Player Matchup

Nemesis
Nemesis
Gr1mSupreme
Nemesis
Level 29
God Stats
21W - 34L
1,362 SR
Queue Stats
250W - 395L
1,352 Elo+
Party 1
Xbalanque
Xbalanque
Thatguythesav
Xbalanque
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 313L
1,430 Elo+
Party 1
Hel
Hel
Thor9394
Hel
Level 29
God Stats
5W - 9L
1,297 SR
Queue Stats
308W - 465L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
ll Foreign
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo
Thor
Thor
profedfe
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,456 Elo+

VS

Team Averages
Level 24
1,667 SR
1,600 Elo+
Horus
Horus
CominForWar
Horus
Level 38
God Stats
4W - 4L
1,539 SR
Queue Stats
163W - 112L
1,631 Elo+
Party 2
Anhur
Anhur
Dstorm007
Anhur
Level 29
God Stats
3W - 0L
1,714 SR
Queue Stats
129W - 131L
1,456 Elo+
Solo
Tiamat
Tiamat
KenpaiTheSenpai
Tiamat
Level 28
God Stats
13W - 8L
1,566 SR
Queue Stats
246W - 230L
1,543 Elo+
Solo
Artio
Artio
OnyxTae
Artio
Level 10
God Stats
9W - 0L
2,018 SR
Queue Stats
41W - 19L
1,570 Elo+
Solo
Ullr
Ullr
Slime0kay
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 50L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gr1mSupreme
Nemesis
9
0 / 1 / 0
5,063
460
2,611
7,512
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Thatguythesav
Xbalanque
9
1 / 5 / 0
5,424
493
3,804
8,114
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 2 / 0
5,523
502
3,321
5,527
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
ll Foreign
Gilgamesh
9
2 / 2 / 0
5,516
501
6,722
10,421
3,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
3
0 / 7 / 0
3,764
342
1,010
5,205
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,739
522
2,476
6,762
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Dstorm007
Anhur
10
4 / 0 / 2
6,357
578
3,767
4,532
1,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 1
6,528
593
4,088
4,652
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
OnyxTae
Artio
12
4 / 2 / 0
6,932
630
7,151
8,895
5,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
12
3 / 1 / 6
6,817
620
5,368
6,952
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
17
17
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Anhur
Dstorm007
Anhur
4
0
2
5
L
Nemesis
Gr1mSupreme
Nemesis
0
1
0
0
W
4
1
1
4.5
W
Artio
OnyxTae
Artio
4
2
0
2
W
Ullr
3
1
6
6
L
Xbalanque
Thatguythesav
Xbalanque
1
5
0
0.2
L
1
2
0
0.5
L
Gilgamesh
ll Foreign
Gilgamesh
2
2
0
1
L
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
22,850
36,779
Taken
31,793
9,546
Mitigated
13,855
7,888
Healing
15,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,476
1,506
559
3,568
6,762
2,955
38
368
6,394
0
9,149
W
Anhur
Dstorm007
Anhur
3,767
2,734
99
1,942
4,532
1,181
2,503
0
4,532
0
28,014
L
Nemesis
Gr1mSupreme
Nemesis
2,611
821
0
1,348
7,512
2,082
0
1,575
5,743
0
31,935
W
4,088
1,461
0
2,608
4,652
1,642
1,310
2,830
1,822
30,423
0
W
Artio
OnyxTae
Artio
7,151
1,458
0
5,856
8,895
5,505
544
0
8,895
38,971
0
W
Ullr
5,368
2,945
0
610
6,952
2,572
539
123
6,829
0
40,077
L
Xbalanque
Thatguythesav
Xbalanque
3,804
1,492
0
2,563
8,114
1,255
195
0
8,114
0
22,402
L
3,321
565
710
2,394
5,527
1,700
0
1,235
4,188
27,494
0
L
Gilgamesh
ll Foreign
Gilgamesh
6,722
2,513
0
873
10,421
3,435
0
6,059
4,362
0
27,550
L
Thor
1,010
560
0
0
5,205
1,074
0
1,948
3,133
0
3,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
32,373
222
Minions Killed
292
0
Camps Cleared
0
932,479
Distance Traveled
954,367
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,739
522
18
2
0
215,047
2
W
Anhur
6,357
578
44
4
0
154,033
0
L
Nemesis
5,063
460
61
6
0
215,621
0
W
Tiamat
6,528
593
75
7
0
187,653
1
W
Artio
6,932
630
80
7
0
204,740
1
W
Ullr
6,817
620
75
7
0
192,894
1
L
Xbalanque
5,424
493
35
3
0
201,378
0
L
Hel
5,523
502
64
6
0
193,575
0
L
Gilgamesh
5,516
501
57
5
0
163,432
2
L
Thor
3,764
342
5
0
0
158,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role