level 128
God Stats
5W - 3L
1,722 SR
Queue Stats
142W - 87L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Phant0mW0lf
Gilgamesh
Level 89
God Stats
105W - 101L
1,714 SR
Queue Stats
307W - 297L
1,586 Elo+
Solo
Hercules
Hercules
espartan07
Hercules
Level 123
God Stats
1W - 0L
1,579 SR
Queue Stats
24W - 34L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Malrend
Gilgamesh
14
5 / 9 / 2
11,444
636
10,562
20,201
15,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 4
11,591
644
10,751
18,654
18,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Tr0nxxx
Janus
14
0 / 12 / 7
10,597
589
5,977
13,829
3,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fishybait
Scylla
19
19 / 1 / 9
14,908
828
25,470
7,515
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Phant0mW0lf
Gilgamesh
16
8 / 3 / 14
13,304
739
16,854
18,020
11,135
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
espartan07
Hercules
15
2 / 4 / 21
12,116
673
5,703
14,292
9,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
29
29
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
Fishybait
Scylla
19
1
9
23.5
L
Gilgamesh
Malrend
Gilgamesh
5
9
2
0.67
W
Gilgamesh
Phant0mW0lf
Gilgamesh
8
3
14
5
L
3
8
4
0.63
L
Janus
Tr0nxxx
Janus
0
12
7
0.29
W
Hercules
espartan07
Hercules
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
48,027
52,684
Taken
39,827
37,603
Mitigated
23,257
2,791
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Fishybait
Scylla
25,470
2,222
0
1,290
7,515
2,859
1,659
3,757
3,546
89,834
0
L
Gilgamesh
Malrend
Gilgamesh
10,562
2,096
443
1,376
20,201
15,417
0
9,968
9,837
588
34,477
W
Gilgamesh
Phant0mW0lf
Gilgamesh
16,854
5,155
0
2,550
18,020
11,135
342
5,839
11,815
0
62,861
L
10,751
1,987
0
632
18,654
18,438
0
9,578
8,631
34,072
0
L
Janus
Tr0nxxx
Janus
5,977
755
0
340
13,829
3,748
0
4,928
8,625
45,778
0
W
Hercules
espartan07
Hercules
5,703
1,521
0
4,950
14,292
9,263
595
6,408
7,484
0
34,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
40,328
163
Minions Killed
224
0
Camps Cleared
0
932,037
Distance Traveled
980,639
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,908
828
145
8
0
328,482
2
L
Gilgamesh
11,444
636
38
2
0
334,990
1
W
Gilgamesh
13,304
739
37
2
0
331,164
4
L
Ymir
11,591
644
40
2
0
306,060
2
L
Janus
10,597
589
85
5
0
290,987
3
W
Hercules
12,116
673
42
2
0
320,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role