Player Matchup

Ravana
Ravana
Darkswekobra
Ravana
Level 19
God Stats
1W - 2L
1,705 SR
Queue Stats
26W - 36L
1,259 Elo+
Party 2
Xbalanque
Xbalanque
LambaSan
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
alkemik
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,378 Elo+
Solo
Cerberus
Cerberus
cafer-izgigonul1
Cerberus
Level 18
God Stats
1W - 2L
1,472 SR
Queue Stats
55W - 81L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
混沌归来
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Team Averages
Level 21
1,535 SR
1,318 Elo+

VS

Team Averages
Level 18
1,480 SR
1,163 Elo+
Merlin
Merlin
RamdasAthavale
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
大棒哥哥
Bellona
Level 14
God Stats
1W - 3L
1,098 SR
Queue Stats
5W - 6L
1,175 Elo+
Party 1
Izanami
Izanami
弄你一枪
Izanami
Level 17
God Stats
2W - 0L
1,617 SR
Queue Stats
5W - 14L
1,053 Elo+
Party 1
Nemesis
Nemesis
弄赖伯斯
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,011 Elo+
Party 1
Hercules
Hercules
赖弄弄弄
Hercules
Level 18
God Stats
1W - 0L
1,683 SR
Queue Stats
7W - 18L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 6 / 3
8,745
380
7,396
15,870
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
LambaSan
Xbalanque
17
8 / 12 / 3
11,935
519
17,851
20,559
6,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
alkemik
Erlang Shen
15
2 / 9 / 2
9,480
412
12,206
18,660
9,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 3 / 3
6,314
275
1,993
4,780
1,936
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
混沌归来
Kukulkan
17
3 / 6 / 4
10,389
452
16,519
14,224
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
14,377
625
16,211
13,580
5,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
大棒哥哥
Bellona
17
3 / 3 / 11
10,993
478
4,259
17,718
12,431
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
弄你一枪
Izanami
17
9 / 3 / 12
12,352
537
21,793
18,009
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
弄赖伯斯
Nemesis
16
3 / 3 / 7
10,809
470
6,550
14,812
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
赖弄弄弄
Hercules
16
8 / 4 / 14
12,015
522
9,421
22,171
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
15
Kills
35
36
Deaths
15
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
6
3
0.58
L
Xbalanque
LambaSan
Xbalanque
8
12
3
0.79
W
12
2
5
7.25
L
Erlang Shen
alkemik
Erlang Shen
2
9
2
0.33
L
0
3
3
0.5
W
Bellona
大棒哥哥
Bellona
3
3
11
2.83
W
Izanami
弄你一枪
Izanami
9
3
12
5
W
Nemesis
弄赖伯斯
Nemesis
3
3
7
2.17
L
Kukulkan
混沌归来
Kukulkan
3
6
4
0.83
W
Hercules
赖弄弄弄
Hercules
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,965
Damage
58,234
74,093
Taken
86,290
29,527
Mitigated
51,158
7,698
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
7,396
1,682
231
3,622
15,870
6,321
0
3,844
12,026
0
41,503
L
Xbalanque
LambaSan
Xbalanque
17,851
11,272
0
0
20,559
6,653
364
3,508
17,051
0
65,064
W
16,211
813
733
4,156
13,580
5,951
588
1,860
11,536
126,874
0
L
Erlang Shen
alkemik
Erlang Shen
12,206
7,604
0
2,633
18,660
9,883
0
4,514
14,146
0
50,803
L
1,993
118
0
494
4,780
1,936
0
0
4,780
5,963
0
W
Bellona
大棒哥哥
Bellona
4,259
1,350
0
966
17,718
12,431
1,874
1,658
16,006
0
43,776
W
Izanami
弄你一枪
Izanami
21,793
15,342
0
3,741
18,009
7,791
6,023
5,316
12,567
0
85,004
W
Nemesis
弄赖伯斯
Nemesis
6,550
2,848
0
3,742
14,812
6,734
740
2,821
11,885
0
47,440
L
Kukulkan
混沌归来
Kukulkan
16,519
1,282
0
718
14,224
4,734
0
5,727
8,497
61,114
0
W
Hercules
赖弄弄弄
Hercules
9,421
2,414
0
4,083
22,171
18,251
1,629
6,103
15,784
5,222
18,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
60,546
395
Minions Killed
515
0
Camps Cleared
0
1,643,213
Distance Traveled
2,121,194
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,745
380
85
4
0
401,293
3
L
Xbalanque
11,935
519
102
4
0
320,178
4
W
Merlin
14,377
625
201
9
0
412,988
2
L
Erlang Shen
9,480
412
86
4
0
367,911
0
L
Cerberus
6,314
275
15
1
0
163,618
0
W
Bellona
10,993
478
63
3
0
434,085
1
W
Izanami
12,352
537
126
5
0
398,812
0
W
Nemesis
10,809
470
95
4
0
442,271
3
L
Kukulkan
10,389
452
107
5
0
390,213
0
W
Hercules
12,015
522
30
1
0
433,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role