Player Matchup

Loki
Loki
LOKYSAMA
Loki
Level 49
God Stats
16W - 20L
1,587 SR
Queue Stats
303W - 345L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
MochaDwarf92716
Gilgamesh
Level 48
God Stats
10W - 14L
1,517 SR
Queue Stats
81W - 109L
1,346 Elo+
Solo
Jormungandr
Jormungandr
VoidVictoryGang
Jormungandr
Level 155
God Stats
1W - 3L
1,557 SR
Queue Stats
118W - 110L
1,433 Elo+
Solo
Sol
Sol
vargas1738
Sol
Level 32
God Stats
3W - 6L
1,323 SR
Queue Stats
84W - 97L
1,304 Elo+
Solo
Danzaburou
Danzaburou
xStrick
Danzaburou
Level 32
God Stats
21W - 26L
1,544 SR
Queue Stats
280W - 301L
1,601 Elo+
Solo
Team Averages
Level 63
1,505 SR
1,415 Elo+

VS

Team Averages
Level 52
1,552 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Musky_93
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,435 Elo+
Party 1
Tiamat
Tiamat
Nevery-_-22
Tiamat
Level 83
God Stats
5W - 7L
1,507 SR
Queue Stats
170W - 160L
1,265 Elo+
Solo
Anhur
Anhur
Seamann22
Anhur
Level 36
God Stats
6W - 1L
1,792 SR
Queue Stats
150W - 127L
1,651 Elo+
Solo
Cabrakan
Cabrakan
a_bearded_boxx
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,409 Elo+
Party 1
Mulan
Mulan
thebadones2004
Mulan
Level 67
God Stats
235W - 263L
1,460 SR
Queue Stats
663W - 769L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 5 / 0
6,423
535
3,299
7,805
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
MochaDwarf92716
Gilgamesh
1
0 / 0 / 0
3,732
311
0
0
0
Jormungandr
VoidVictoryGang
Jormungandr
10
1 / 2 / 1
5,918
493
3,645
8,206
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
5,643
470
1,533
8,325
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xStrick
Danzaburou
9
0 / 4 / 1
5,310
443
4,185
7,084
2,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Musky_93
Gilgamesh
11
3 / 1 / 3
6,681
557
3,281
5,683
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
5 / 0 / 3
7,567
631
6,332
5,498
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Seamann22
Anhur
11
1 / 0 / 7
6,685
557
4,175
6,422
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
8
2 / 1 / 4
5,783
482
3,753
5,647
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 4
7,373
614
2,921
5,717
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
16
16
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
0
0.2
L
Gilgamesh
MochaDwarf92716
Gilgamesh
0
0
0
0
W
Gilgamesh
Musky_93
Gilgamesh
3
1
3
4.5
W
Tiamat
5
0
3
6.5
W
Anhur
Seamann22
Anhur
1
0
7
4.5
L
Jormungandr
VoidVictoryGang
Jormungandr
1
2
1
0.75
W
Cabrakan
2
1
4
4
W
5
0
4
7
L
0
5
0
0
L
Danzaburou
xStrick
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
20,462
31,420
Taken
28,967
12,539
Mitigated
16,010
5,224
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,299
331
0
0
7,805
1,938
0
890
6,882
0
38,874
L
Gilgamesh
MochaDwarf92716
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Musky_93
Gilgamesh
3,281
620
0
733
5,683
4,234
425
886
4,797
0
28,708
W
Tiamat
6,332
734
0
2,204
5,498
2,770
414
901
4,597
37,836
0
W
Anhur
Seamann22
Anhur
4,175
2,201
0
930
6,422
2,043
939
1,529
4,893
0
41,111
L
Jormungandr
VoidVictoryGang
Jormungandr
3,645
1,112
332
1,496
8,206
5,604
0
1,993
6,209
29,252
0
W
Cabrakan
3,753
633
0
1,099
5,647
4,337
27
1,557
4,090
7,727
0
W
2,921
686
0
3,642
5,717
2,626
425
305
5,412
0
39,354
L
1,533
0
0
1,503
8,325
2,933
325
4,265
3,728
28,287
1,765
L
Danzaburou
xStrick
Danzaburou
4,185
2,072
0
1,893
7,084
2,064
117
2,516
4,516
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
34,089
241
Minions Killed
336
0
Camps Cleared
0
875,143
Distance Traveled
1,100,675
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,423
535
87
7
0
239,345
0
L
Gilgamesh
3,732
311
0
0
0
0
0
W
Gilgamesh
6,681
557
56
5
0
224,302
0
W
Tiamat
7,567
631
89
7
0
230,050
2
W
Anhur
6,685
557
93
8
0
222,989
3
L
Jormungandr
5,918
493
47
4
0
203,118
1
W
Cabrakan
5,783
482
6
1
0
176,002
2
W
Mulan
7,373
614
92
8
0
247,332
3
L
Sol
5,643
470
54
5
0
220,379
1
L
Danzaburou
5,310
443
53
4
0
212,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role