Player Matchup

Cupid
Cupid
CaptCardonut
Cupid
Level 152
God Stats
3W - 3L
1,536 SR
Queue Stats
212W - 173L
1,636 Elo+
Party 1
Fenrir
Fenrir
Grrrrbby
Fenrir
Level 153
God Stats
1W - 0L
1,384 SR
Queue Stats
26W - 11L
1,765 Elo+
Party 1
Nu Wa
Nu Wa
RoamingGnome131
Nu Wa
Level 109
God Stats
6W - 7L
1,559 SR
Queue Stats
275W - 308L
1,457 Elo+
Party 1
Team Averages
Level 138
1,493 SR
1,619 Elo+

VS

Team Averages
Level 59
1,478 SR
1,536 Elo+
Fenrir
Fenrir
Mind_Of_Hades
Fenrir
Level 39
God Stats
9W - 9L
1,494 SR
Queue Stats
289W - 295L
1,570 Elo+
Solo
Hercules
Hercules
TheHangedMan1
Hercules
Level 112
God Stats
3W - 13L
1,315 SR
Queue Stats
354W - 367L
1,520 Elo+
Solo
Vulcan
Vulcan
Zecran79
Vulcan
Level 27
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
9,995
833
11,327
8,860
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Grrrrbby
Fenrir
12
4 / 4 / 8
9,081
757
9,644
11,781
8,064
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 3 / 9
8,930
744
8,787
7,562
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 4
8,849
737
7,370
12,602
6,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TheHangedMan1
Hercules
12
4 / 5 / 0
8,797
733
6,538
11,107
8,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Zecran79
Vulcan
11
0 / 5 / 4
7,670
639
8,731
9,989
3,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
8
8
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Fenrir
Grrrrbby
Fenrir
4
4
8
2
L
4
5
4
1.2
W
4
3
9
2.83
L
Hercules
TheHangedMan1
Hercules
4
5
0
0.8
L
Vulcan
Zecran79
Vulcan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,758
Damage
22,639
28,203
Taken
33,698
14,097
Mitigated
18,066
6,151
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,327
7,185
283
3,684
8,860
3,502
2,039
3,194
5,666
0
36,699
W
Fenrir
Grrrrbby
Fenrir
9,644
3,235
0
980
11,781
8,064
264
3,205
8,576
0
33,250
L
7,370
2,501
228
1,735
12,602
6,099
0
3,292
9,310
0
22,214
W
8,787
3,017
61
1,143
7,562
2,531
838
2,396
5,166
32,920
0
L
Hercules
TheHangedMan1
Hercules
6,538
1,353
0
1,870
11,107
8,365
0
2,742
8,365
0
35,418
L
Vulcan
Zecran79
Vulcan
8,731
2,931
186
589
9,989
3,602
0
2,817
7,172
35,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
25,316
133
Minions Killed
148
0
Camps Cleared
0
678,129
Distance Traveled
675,727
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,995
833
66
6
0
225,051
2
W
Fenrir
9,081
757
30
3
0
239,483
1
L
Fenrir
8,849
737
27
2
0
226,599
1
W
Nu Wa
8,930
744
37
3
0
213,595
5
L
Hercules
8,797
733
66
6
0
213,873
2
L
Vulcan
7,670
639
55
5
0
235,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role